Difference between revisions of "Interviews"
From Game Developer Research Institute
Line 15: | Line 15: | ||
*[[Interview:Lennard Feddersen|Lennard Feddersen]] | *[[Interview:Lennard Feddersen|Lennard Feddersen]] | ||
:''Ex-proprietor of Ironwind Software, frequent subcontractor to [[Realtime Associates]]'' | :''Ex-proprietor of Ironwind Software, frequent subcontractor to [[Realtime Associates]]'' | ||
+ | *[[Interview:David R. Foley|David R. Foley]] | ||
+ | :''Sega Mega Drive/Genesis programmer, ran [[Foley Hi-Tech]]'' | ||
*[[Interview:Bob Halliday and Chase Sebor|Bob Halliday and Chase Sebor]] | *[[Interview:Bob Halliday and Chase Sebor|Bob Halliday and Chase Sebor]] | ||
:''Parker Brothers contractors'' | :''Parker Brothers contractors'' |
Latest revision as of 23:25, 15 April 2019
- Former software engineer at Ringler Studios
- Microsmiths co-founder
- Former programmer at Unexpected Development
- Founder, EA Sports/Double Diamond Sports/Spectacular Games
- Former Hot-B programmer and Opera House contractor
- President of Magitec
- Founder of Realtime Associates Seattle Division
- Ex-proprietor of Ironwind Software, frequent subcontractor to Realtime Associates
- Sega Mega Drive/Genesis programmer, ran Foley Hi-Tech
- Parker Brothers contractors
- Programmer talks about his early days in the industry and unreleased games
- Microsmiths co-founder
- Former video game artist talks generally about the industry as it was
- Former music composer with Culture Brain
- Former artist at Sega Midwest Studio
- Former employee of Hertz (Psycho World).
- Producer/Director, G-Sat