Difference between revisions of "Talk:Credits Repository"
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+ | ==The Mahjong Touhaiden (SFC)== | ||
+ | I made some edits. It was missing a couple of names, and many of the romanizations were wrong. I looked up various possible readings and was able to match most of the names to people who've worked on other Video System games. Any names I was unclear about I've just marked with a ???. | ||
+ | |||
+ | ==Shinseiki GPX Cyber Formula: Road To The Infinity 2 (PS2)== | ||
+ | [http://raido.moe/staff/ps2/ps2_shinseiki_gpx_cyber_formula_2.html Credits]. I'm not sure what to make of this one; the development staff don't match other Atelier-Sai games (they aren't even mentioned here) and the only connection I see is that several of the artists show up on ''Namco X Capcom'' (which is one that's baffled me for years, since it's clearly not a Monolithsoft game). There's a special thanks to a Masamitsu Yamada, though it's presumably not the same one who heads ITL. There's also a Xenon Ltd. (有限会社 ゼノン) under support companies which seems suspicious but I can't find anything useful. --[[User:Dimitri|Dimitri]] ([[User talk:Dimitri|talk]]) 08:11, 18 November 2018 (UTC) | ||
+ | |||
+ | ==Battleship (GG)== | ||
+ | I talked to the producer (or producter) and he talked to Nicolas Gaume, and Nicolas told Steve that Gil Espeche programmed the game. --[[User:Doommaster1994|Doommaster1994]] 9:44, 22 June 2012 (PST) | ||
+ | |||
+ | ==FarEast Brains== | ||
+ | Apparently, Atsushi Okazaki (岡崎厚詞) has/had something to do with this company. [http://www11.plala.or.jp/akashi-o/] [http://kenso.fc2web.com/index.files/kengiba.files/kengiba.htm] | ||
+ | |||
+ | ==Boundary Gate== | ||
*[http://www.youtube.com/watch?v=vhxqcFYubBg Boundary Gate: Daughter of Kingdom (PC-FX)] | *[http://www.youtube.com/watch?v=vhxqcFYubBg Boundary Gate: Daughter of Kingdom (PC-FX)] | ||
In my environment, because animation stops on the way and it is not possible to watch, it is not possible to write. --[[User:Ita|Ita]] 12:40, 7 July 2010 (UTC) | In my environment, because animation stops on the way and it is not possible to watch, it is not possible to write. --[[User:Ita|Ita]] 12:40, 7 July 2010 (UTC) | ||
+ | :Because it was possible to watch it writes. --[[User:Ita|Ita]] 12:14, 27 October 2010 (UTC) |
Latest revision as of 18:53, 6 December 2020
Contents
The Mahjong Touhaiden (SFC)
I made some edits. It was missing a couple of names, and many of the romanizations were wrong. I looked up various possible readings and was able to match most of the names to people who've worked on other Video System games. Any names I was unclear about I've just marked with a ???.
Shinseiki GPX Cyber Formula: Road To The Infinity 2 (PS2)
Credits. I'm not sure what to make of this one; the development staff don't match other Atelier-Sai games (they aren't even mentioned here) and the only connection I see is that several of the artists show up on Namco X Capcom (which is one that's baffled me for years, since it's clearly not a Monolithsoft game). There's a special thanks to a Masamitsu Yamada, though it's presumably not the same one who heads ITL. There's also a Xenon Ltd. (有限会社 ゼノン) under support companies which seems suspicious but I can't find anything useful. --Dimitri (talk) 08:11, 18 November 2018 (UTC)
Battleship (GG)
I talked to the producer (or producter) and he talked to Nicolas Gaume, and Nicolas told Steve that Gil Espeche programmed the game. --Doommaster1994 9:44, 22 June 2012 (PST)
FarEast Brains
Apparently, Atsushi Okazaki (岡崎厚詞) has/had something to do with this company. [1] [2]
Boundary Gate
In my environment, because animation stops on the way and it is not possible to watch, it is not possible to write. --Ita 12:40, 7 July 2010 (UTC)
- Because it was possible to watch it writes. --Ita 12:14, 27 October 2010 (UTC)