Difference between revisions of "Kaga Tech"

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__NOTOC__
 
__NOTOC__
This entry is dedicated to the development teams and offices of '''Naxat''' (株式会社ナグザット; aka Naxat Soft), later renamed '''Kaga Tech''' (加賀テック株式会社), a subsidiary of Kaga Electronics that was involved in game publishing and development.
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'''Kaga Tech Co., Ltd.''' (加賀テック株式会社) is a subsidiary of Kaga Electronics based in Tokyo that makes and sells electronic components. It was established on June 22, 1988 [https://www.taxan.co.jp/news-information/group_company/kagatech], as '''Naxat Co., Ltd.''' (株式会社ナグザット; "Naxat Soft" and later "Naxat" brand). It became a wholly-owned subsidiary of Kaga Electronics in April 1990. The name was changed to Kaga Tech in May 1998, but games continued to be published under the Naxat brand. [https://web.archive.org/web/20000521080224/http://www.taxan.co.jp/profile/j_kaga1.htm]
  
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, shared staff
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As Naxat, the company published and developed video games. Initially, it did no in-house development [https://twitter.com/tanin1971/status/790613620266643456]; games were developed by outside companies such as [[Compile]], [[Flight-Plan]], [[KLON]], [[Sting]], and [[Tose]]. Eventually the team that developed ''W-Ring'' (PC Engine) at Flight-Plan joined Naxat, followed by the team that developed ''Eternal City'' (PC Engine) (company of origin unknown). [https://twitter.com/freeman_HAL/status/1236258716061589504] During the PC Engine era, both teams worked in the same development room, mostly on different projects. [https://twitter.com/freeman_HAL/status/1374996439516864513] Contractors from [[Spiel]] and [[Radical Plan]] worked in the same building. [https://twitter.com/freeman_HAL/status/1518609725658583040]
  
==Tokyo?==
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Naxat's development staff was expanded in 1995 with the addition of IMP (Interactive Multimedia Products [or "Interactive MaltiMedia Products") in Osaka. Some of the IMP development staff came from GAPS, a company in Osaka with which Naxat had collaborated on several Super Famicom games ("N&G Project"), and [[Magical]]. The Tokyo staff would resign from the company, allegedly following disparaging comments made by an IMP sales representative about the Tokyo team and boasting about future sales of ''Planet Joker'' (Saturn). [https://twitter.com/freeman_HAL/status/1613418691361898499]
Much of the staff came from [[Flight-Plan]] [http://gdri.smspower.org/wiki/index.php/Blog:W_Ring_%28PC_Engine%29] and later went to Mechanic Arms.
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The exact details of what happened with IMP and the Osaka team are not known, but it appears the team stayed on with Kaga Tech into the 2000s. Kaga Tech and Kanto Automation, another Kaga Electronics subsidiary, merged in 2005. As part of the merger, Kaga Tech's "Entrust Business for Game Software Development" (as it is referred to in [https://web.archive.org/web/20120329233402/http://www.taxan.co.jp/english/news/html/press20050224_subsidiaries.html this press release]) was expected to transfer to Digital Media Lab. This may be referring to the Osaka team because it looks some staff ended up over there. [https://web.archive.org/web/20160701144201/http://chibarei.blog.jp/gsl/ds/shokusairoman/shokusairoman.html]
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 +
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, shared staff
  
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==Naxat Tokyo R&D (ナグザット東京開発)==
 
===PC Engine/TurboGrafx-16===
 
===PC Engine/TurboGrafx-16===
 
*''1943 Kai'' (JP Publisher: Naxat)
 
*''1943 Kai'' (JP Publisher: Naxat)
 
*''Coryoon'' (JP Publisher: Naxat)
 
*''Coryoon'' (JP Publisher: Naxat)
:<small>Some Programming: [[Spiel]]?</small>
 
*<div style="color:red">''Makai Prince Dorabocchan'' (some programming?) (JP Publisher: Naxat)</div>
 
:<small>Planning: Red; Some Programming, Some Graphics: Spiel?, Some Graphics, Sound: [[Zap]]?</small>
 
 
*''PC Denjin: Punkic Cyborgs'' / ''Air Zonk'' (JP/US Publisher: Hudson)
 
*''PC Denjin: Punkic Cyborgs'' / ''Air Zonk'' (JP/US Publisher: Hudson)
 
:<small>Game Design, etc.: Red</small>
 
:<small>Game Design, etc.: Red</small>
*''Toshi Tensou Keikaku: Eternal City'' (JP Publisher: Naxat Soft)
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*''Toshi Tensou Keikaku: Eternal City'' (JP Publisher: Naxat)
  
 
===PC Engine CD/TurboGrafx-CD===
 
===PC Engine CD/TurboGrafx-CD===
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*''Kaze Kiri'' (JP Publisher: Naxat)
 
*''Kaze Kiri'' (JP Publisher: Naxat)
 
*''Mahjong Sword: Princess Quest Gaiden'' (JP Publisher: Naxat)
 
*''Mahjong Sword: Princess Quest Gaiden'' (JP Publisher: Naxat)
:<small>Programming, Some Visual Graphics: Spiel?; Some Visual Graphics: Winds; Sound: [[Opus]]</small>
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:<small>Programming, Some Visual Graphics: Spiel; Some Visual Graphics: [[Winds]]; Sound: [[Opus]]</small>
*''Super Real Mahjong PII & III Custom'' (JP Publisher: Naxat)
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*''Super Real Mahjong PII・III Custom'' (JP Publisher: Naxat)
 
:<small>Programming, PII Graphics: Spiel?</small>
 
:<small>Programming, PII Graphics: Spiel?</small>
 
*''Super Real Mahjong PIV Custom'' (JP Publisher: Naxat)
 
*''Super Real Mahjong PIV Custom'' (JP Publisher: Naxat)
 
:<small>Some Graphics: Winds</small>
 
:<small>Some Graphics: Winds</small>
 
*''Super Real Mahjong PV Custom'' (JP Publisher: Naxat)
 
*''Super Real Mahjong PV Custom'' (JP Publisher: Naxat)
:<small>Programming, Original Graphics: Spiel?; Graphics: Winds; Music, Sound Effects; Opus</small>
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:<small>Programming, Original Graphics: Spiel; Graphics: Winds; Music, Sound Effects; Opus</small>
 
*''Wizardry I・II'' (JP Publisher: Naxat)
 
*''Wizardry I・II'' (JP Publisher: Naxat)
 
:<small>Programming, Some Graphics: Access; Sound: Cube</small>
 
:<small>Programming, Some Graphics: Access; Sound: Cube</small>
 
*''Wizardry III・IV'' (JP Publisher: Naxat)
 
*''Wizardry III・IV'' (JP Publisher: Naxat)
 
:<small>Programming, Some Graphics: Access; Some Sound: Cube</small>
 
:<small>Programming, Some Graphics: Access; Some Sound: Cube</small>
 +
*''Yami no Ketsuzoku: Harukanaru Kioku'' (JP Publisher: Naxat)
 +
:<small>Scenario, Music: [[System Sacom]]; Programming, Graphics: [[Spiel]]; Some Graphics: Winds</small>
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 +
===PlayStation===
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*''Fighting Network Rings'' (JP Publisher: Naxat)
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:<small>Apparently the last game developed in Tokyo, according to [[Talk:Kaga Tech|a message hidden in the game]].</small>
  
 
===Saturn===
 
===Saturn===
 
*''Honkaku Pro Mahjong Tetsuman Special'' (planning, graphics) (JP Publisher: Naxat)
 
*''Honkaku Pro Mahjong Tetsuman Special'' (planning, graphics) (JP Publisher: Naxat)
 
:<small>Programming, Sound Support: Chatnoir; Sound: Opus</small>
 
:<small>Programming, Sound Support: Chatnoir; Sound: Opus</small>
 +
*''Kyuukyoku Tiger II Plus'' (co-developed with Takumi) (JP Publisher: Naxat)
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:<small>Programming: ?; Original Sound: Sound Media</small>
  
 
===Super NES/Super Famicom===
 
===Super NES/Super Famicom===
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:<small>Character Design: Red; Programming: [[Kuusoukagaku]]; Some Graphics?: [[KID]]</small>
 
:<small>Character Design: Red; Programming: [[Kuusoukagaku]]; Some Graphics?: [[KID]]</small>
  
==Naxat Tokyo R&D - 1st Div.==
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==IMP/Naxat Osaka R&D (ナグザット大阪開発)==
===Saturn===
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*<div style="color:red">''Kyuukyoku Tiger II Plus'' (co-developed with Takumi?) (JP Publisher: Naxat)</div>
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:<small>Sound: Sound Media</small>
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==Team Nagoyan==
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A team in Nagoya?
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===PlayStation===
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*''Fighting Network Rings'' (JP Publisher: Naxat)
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==Osaka==
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Naxat/Kaga Tech's Osaka development office. Apparently went by the name IMP (Interactive Multimedia Products) at one point, but that name only shows up on ''Planet Joker'' for the Sega Saturn. [http://www.geocities.jp/cruelgame1999/sug4.htm] Included several former members of GAPS, an Osaka-based company that previously collaborated with Naxat (N&G Project).
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Kaga Tech and Kanto Automation, another Kaga Electronics subsidiary, merged in 2005. As part of the merger, Kaga Tech's "Entrust Business for Game Software Development" (as it is referred to in [http://web.archive.org/web/20120329233402/http://www.taxan.co.jp/english/news/html/press20050224_subsidiaries.html this press release]) was expected to transfer to Digital Media Lab. This may be referring to the Osaka group because it looks some staff ended up over there [http://chibarei.blog.jp/gsl/ds/shokusairoman/shokusairoman.html], and Digital Media Lab is also based in Osaka.
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===Game Boy Advance===
 
===Game Boy Advance===
 +
*<div style="color:red">''Bouken-Ou Beet: Busters Road'' (JP Publisher: Bandai)</div>
 
*''Tales of the World: Summoner's Lineage'' (JP Publisher: Namco)
 
*''Tales of the World: Summoner's Lineage'' (JP Publisher: Namco)
:<small>Some Graphics: Studio Owl?*; Sound: [[Yoshidayama-Workshop]]</small>
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:<small>Sound: [[Yoshidayama-Workshop]]</small>
  
 
===Game Boy Color===
 
===Game Boy Color===
*''Pocket King'' (JP Publisher: Namco)
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*''Pocket King'' (JP Publisher: Namco) [https://www13.atwiki.jp/game_staff/pages/660.html]
:<small>Some Programming: [[Khaos]]?, [[Dragnet]]?; Some Graphics: Studio Owl?*; Sound: Yoshidayama-Workshop</small>
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:<small>Some Programming: [[Khaos]]?, [[Dragnet]]; Sound: Yoshidayama-Workshop</small>
 
*''Pocket Lure Boy'' (JP Publisher: King Records)
 
*''Pocket Lure Boy'' (JP Publisher: King Records)
:<small>Programming: Khaos?; Character Design: Studio Owl?*; Sound: Yoshidayama-Workshop</small>
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:<small>Programming: Khaos?; Sound: Yoshidayama-Workshop</small>
  
 
===Saturn===
 
===Saturn===
 
*''Planet Joker'' (JP Publisher: Naxat)
 
*''Planet Joker'' (JP Publisher: Naxat)
:<small>Graphics: Studio Owl?*; Visual Graphics: Giraffe Soft; Animation: Yoyogi Animation Gakuin; Sound: Eurhythm</small>
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:<small>Graphics: Studio Owl?; Visual Graphics: Giraffe Soft; Animation: Yoyogi Animation Gakuin; Sound: Eurhythm</small>
 +
:<small>Was Studio Owl Daiya Yoshida's company?</small>
  
 
===Super Famicom/Super NES===
 
===Super Famicom/Super NES===
 
*''Zootto Mahjong!'' (JP Publisher: Nintendo)
 
*''Zootto Mahjong!'' (JP Publisher: Nintendo)
:<small>Some Programming: Khaos?; Some Graphics: Studio Owl?*; Sound: Yoshidayama-Workshop</small>
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:<small>Some Programming: Khaos?; Sound: Yoshidayama-Workshop</small>
  
 
===WonderSwan Color===
 
===WonderSwan Color===
 
*''Mr. Driller'' (JP Publisher: Namco)
 
*''Mr. Driller'' (JP Publisher: Namco)
:<small>Programming: Dragnet?; Graphics: Studio Owl?*; Sound: Yoshidayama-Workshop</small>
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:<small>Programming: Dragnet?; Sound: Yoshidayama-Workshop</small>
 
+
 
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<nowiki>*</nowiki>Studio Owl is credited on ''Planet Joker''. Was this designer Daiya Yoshida's company?
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[[Category:Companies]]
 
[[Category:Companies]]

Latest revision as of 06:05, 15 May 2024

Kaga Tech Co., Ltd. (加賀テック株式会社) is a subsidiary of Kaga Electronics based in Tokyo that makes and sells electronic components. It was established on June 22, 1988 [1], as Naxat Co., Ltd. (株式会社ナグザット; "Naxat Soft" and later "Naxat" brand). It became a wholly-owned subsidiary of Kaga Electronics in April 1990. The name was changed to Kaga Tech in May 1998, but games continued to be published under the Naxat brand. [2]

As Naxat, the company published and developed video games. Initially, it did no in-house development [3]; games were developed by outside companies such as Compile, Flight-Plan, KLON, Sting, and Tose. Eventually the team that developed W-Ring (PC Engine) at Flight-Plan joined Naxat, followed by the team that developed Eternal City (PC Engine) (company of origin unknown). [4] During the PC Engine era, both teams worked in the same development room, mostly on different projects. [5] Contractors from Spiel and Radical Plan worked in the same building. [6]

Naxat's development staff was expanded in 1995 with the addition of IMP (Interactive Multimedia Products [or "Interactive MaltiMedia Products") in Osaka. Some of the IMP development staff came from GAPS, a company in Osaka with which Naxat had collaborated on several Super Famicom games ("N&G Project"), and Magical. The Tokyo staff would resign from the company, allegedly following disparaging comments made by an IMP sales representative about the Tokyo team and boasting about future sales of Planet Joker (Saturn). [7]

The exact details of what happened with IMP and the Osaka team are not known, but it appears the team stayed on with Kaga Tech into the 2000s. Kaga Tech and Kanto Automation, another Kaga Electronics subsidiary, merged in 2005. As part of the merger, Kaga Tech's "Entrust Business for Game Software Development" (as it is referred to in this press release) was expected to transfer to Digital Media Lab. This may be referring to the Osaka team because it looks some staff ended up over there. [8]

Research Methods: Actual mentions, shared staff

Naxat Tokyo R&D (ナグザット東京開発)

PC Engine/TurboGrafx-16

  • 1943 Kai (JP Publisher: Naxat)
  • Coryoon (JP Publisher: Naxat)
  • PC Denjin: Punkic Cyborgs / Air Zonk (JP/US Publisher: Hudson)
Game Design, etc.: Red
  • Toshi Tensou Keikaku: Eternal City (JP Publisher: Naxat)

PC Engine CD/TurboGrafx-CD

  • Alzadick (JP Publisher: Naxat)
  • Kaze Kiri (JP Publisher: Naxat)
  • Mahjong Sword: Princess Quest Gaiden (JP Publisher: Naxat)
Programming, Some Visual Graphics: Spiel; Some Visual Graphics: Winds; Sound: Opus
  • Super Real Mahjong PII・III Custom (JP Publisher: Naxat)
Programming, PII Graphics: Spiel?
  • Super Real Mahjong PIV Custom (JP Publisher: Naxat)
Some Graphics: Winds
  • Super Real Mahjong PV Custom (JP Publisher: Naxat)
Programming, Original Graphics: Spiel; Graphics: Winds; Music, Sound Effects; Opus
  • Wizardry I・II (JP Publisher: Naxat)
Programming, Some Graphics: Access; Sound: Cube
  • Wizardry III・IV (JP Publisher: Naxat)
Programming, Some Graphics: Access; Some Sound: Cube
  • Yami no Ketsuzoku: Harukanaru Kioku (JP Publisher: Naxat)
Scenario, Music: System Sacom; Programming, Graphics: Spiel; Some Graphics: Winds

PlayStation

  • Fighting Network Rings (JP Publisher: Naxat)
Apparently the last game developed in Tokyo, according to a message hidden in the game.

Saturn

  • Honkaku Pro Mahjong Tetsuman Special (planning, graphics) (JP Publisher: Naxat)
Programming, Sound Support: Chatnoir; Sound: Opus
  • Kyuukyoku Tiger II Plus (co-developed with Takumi) (JP Publisher: Naxat)
Programming: ?; Original Sound: Sound Media

Super NES/Super Famicom

  • Chou Makai Taisen! Dorabocchan / The Twisted Tales of Spike McFang (JP Publisher: Naxat; US Publisher: BPS)
Some Production, Character Design?: Red
  • Spriggan Powered (JP Publisher: Naxat)
Programming: Khaos
  • Super Naxat Open: Golf de Shoubu da! Dorabocchan (JP Publisher: Naxat Soft) [9]
Character Design: Red; Programming: Kuusoukagaku; Some Graphics?: KID

IMP/Naxat Osaka R&D (ナグザット大阪開発)

Game Boy Advance

  • Bouken-Ou Beet: Busters Road (JP Publisher: Bandai)
  • Tales of the World: Summoner's Lineage (JP Publisher: Namco)
Sound: Yoshidayama-Workshop

Game Boy Color

  • Pocket King (JP Publisher: Namco) [10]
Some Programming: Khaos?, Dragnet; Sound: Yoshidayama-Workshop
  • Pocket Lure Boy (JP Publisher: King Records)
Programming: Khaos?; Sound: Yoshidayama-Workshop

Saturn

  • Planet Joker (JP Publisher: Naxat)
Graphics: Studio Owl?; Visual Graphics: Giraffe Soft; Animation: Yoyogi Animation Gakuin; Sound: Eurhythm
Was Studio Owl Daiya Yoshida's company?

Super Famicom/Super NES

  • Zootto Mahjong! (JP Publisher: Nintendo)
Some Programming: Khaos?; Sound: Yoshidayama-Workshop

WonderSwan Color

  • Mr. Driller (JP Publisher: Namco)
Programming: Dragnet?; Sound: Yoshidayama-Workshop