Flight-Plan

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Flight-Plan logo

Flight-Plan Co., Ltd. (株式会社フライト・プラン) was a developer and publisher based in Gifu-shi, Gifu-ken, Japan. It was established September 27, 1989 and headed by Masami Watanabe (渡邉正巳) for its entire existence. In its earlier years, it was primarily known for producing relatively high-quality console conversions of PC and arcade titles, but later switched to producing original titles, primarily the Black/Matrix and Summon Night franchises. The company began publishing its own original titles in 2007.

Flight-Plan shut down sometime in mid-2010, with former staff establishing Felistella (which continued development of Flight-Plan's flagship Summon Night series) and Apollosoft.

Research Methods: Actual mentions, online resources (see Links), shared staff

Dreamcast[edit]

  • Black/Matrix Advanced (JP Publisher: NEC Interchannel)
Scenario: Neko Production; Battle Graphics: ALU; Sound: The Hustlers Concept; Animation Production; Studio Takuranke; Debugging: Pole To Win, Wand

DS[edit]

  • Shining Force Feather (JP Publisher: Sega)
Sound: MIDI Club (West); Animation Production: Studio Hibari
  • Summon Night (JP Publisher: Banpresto)
  • Summon Night 2 (JP Publisher: Banpresto)
  • Summon Night: Twin Age: Seirei-tachi no Koe / Summon Night: Twin Age (JP Publisher: Banpresto; US Publisher: Atlus)
Sound: MIDI Club (West)
  • Summon Night X: Tears Crown (planning, production) (JP Publisher: Banpresto)
Developer: Think & Feel; Some Map Graphics: D.H; Some Graphics: Winds; Animation Production: Gonzo; Planning: Red Entertainment; Sound & Music: Pure Sound

Game Boy Advance[edit]

  • Black/Matrix Zero (direction, graphics) (JP Publisher: NEC Interchannel)
Music, Programming?: Az Game
  • Summon Night: Craft Sword Monogatari / Summon Night: Swordcraft Story (JP Publisher: Banpresto; US Publisher: Atlus)
Sound: Pure Sound
  • Summon Night: Craft Sword Monogatari 2 / Summon Night: Swordcraft Story 2 (JP Publisher: Banpresto; US Publisher: Atlus)
Sound: Pure Sound
  • Summon Night: Craft Sword Monogatari: Hajimari no Ishi (JP Publisher: Banpresto)
Sound: Pure Sound

Game Boy Color[edit]

  • Dragon Ball Z: Densetsu no Chou Senshi-tachi / Dragon Ball Z: Legendary Super Warriors (JP Publisher: Banpresto; US/EU Publisher: Infogrames)

PC Engine/TurboGrafx-16[edit]

  • W-Ring (JP Publisher: Naxat)
Most of the team responsible for this title left Flight-Plan following its completion and went to Naxat [1]

PC Engine CD/TurboGrafx-CD[edit]

  • Cal III (programming?) (JP Publisher: NEC Avenue)
  • Chiki Chiki Boys (programming?) (JP Publisher: NEC Avenue)
  • Doukyuusei (programming, some graphics) (JP Publisher: NEC Avenue)
Some Programming: Bits Laboratory, Music: Witch, T's Music, Two-Five
  • Metamor Jupiter (JP Publisher: NEC Home Electronics)
Animation Production: Sido

PlayStation[edit]

  • Black/Matrix + (JP Publisher: NEC Interchannel)
Scenario: Neko Production; Sound: The Hustlers Concept; CG Movie Production; Visual Science Laboratory; Test Play: Pole To Win
  • Black/Matrix OO (JP Publisher: NEC Interchannel)
Sound: Pure Sound; Debugging: Pole To Win
  • NOëL 3: Mission on the Line (programming?) (JP Publisher: Pioneer LDC)
  • Summon Night (JP Publisher: Banpresto)
Some Battle Graphics: ALU; Sound: Pure Sound, The Hustlers Concept; Animation Production: Studio SIGN
  • Summon Night 2 (JP Publisher: Banpresto)
Sound: Pure Sound; Animation Production: Production I.G; Support?: Az Game, Tiny Art

PlayStation 2[edit]

  • Black/Matrix II (JP Publisher: NEC Interchannel)
Scenario:Gekkou, Elseware; Sound: The Hustlers Concept; Illustrations: Production I.G; Debugging: Pole To Win
  • Dragon Shadow Spell (JP Publisher: Flight-Plan)
Animation Production: ufotable
  • Poison Pink / Eternal Poison (co-developed with Chime) (JP Publisher: Banpresto; US Publisher: Atlus)
CG Movies: Shirogumi
  • Sacred Blaze (JP Publisher: Flight-Plan)
Animation Production: ufotable
  • Summon Night 3 (JP Publisher: Banpresto)
Some Graphics: Studio XELFLEX; Sound & Music: Pure Sound; Animation Production: Studio 4°C
  • Summon Night 4 (JP Publisher: Banpresto)
Sound & Music: Pure Sound; Animation Production: Production I.G
  • Summon Night Ex-thèse: Yoake no Tsubasa (JP Publisher: Banpresto)
Some Graphics: Studio XELFLEX; Sound: Choir; Animation Production: ufotable
  • Summon Night Granthese: Horobi no Tsurugi to Yakusoku no Kishi (co-developed with Studio XELFLEX) (JP Publisher: Banpresto)
Sound & Music: 5pb.; Some Sound: MIDI Club (West); Background Illustrations: Kusanagi; Environment Modeling: Chime, Shirogumi; Animation Production: ufotable
  • Utawarerumono: Chiriyukumono e no Komoriuta (simulation mode planning and supervision) (JP Publisher: Aquaplus)
Developer: Sting

Saturn[edit]

  • Black/Matrix (JP Publisher: NEC Interchannel)
Scenario: Neko Production; Music: The Hustlers Concept; Debugging: Pole To Win, Wand
  • Doukyuusei if (planning, programming) (JP Publisher: NEC Interchannel)
  • Doukyuusei 2 (direction, main programming) (JP Publisher: NEC Interchannel)
Music: Two-Five, T's Music, Witch; Animation Production: Triple X
  • NOëL 3: Mission on the Line (programming?) (JP Publisher: Pioneer LDC)
  • Refrain Love: Anata ni Aitai (JP Publisher: Riverhill Soft)

Links[edit]