Difference between revisions of "Az Game"
From Game Developer Research Institute
m |
|||
Line 10: | Line 10: | ||
===Game Boy Advance=== | ===Game Boy Advance=== | ||
− | *''Black/Matrix Zero'' (music, | + | *''Black/Matrix Zero'' (music, development support?) (JP Publisher: NEC Interchannel) |
− | :<small>Direction, Graphics: [[Flight-Plan]]</small> | + | :<small>Direction, Graphics: [[Flight-Plan]]; Programming: Nisshinken?</small> |
===PlayStation=== | ===PlayStation=== |
Revision as of 22:01, 6 March 2018
ATTENTION: This entry is a WORK IN PROGRESS
This entry is not finished. Please use with caution.
This entry is not finished. Please use with caution.
Az Game (有限会社アズゲーム). Allegedly headed by Toshiharu Yamanishi (山西利治), formerly of Technosoft and Gust, and also included former Compile and Siesta staff. Based in Chiyoda-ku, Tokyo and was apparently in existence from 1999 until 2002.
Research Methods: Actual mentions, online resources (see Links)
Dreamcast
- SeGaGaGa (some music) (JP Publisher: Sega)
- Developer: Thunder Stone Japan; Production: Hitmaker
Game Boy Advance
- Black/Matrix Zero (music, development support?) (JP Publisher: NEC Interchannel)
- Direction, Graphics: Flight-Plan; Programming: Nisshinken?
PlayStation
- Summon Night 2 (support) (JP Publisher: Banpresto)
- Developer: Flight-Plan