Quintet

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Quintet Co., Ltd. (株式会社クインテット) was established in April 1989 in Kawasaki-shi, Kanagawa (later Tama-shi, Tokyo), by Tomoyoshi Miyazaki (宮崎友好) and Masaya Hashimoto (橋本昌哉), who had previously worked on the first two Ys titles at Nihon Falcom. The studio was well-respected for their Super Famicom RPGs published by Enix, but later on mostly took uncredited contract work. The company existed until at least 2006, but went bankrupt sometime after that. [1]

Shade was established in 1995 as a subsidiary, originally set up to allow Quintet to work on non-Nintendo platforms; it became independent around 1998 and remains in active operation today. Giant Seven was established by former staff in 1999.

Dreamcast

  • Chou Hatsumei Boy Kanipan: Bousou Robot no Nazo!? (JP Publisher: Sega)
Planning: En Company; VMU Part Development: Shade?
  • Godzilla Generations: Maximum Impact (planning, programming, stage design) (JP Publisher: Sega)
Character Graphics: DiGi Plannet
  • Shenmue: Isshou Yokosuka / Shenmue / US Shenmue (development support?) (JP/US/EU Publisher: Sega)

Game Boy Advance

  • Blender Bros. (sound) (US Publisher: Infogrames)
Developer: A.I
  • Duel Masters (sound) (JP Publisher: Takara) [2]
Developers: A.I, Amble; Debugging: Pole To Win, Hudson
  • Final Fantasy VI Advance (some program, some graphics?) (JP Publisher: Square Enix; US/EU Publisher: Nintendo)
Developer: Tose
  • Magical Houshin (JP Publisher: Koei)
Some Graphics: Tiny Art, Hayate
  • Robot Ponkottsu 2: Cross Version / Robopon 2: Cross Version (some game design, programming, some graphics, sound) (JP Publisher: Hudson; US Publisher: Atlus)
Some Production, Character Design...: Red Entertainment; Some Graphics: Zerosystem?
  • Super Robot Taisen A (sound) (JP Publisher: Banpresto)
Developer: A.I
  • Super Robot Taisen D (sound) (JP Publisher: Banpresto)
Developer: A.I
  • Super Robot Taisen J (sound management, some sound design) (JP Publisher: Banpresto)
Developer: A.I
  • Super Robot Taisen R (sound) (JP Publisher: Banpresto)
Developer: A.I

GameCube

  • Bakuten Shoot Beyblade 2002: Nettou! Magne Tag Battle / Beyblade VForce: Super Tournament Battle (sound) (JP Publisher: Takara; US/EU Publisher: Atari)
Developer: A.I
  • Dream Mix TV: World Fighters (sound management) (JP Publisher: Hudson)
Developer: Bitstep
  • International Superstar Soccer 3 (some programming) (EU Publisher: Konami)
Some Programming: Digitalware, Highwaystar

PlayStation

  • Brightis (co-developed with Shade) (JP Publisher: Sony Computer Entertainment)
Production: Arc Entertainment
  • Chou Hatsumei Boy Kanipan: Hirameki Wonderland (JP Publisher: Taito)
Planning: En Company; Some Graphics: Tiny Art
  • Fish On! Bass (graphics) (JP Publisher: Pony Canyon)
Developer: Atelier Double
  • Granstream Denki / The Granstream Saga (scenario, sound) (JP/EU Publisher: Sony Computer Entertainment; US Publisher: THQ)
Developer: Shade; Cutscenes: Production I.G; Production: Arc Entertainment
  • Inuyasha (co-developed with Giant Seven) (JP Publisher: Bandai)
Some Graphics: Tiny Art, Zexcs, StudioNorthalt; Animation Production: Sunrise
  • Planet Laika (JP Publisher: Enix)
Planning, Scenario: Zeque
  • Simple 1500 Series Vol. 78: The Zero Yon (co-developed with Giant Seven) (JP Publisher: D3 Publisher)
Some Direction, Some Planning: Dynamite; Some Programming: Opera House

PlayStation 2

  • Ar tonelico: Sekai no Owari de Utai Tsuzukeru Shoujo / Ar tonelico: Melody of Elemia (effect graphics) (JP Publisher: Banpresto; US Publisher: NIS America; EU Publisher: 505 Game Street)
  • Atelier Iris: Eternal Mana (some item illustrations) (JP Publisher: Gust; US Publisher: NIS America; EU Publisher: Koei)
  • Atelier Lilie: Salburg no Renkinjutsushi 3 (CG production management) (JP Publisher: Gust)
  • Atelier Marie + Elie: Salburg no Renkinjutsushi 1 * 2 (JP Publisher: Gust)
Minigame Programming: SPS; Some Graphics: Tiny Art, Studio Rong, Atelier Rong, Studio Loft; Debugging: Pole To Win
  • Atelier Viorate: Gramnad no Renkinjutsushi 2 (graphics management, some CG graphics) (JP Publisher: Gust)
  • Bleach: Hanatareshi Yabou (main development, sound) (JP Publisher: Sony Computer Entertainment)
Production: Hudson; Programming: Runtime; Character Modeling & Animation: FlightUnit; Character Modeling Support: Aspect; 3D Backgrounds: Dingo, Märchen Breaker, Hed Works; 2D Illustrations: F9; Battle System Design: Ancient; Animation Production: Studio Pierrot
  • Dream Mix TV: World Fighters (sound management) (JP Publisher: Hudson)
Developer: Bitstep
  • Inuyasha: Juso no Kamen / Inuyasha: The Secret of the Cursed Mask (co-developed with Giant Seven) (JP/US Publisher: Bandai)
Some Programming, Some Graphics: Atelier Double; Some Graphics: Designers Bank; Animation Production: Sunrise
  • Kidou Shinsengumi Moeyo Ken (JP Publisher: Enterbrain)
Production: Red; Sound: Two Five; Visual CG Production: Picture Magic; Some Planning, Some Programming, Some Graphics: Crest Works; Programming Support: Atelier Double; Some Graphics: Jet Graphics, Tiny Art, FlightUnit, Dingo; Debugging: Digital Hearts
  • Project Arms (sound direction) (JP Publisher: Bandai)
Developer: Shade; Some Graphics: Prokion, Momo, Tiny Art; Sound Direction: Quintet; Cutscenes: General Entertainment
  • Ys III: Wanderers From Ys (sound) (JP Publisher: Taito)
  • Ys IV: Mask of the Sun: A New Theory (sound) (JP Publisher: Taito)
  • Ys V: Lost Kefin, Kingdom of Sand (sound management, some sound) (JP Publisher: Taito)

PlayStation Portable

  • Final Fantasy (some graphics?) (JP/US/EU Publisher: Square Enix)
Developer: Tose

Saturn

  • Code R (JP Publisher: Quintet)
  • Solo Crisis (JP Publisher: Quintet)

Super Famicom/Super NES

  • ActRaiser (JP/US/EU Publisher: Enix)
  • ActRaiser 2: Chinmoku e no Seisen / ActRaiser 2 (programming, script) (JP/US Publisher: Enix; EU Publisher: Ubi Soft)
Graphics, Sound, Scenario: Ancient; Some Graphics: Winds?
  • Gaia Gensouki / Illusion of Gaia / Illusion of Time (JP Publisher: Enix; US/EU Publisher: Nintendo)
  • Slapstick / Robotrek (JP/US Publisher: Enix)
Sound: Ancient
  • Soul Blader / Soul Blazer (JP/US/EU Publisher: Enix)
  • Tenchi Souzou / Terranigma (JP Publisher: Enix; EU Publisher: Nintendo)
Some Graphics: Image Works

Wii

Soul Eater: Monotone Princess was apparently the last game Quintet was working on when the company went bankrupt. [3] After that, some of the former staff joined Studio Zan and XAX Entertainment [4], which are credited on the final game. [5]

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