Difference between revisions of "Interviews"
From Game Developer Research Institute
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*[[Interview:David Brickhill|David Brickhill]] | *[[Interview:David Brickhill|David Brickhill]] | ||
:''Former programmer at [[Unexpected Development]]'' | :''Former programmer at [[Unexpected Development]]'' | ||
+ | *[[Interview:Michael Brook|Michael Brook]] | ||
+ | :''Founder, EA Sports/[[Double Diamond Sports]]/[[Spectacular Games]] | ||
*[[Interview:Kimihiro Endoh|Kimihiro Endoh]] | *[[Interview:Kimihiro Endoh|Kimihiro Endoh]] | ||
:''Former [[Hot-B]] programmer and [[Opera House]] contractor'' | :''Former [[Hot-B]] programmer and [[Opera House]] contractor'' | ||
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*[[Interview:Steve Ettinger|Steve Ettinger]] | *[[Interview:Steve Ettinger|Steve Ettinger]] | ||
:''Founder of [[Realtime Associates Seattle Division]]'' | :''Founder of [[Realtime Associates Seattle Division]]'' | ||
+ | *[[Interview:Lennard Feddersen|Lennard Feddersen]] | ||
+ | :''Ex-proprietor of Ironwind Software, frequent subcontractor to [[Realtime Associates]]'' | ||
+ | *[[Interview:David R. Foley|David R. Foley]] | ||
+ | :''Sega Mega Drive/Genesis programmer, ran [[Foley Hi-Tech]]'' | ||
*[[Interview:Bob Halliday and Chase Sebor|Bob Halliday and Chase Sebor]] | *[[Interview:Bob Halliday and Chase Sebor|Bob Halliday and Chase Sebor]] | ||
:''Parker Brothers contractors'' | :''Parker Brothers contractors'' | ||
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*[[Interview:Charlie Heath|Charlie Heath]] | *[[Interview:Charlie Heath|Charlie Heath]] | ||
:''Microsmiths co-founder'' | :''Microsmiths co-founder'' | ||
+ | *[[Interview:Karen Mangum|Karen Mangum]] | ||
+ | :''Former video game artist talks generally about the industry as it was'' | ||
*[[Blog:Mikame and Me|Shunichi Mikame]] | *[[Blog:Mikame and Me|Shunichi Mikame]] | ||
− | :''Former composer with Culture Brain'' | + | :''Former music composer with Culture Brain'' |
*[[Interview:Jim Rohn|Jim Rohn]] | *[[Interview:Jim Rohn|Jim Rohn]] | ||
:''Former artist at [[Sega Midwest Studio]]'' | :''Former artist at [[Sega Midwest Studio]]'' | ||
*[[Blog:Five with Akira Sakuma|Akira Sakuma]] | *[[Blog:Five with Akira Sakuma|Akira Sakuma]] | ||
:''Highlights of a conversation with this former Data East/[[TAD]]/[[Use]] programmer'' | :''Highlights of a conversation with this former Data East/[[TAD]]/[[Use]] programmer'' | ||
+ | *[[Interview:Tsunetomo Sugawara|Tsunetomo Sugawara]] | ||
+ | :''Former employee of [[Hertz]] (''Psycho World'').'' | ||
*[[Interview:Masato Watanabe|Masato Watanabe]] | *[[Interview:Masato Watanabe|Masato Watanabe]] | ||
:''Producer/Director, [[G-Sat]]'' | :''Producer/Director, [[G-Sat]]'' |
Latest revision as of 23:25, 15 April 2019
- Former software engineer at Ringler Studios
- Microsmiths co-founder
- Former programmer at Unexpected Development
- Founder, EA Sports/Double Diamond Sports/Spectacular Games
- Former Hot-B programmer and Opera House contractor
- President of Magitec
- Founder of Realtime Associates Seattle Division
- Ex-proprietor of Ironwind Software, frequent subcontractor to Realtime Associates
- Sega Mega Drive/Genesis programmer, ran Foley Hi-Tech
- Parker Brothers contractors
- Programmer talks about his early days in the industry and unreleased games
- Microsmiths co-founder
- Former video game artist talks generally about the industry as it was
- Former music composer with Culture Brain
- Former artist at Sega Midwest Studio
- Former employee of Hertz (Psycho World).
- Producer/Director, G-Sat