Difference between revisions of "Givro"
From Game Developer Research Institute
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[[Image:Almanic_logo.png|right|Almanic logo]] | [[Image:Almanic_logo.png|right|Almanic logo]] | ||
− | '''Almanic Corp.''' (株式会社アルマニック) was started in March 1990 by Noriyuki Tomiyama (富山徳之) from Technos Japan, Takashi Yoneda (米田喬) from Enix, and Takashige Shichijo (七條敬重) from [[Aicom | + | '''Almanic Corp.''' (株式会社アルマニック) was started in March 1990 by Noriyuki Tomiyama (富山徳之) from Technos Japan, Takashi Yoneda (米田喬) from Enix, and Takashige Shichijo (七條敬重) from [[Aicom]]. [https://www.facebook.com/takashige.shichijo] It was later renamed '''Givro''' (株式会社ギブロ). [http://www.mori-game.com/about-mori-game.html] |
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+ | Tomiyama was president of the company. After Givro was dissolved, he became the head of [[Atlus]]'s second development division. [https://archive.org/details/gamecriticismvol20may1998600DPIScans/Game%20Criticism%20Vol.%2020%20May%201998/page/n42/mode/1up] Shichijo was director and development manager until he left in 1996 to join [[Quintet]]. [https://www.facebook.com/takashige.shichijo] | ||
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff | ||
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*''Nanatsu Kaze no Shima Monogatari'' (JP Publisher: Enix) | *''Nanatsu Kaze no Shima Monogatari'' (JP Publisher: Enix) | ||
:<small>Sound Effects: Two Five</small> | :<small>Sound Effects: Two Five</small> | ||
+ | *''Secret Point'' (unreleased) | ||
+ | :<small>Source: A 3D game being developed with funds from Sega. Work was stopped in the middle of development when Givro decided to get capital from Enix.</small> | ||
===Super Famicom/Super NES=== | ===Super Famicom/Super NES=== |
Revision as of 03:34, 22 January 2022
Almanic Corp. (株式会社アルマニック) was started in March 1990 by Noriyuki Tomiyama (富山徳之) from Technos Japan, Takashi Yoneda (米田喬) from Enix, and Takashige Shichijo (七條敬重) from Aicom. [1] It was later renamed Givro (株式会社ギブロ). [2]
Tomiyama was president of the company. After Givro was dissolved, he became the head of Atlus's second development division. [3] Shichijo was director and development manager until he left in 1996 to join Quintet. [4]
Research Methods: Actual mentions, online resources, shared staff
32X
- Cyber Brawl / Cosmic Carnage (US/JP/EU Publisher: Sega)
Arcade
- Burning Street (unreleased) (Tecmo)
Mega Drive/Genesis
- Mazin Saga / Mazin Saga: Mutant Fighter / Mazin Wars (JP/EU Publisher: Sega, US Publisher: Vic Tokai)
- Programming: ALU
Nintendo 64
- Wonder Project J 2: Koruro no Mori no Josette (JP Publisher: Enix)
- Music: Mint
Saturn
- Nanatsu Kaze no Shima Monogatari (JP Publisher: Enix)
- Sound Effects: Two Five
- Secret Point (unreleased)
- Source: A 3D game being developed with funds from Sega. Work was stopped in the middle of development when Givro decided to get capital from Enix.
Super Famicom/Super NES
- 46 Okunen Monogatari / E.V.O.: Search for Eden (JP/US Publisher: Enix)
- Sound Creation: Cube
- CB Chara Wars: Ushinawareta Gag (JP Publisher: Banpresto)
- Sound Programming: Mint
- The Combatribes (some graphics?) (JP/US Publisher: Technos)
- Shien: The Blade Chaser / Shien's Revenge (JP Publisher: Dynamic Kikaku; US Publisher: Vic Tokai)
- Sound: Mint
- Shin Nekketsu Kouha: Kunio-tachi no Banka (JP Publisher: Technos)
- Some Dot CG: ALU; Sound: Mint
- Super Mad Champ (JP Publisher: Tsukada Original)
- Wonder Project J: Kikai no Shounen Pino (JP Publisher: Enix)
- Sound: Mint