Difference between revisions of "Team OX"
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− | + | __NOTOC__ | |
− | + | [[Image:Teamoxlogo.png|right|Team OX logo]] | |
− | + | '''Team OX''', also known as '''Marubatsu-gumi, Ltd.''' (有限会社まるばつ組), was established March 27, 1997 and based in Shinjuku, Tokyo, Japan. The company is (was?) headed by Jun Enomoto (榎本順) and appears to have been a splinter of [[Geo Factory]]. In addition to game development, the company also does graphic design work for animation studio Gonzo. | |
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− | + | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources (see [[#Links|Links]]), shared staff | |
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− | + | ===Dreamcast=== | |
− | + | *''Ao no 6-gou: Saigetsu Hito o Matazu: Time and Tide'' (programming, graphics) (JP Publisher: Sega) | |
− | + | :<small>Production, Planning: Gonzo; Cutscene Animation: Digimation; Debugging: Dreams</small> | |
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− | + | ===Game Boy Color=== | |
− | + | *''Super Real Fishing'' (graphics) (JP Publisher: [[Bottom Up]]) | |
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− | + | ===PlayStation=== | |
− | + | *''Ao no 6-gou: Antarctica'' (some graphics) (JP Publisher: Bandai Visual) | |
− | + | :<small>Production, Graphics, Animation Production: Gonzo; Programming: [[TamTam]]; Some Programming: [[Hidaka Electronics]]; Debugging: Studio Stat</small> | |
− | + | *''Godzilla Trading Battle'' (some graphics) (JP Publisher: Toho) | |
− | + | :<small>Developer: [[Tao Human Systems]]</small> | |
− | + | *''GunDress'' (direction, some graphics) (JP Publisher: Starfish) | |
− | + | :<small>Programming?: Prime System Development; Sound (except music), Some Graphics: Feathered</small> | |
− | + | *''Macross VF-X2'' (some movie 3D CG) (JP Publisher: Emotion Digital Entertainment) | |
− | + | :<small>Developer: [[UNiT]]</small> | |
− | + | *''Shin Masou Kishin: Panzer Warfare'' (some graphics) (JP Publisher: Banpresto) | |
− | + | *''Shin Megami Tensei II'' (some graphics) (JP Publisher: Atlus) | |
− | + | :<small>Developer: [[Virtual East]]</small> | |
− | + | *''Tokyo 23-ku Seifuku Wars'' (graphics) (JP Publisher: Map Japan) | |
− | + | :<small>Developer: Tao Human Systems</small> | |
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− | + | ===PlayStation 2=== | |
− | + | *''Ikusagami'' / ''Demon Chaos'' (some model design, cutscene storyboards) (JP Publisher: Genki; EU Publisher: Konami) | |
− | + | :<small>Developer: [[Now Production]]; Direction, Some Graphics: Genki; Cutscene Animation: [[Imageepoch]]</small> | |
− | + | *''Wizardry Xth: Academy of Frontier'' ((some?) graphics) (JP Publisher: Michaelsoft) | |
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− | + | ===Saturn=== | |
− | + | *<div style="color:red">''Millennium Fire'' (unreleased) (Bandai)</div> | |
− | + | *''Slayers Royal'' (some graphics) (JP Publisher: ESP) | |
− | + | :<small>Developer: Onion Egg</small> | |
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− | + | ===Wii=== | |
− | + | *''We Cheer 2'' (graphic direction) (JP/US Publisher: Namco Bandai Games) | |
− | + | :<small>Developer: Machatin</small> | |
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− | + | ===WonderSwan=== | |
− | + | *''Makaimura for WonderSwan'' (programming, graphics) (JP Publisher: Bandai) | |
− | + | :<small>Planning: Caramel Mama; Some Planning, Some Graphics: [[Layup]]?; Debugging: Studio Stat</small> | |
− | + | *''Super Robot Taisen Compact 2: Dai-1-bu: Chijou Gekidou-hen'' (cut-in graphics) (JP Publisher: Banpresto) | |
− | + | :<small>Developer: [[Tose]]</small> | |
− | + | *''Super Robot Taisen Compact 2: Dai-2-bu: Uchuu Gekishin-hen'' (cut-in graphics) (JP Publisher: Banpresto) | |
− | + | :<small>Developer: Tose</small> | |
− | + | *''Super Robot Taisen Compact 2: Dai-3-bu: Ginga Kessen-hen'' (cut-in graphics) (JP Publisher: Banpresto) | |
− | + | :<small>Developer: Tose</small> | |
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− | + | ===WonderSwan Color=== | |
− | + | *''Super Robot Taisen Compact 3'' (some cut-in graphics) (JP Publisher: Banpresto) | |
− | + | :<small>Developer: Tose; Some Cut-in Graphics: [[Wavedge]]</small> | |
− | + | *''Super Robot Taisen Compact for WonderSwan Color'' (some cut-in graphics) (JP Publisher: Banpresto) | |
− | + | :<small>Developer: Tose; Some Cut-in Graphics: Wavedge</small> | |
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− | + | ===Xbox 360=== | |
− | + | *''Rumble Roses XX'' (some head graphics) (JP/US/EU Publisher: Konami) | |
− | + | :<small>Developer: Yuke's</small> | |
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− | + | ==Links== | |
− | + | *[http://www.team-ox.com/ Official website] (Japanese) | |
− | + | *[https://web.archive.org/web/*/http://www.team-ox.com/ Official website (Internet Archive Wayback Machine)] (Japanese) | |
− | + | *[http://review-site.net/dt/index.php/%E3%81%BE#.E3.81.BE.E3.82.8B.E3.81.B0.E3.81.A4.E7.B5.84.EF.BC.88Team_ox.EF.BC.89 Developer Table entry] (Japanese) | |
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− | + | [[Category:Companies]] | |
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Revision as of 04:59, 2 May 2018
Team OX, also known as Marubatsu-gumi, Ltd. (有限会社まるばつ組), was established March 27, 1997 and based in Shinjuku, Tokyo, Japan. The company is (was?) headed by Jun Enomoto (榎本順) and appears to have been a splinter of Geo Factory. In addition to game development, the company also does graphic design work for animation studio Gonzo.
Research Methods: Actual mentions, online resources (see Links), shared staff
Dreamcast
- Ao no 6-gou: Saigetsu Hito o Matazu: Time and Tide (programming, graphics) (JP Publisher: Sega)
- Production, Planning: Gonzo; Cutscene Animation: Digimation; Debugging: Dreams
Game Boy Color
- Super Real Fishing (graphics) (JP Publisher: Bottom Up)
PlayStation
- Ao no 6-gou: Antarctica (some graphics) (JP Publisher: Bandai Visual)
- Production, Graphics, Animation Production: Gonzo; Programming: TamTam; Some Programming: Hidaka Electronics; Debugging: Studio Stat
- Godzilla Trading Battle (some graphics) (JP Publisher: Toho)
- Developer: Tao Human Systems
- GunDress (direction, some graphics) (JP Publisher: Starfish)
- Programming?: Prime System Development; Sound (except music), Some Graphics: Feathered
- Macross VF-X2 (some movie 3D CG) (JP Publisher: Emotion Digital Entertainment)
- Developer: UNiT
- Shin Masou Kishin: Panzer Warfare (some graphics) (JP Publisher: Banpresto)
- Shin Megami Tensei II (some graphics) (JP Publisher: Atlus)
- Developer: Virtual East
- Tokyo 23-ku Seifuku Wars (graphics) (JP Publisher: Map Japan)
- Developer: Tao Human Systems
PlayStation 2
- Ikusagami / Demon Chaos (some model design, cutscene storyboards) (JP Publisher: Genki; EU Publisher: Konami)
- Developer: Now Production; Direction, Some Graphics: Genki; Cutscene Animation: Imageepoch
- Wizardry Xth: Academy of Frontier ((some?) graphics) (JP Publisher: Michaelsoft)
Saturn
- Millennium Fire (unreleased) (Bandai)
- Slayers Royal (some graphics) (JP Publisher: ESP)
- Developer: Onion Egg
Wii
- We Cheer 2 (graphic direction) (JP/US Publisher: Namco Bandai Games)
- Developer: Machatin
WonderSwan
- Makaimura for WonderSwan (programming, graphics) (JP Publisher: Bandai)
- Planning: Caramel Mama; Some Planning, Some Graphics: Layup?; Debugging: Studio Stat
- Super Robot Taisen Compact 2: Dai-1-bu: Chijou Gekidou-hen (cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose
- Super Robot Taisen Compact 2: Dai-2-bu: Uchuu Gekishin-hen (cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose
- Super Robot Taisen Compact 2: Dai-3-bu: Ginga Kessen-hen (cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose
WonderSwan Color
- Super Robot Taisen Compact 3 (some cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose; Some Cut-in Graphics: Wavedge
- Super Robot Taisen Compact for WonderSwan Color (some cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose; Some Cut-in Graphics: Wavedge
Xbox 360
- Rumble Roses XX (some head graphics) (JP/US/EU Publisher: Konami)
- Developer: Yuke's
Links
- Official website (Japanese)
- Official website (Internet Archive Wayback Machine) (Japanese)
- Developer Table entry (Japanese)