Ikusabune

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ATTENTION: This entry is a WORK IN PROGRESS
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Ikusabune logo

Ikusabune Co., Ltd. (株式会社企画デザイン工房戦船) was established March 28, 1991 and headed by Toshio Akashi (赤司俊雄). The company's focus was on planning, CG design, and animation; programming and sound were usually handled by a co-developer or outsourced.

It merged with Seta in April 2004, with Ikusabune's development business becoming Seta Visual Contents Department (株式会社セタ 映像コンテンツ事業部). Seta was shuttered by its parent company Aruze on February 9, 2009, including the former Ikusabune studio.

As Ikusabune

Dreamcast

  • Grandia II (CG movie) (JP Publisher: Game Arts; US/EU Publisher: Ubisoft)
  • Shinki Sekai Evolution / Evolution: The World of Sacred Device (some graphics) (JP Publisher: ESP; US/EU Publisher: Ubisoft)
Developer: Sting

Mega CD/Sega CD

  • Lunar: Eternal Blue (planning cooperation, direction) (JP Publisher: Game Arts; US Publisher: Working Designs)
  • Lunar: The Silver Star (planning cooperation, direction) (JP Publisher: Game Arts; US Publisher: Working Designs)
  • Silpheed (planning cooperation, visual direction, CG demo) (JP Publisher: Game Arts; US/EU Publisher: Sega)

PlayStation

  • Kasei Monogatari (graphics work) (JP Publisher: ASCII)
Developer: Japan Vistec

PlayStation 2

  • Gungrave (game design, graphics) (JP Publisher: Red; US Publisher: Sega; EU/AU Publisher: Activision)
Production: Red Entertainment; Programming, Some Planning & Scripting: Positron; Some Art: Kusanagi; Sound: SuperSweep, Sisworks
  • Gungrave O.D. / Gungrave: Overdose (planning, production) (JP Publisher: Red; US Publisher: Mastiff; UK/AU Publisher: Play It)
  • Silpheed: The Lost Planet (planning, direction, picture continuity, CG movies) (JP Publisher: Capcom; US Publisher: Working Designs; EU Publisher: Swing! Entertainment)
Developer: Treasure; Production, System & Movie Programming: Game Arts; Some Graphics: Highwaystar, Zerosystem; Some Music: Mecano Associates

Saturn

  • Grandia (picture continuity) (JP Publisher: Game Arts)
  • Lunar 2: Eternal Blue (planning cooperation, direction, character demo) (JP Publisher: Kadokawa Shoten)
  • Puyo Puyo 2 (production cooperation) (JP Publisher: Compile)
  • Senkutsu Katsuryu Taisen: Chaos Seed (CG movie planning/production, advertisement cooperation) (JP Publisher: ESP)

Windows

  • Di Gi Charat Fantasy (direction, some graphics) (JP Publisher: Broccoli)
Programming, Some Music: Tsudanuma Koubou; Script: Gekkou; Some Graphics: Stunner, Studio Wyeth; Animation Production: Mad House
  • Digiko no Kobeya (planning, production) (JP Publisher: Broccoli)
  • Galaxy Angel (JP Publisher: Broccoli)
CG Coloring: Stunner; Background CG: Kusanagi; Sound Effects: Two Five; Debugging: Prova Works; Animation Production: Mad House
  • Galaxy Angel: Moonlit Lovers (JP Publisher: Broccoli)
Planning Support: Barnum Studio; Scenario Support: Gekkou, Elseware, SATZ; CG Coloring: Stunner; Background CG: Kusanagi; Some 3D Modeling: Digital Zero; Sound Effects: T's Music, Two Five; Debugging: Dreams; Animation Production: Mad House

Xbox

  • Galaxy Angel (planning, production) (JP Publisher: Broccoli)

As Seta Visual Contents Department

Windows

  • Galaxy Angel: Eternal Lovers (JP Publisher: Broccoli)
Planning Support: Barnum Studio; Scenario: SATZ; CG Coloring: Stunner, Tenky, Media JuGGLer, EXE-CREATE; Background CG: Kusanagi; Sound Effects: T's Music, Two Five; Debugging: Dreams; Animation Production: Mad House

Xbox 360

  • Project Sylpheed / Project Sylpheed: Arc of Deception (co-developed with Game Arts) (JP/US/EU Publisher: Square Enix)
Some Planning, Some Script: Opus; Some Planning: Ideapocket; Some Script: Fupac; Some Graphics: Crestworks, Chickenhead; Sound Programming: Runtime; Some Sound: T's Music, Two Five

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