Atelier Double
Atelier Double Inc. (株式会社アトリエドゥーブル) was a development company in Yokohama established on December 26, 1986. It was headed by Toshiro Inoue (井上季郎). [1] The company filed for bankruptcy in 2004. [2]
In 2003, software localization company Unicon Products announced it would begin localizing console games into multiple languages in partnership with Atelier Double. [3]
Toshiro Inoue also ran a development company called Contents.
In 2002, Namco veteran Kazunori Sawano started a mobile game company [4] named after himself called Sawano. He eventually had to close it and joined Atelier Double. After Atelier Double went under, Sawano restarted his company with former employees of Atelier Double. [5] [6] Sawano — the company — also seemed to take over projects that were started at Atelier Double. The company was later renamed Aquria, which is now an affiliate company of Arc System Works. [7]
Research Methods: Interviews, online resources, shared staff
CD-i
- Mystic Midway (all programming) (JP Publisher: JIM)
- Saitou Yuki Anniversary (all programming) (JP Publisher: JIM)
- Tokyo Shiritsu Gakuen Juken Guide (all authoring) (JP Publisher: JIM)
Famicom/NES
- A Ressha de Ikou (JP Publisher: Pony Canyon)
- Advanced Dungeons & Dragons: Dragons of Flame (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- The Bard's Tale: Tales of the Unknown (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon, US Publisher: FCI)
- The Bard's Tale II: The Destiny Knight (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- Double Moon Densetsu (sound?) (JP Publisher: Masaya)
- Kujaku Ou 2 (all sound) (JP Publisher: Pony Canyon)
- Tamura Mitsuaki Mahjong Seminar (all sound) (JP Publisher: Pony Canyon)
- Ultima: Seija e no Michi / Ultima: Quest of the Avatar (US localization) (JP Publisher: Pony Canyon, US Publisher: FCI)
- Developer: Infinity
- Winter Games (all programming, all graphics, all sound) (US Publisher: Acclaim)
Famicom Disk System
- Dandy: Zeuon no Fukkatsu (all planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- Winter Games (all programming, all graphics, all sound) (JP Publisher: Ponyca)
Game Boy
- Aa Harimanada (all programming, all graphics, sound) (JP Publisher: Ask Kodansha)
- Planning, Production: Outback
- Jungle Wars (all programming, graphics, sound) (JP Publisher: Pony Canyon)
- Planning, Scenario: K-Idea
- Pachinko Monogatari Gaiden (all programming, all graphics, sound) (JP Publisher: KSS)
- Planning: Outback
- Penguin Land (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- Sokoban / Boxxle (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon, US Publisher: FCI)
- Sokoban II / Boxxle II (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon, US Publisher: FCI)
- Wedding Peach (all programming, all graphics, sound) (JP Publisher: KSS)
- Planning: Outback
Game Boy Advance
- Chinmoku no Iseki: Estpolis Gaiden / Lufia: The Ruins of Lore (JP Publisher: Taito, US Publisher: Atlus)
- This game has no credits, but Atelier Double's name appears at the end of the Japanese version. [8] Data from this game appears in ESPN International Winter Sports 2002.
- Godzilla: Domination! / Godzilla: Domination / Godzilla: Kaijuu Dairantou Advance (Japanese localization) (US/EU/JP Publisher: Atari) [9]
- Developer: WayForward Technologies; Music & Music Engine: Paragon Five; Japanese Game Tuning: Sarugakucho; Japanese Localization: Unicon Products
- Hyper Sports 2002 Winter / ESPN International Winter Sports 2002 / ESPN International Winter Sports (JP/US/EU Publisher: Konami)
- Mermaid Melody Pichi Pichi Pitch: Pichi Pichi Party (JP Publisher: Konami)
Game Boy Color
- The Black Onyx (JP Publisher: Taito)
- Hello Kitty no Magical Museum (JP Publisher: Imagineer)
- Game Design, Graphics: Aeon
- Jack no Daibouken: Daimaou no Gyakushuu / Quest: Brian's Journey (JP Publisher: Imagineer; US Publisher: Sunsoft)
- Saru Puncher / Monkey Puncher (JP Publisher: Taito; EU Publisher: Evolution Entertainment)
GameCube
- Production: Konami Computer Entertainment Osaka; Character Motion: Polygon Magic [12]; Background Modeling/Textures: Winds; Opening Movie: Silver Ant, PolyAssets United
Macintosh
- Parking Meijin (all planning, all programming, all graphics, all sound) (JP Publisher: Teichiku)
- The Bass Fishing (all program, all graphics, all sound) (JP Publisher: Pony Canyon)
- The Sea Bass (JP Publisher: Pony Canyon)
MSX2
- A Ressha de Ikou (graphics, sound) (JP Publisher: Pony Canyon)
- Fantasy Zone II (planning, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
PC-98
- Joshikou Seifuku Monogatari (production) (JP Publisher: KSS)
- Ranma ½: Ougi Jaanken (production) (JP Publisher: Shogakukan Production)
PlayStation
- Boku no Natsuyasumi: Summer Holiday 20th Century (programming) (JP Publisher: Sony Computer Entertainment)
- Game Design, Graphics: Millennium Kitchen; Production: Contrail; Cinematics: Kung Fu Master Production
- Damdam Stompland (JP Publisher: Sony Music Entertainment)
- Dokodemo Hamster 4: Doki Doki Sugoroku Daibouken! (JP Publisher: BEC)
- Fish On! Bass (JP Publisher: Pony Canyon)
- Graphics: Quintet
- Harukanaru Toki no Naka de: Banjou Yuugi (sound) (JP Publisher: Koei)
- Developer: ThinkArts; Animation: Zexcs
- Hanafuda Real 3D (JP Publisher: Pony Canyon)
- Kuma no Puu-tarou: Sora wa Pink da! Zenin Shuugou!! - Sore Damessu (sound programming) (JP Publisher: Shogakukan Production)
- Developer: Outback; Music: Bluemoon [13]
- Kyoufu Shinbun (planning, all programming, all graphics, sound) (JP Publisher: Yutaka)
- Ling Rise (programming) (JP Publisher: Epoch)
- Planning, Graphics: K-Idea; Music: SWYMS; Sound Effects: Access
- Mobile Tomodachi (JP Publisher: Hamster)
- Production: Future Pirates
- Ranma ½: Battle Renaissance (all programming, all graphics excluding movies, sound) (JP Publisher: Shogakukan Production)
- Cinematics: IMME, Pixy
- Shuukan Gallop: Blood Master (JP Publisher: Pony Canyon)
- Simple 1500 Series Vol. 27: The Snowboard / Snowboarding / Snowboard Racer (JP Publisher: D3 Publisher; US Publisher: A1 Games; EU Publisher: Midas)
- Simple 1500 Series Vol. 62: The Ski (JP Publisher: D3 Publisher)
- Street Boarders / Street Sk8er / Street Skater / Simple 1500 Series Vol. 47: The Skateboard (JP Publisher: Micro Cabin, D3 Publisher; US/EU Publisher: Electronic Arts)
- Street Sk8er 2 / Street Skater 2 / Street Boarders 2 (US/EU Publisher: Electronic Arts; JP Publisher: Micro Cabin)
- Tsuri Baka Nisshi (planning, all programming, all graphics, sound) (JP Publisher: Shogakukan Production)
- X: Unmei no Tatakai (co-developed with Taito) (JP Publisher: Bandai)
- Background Modeling/Textures, Character Modeling/Textures, Motion: Winds
- Zap! Snowboarding Trix '98 / Phat Air Extreme Snowboarding / Freestyle Boardin' '99 (JP Publisher: Pony Canyon; EU Publisher: Funsoft; US Publisher: Capcom)
PlayStation 2
- Bakushou!! Jinsei Kaidow: NOVA Usagi ga Miteruzo!! (some character modeling, some animation) (JP Publisher: Taito)
- Mini-Games, Some Event Scripting: Dreams; Event Backgrounds: Peacock; Sound: Pure Sound; ?: MBA International, Digital Scape, Pao, Pole To Win
- Boku no Natsuyasumi 2: Umi no Bouken Hen (programming, underwater 3D modeling, some event scripting, sound production) (JP Publisher: Sony Computer Entertainment) [14]
- Developer: Millennium Kitchen; Programming, Underwater 3D Modeling: Contents; Some Background Art: Kusanagi; Some Graphics?: Zero One
- Hissatsu Pachinko Station V3: Shutsudou! Minisuka Police (JP Publisher: Sunsoft)
- Hissatsu Pachinko Station V4: Dramatic Mahjong (JP Publisher: Sunsoft)
- Hissatsu Pachinko Station V5: Pink Lady (JP Publisher: Sunsoft)
- Hissatsu Pachinko Station V6: Yume no Choutokkyuu (JP Publisher: Sunsoft)
- Inuyasha: Juuso no Kamen / Inuyasha: The Secret of the Cursed Mask (some programming, some graphics) (JP/US Publisher: Bandai) [15]
- Developers: Quintet, Giant Seven; Some Graphics: Designers Bank; Animation Production: Sunrise
- Kyoufu Shinbun: Heiseiban: Kaiki! Shinrei File (JP Publisher: Konami) [16]
- Production: Konami Computer Entertainment Japan; Scenario: Elseware
- Love Hina Gorgeous: Chiratto Happening!! (JP Publisher: Konami)
- Mahou Sensei Negima [17]
- The first two games for the PlayStation 2 were developed by Sawano; those may have started development at Atelier Double.
- Simple 2000 Series Hello Kitty Vol. 1: Starlight Puzzle (JP Publisher: D3 Publisher)
- Simple 2000 Series Hello Kitty Vol. 2: Minna de Sugoroku (JP Publisher: D3 Publisher)
- Simple 2000 Series Vol. 6: The Snowboard / Snowboard Racer 2 (JP Publisher: D3 Publisher; EU Publisher: Midas Interactive)
- "Sports Action Game" from 2002
- "Sports Action Game" from 2004
- Tomak: Save the Earth (co-developed with thinkArts and Contents) (JP Publisher: Sunsoft)
Saturn
- 2tax Gold (planning, all programming, all graphics, all sound) (JP Publisher: Human)
- Ninja Jajamaru-kun: Onigiri Ninpouchou Gold (all programming, graphics) (JP Publisher: Jaleco)
- Game Design, Some Graphics: Game Studio; Some Graphics: Infinity
- Zap! Snowboarding Trix (all planning, character design, all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- Zap! Snowboarding Trix '98 (JP Publisher: Pony Canyon)
Super Famicom/Super NES
- Cyber Knight II: Chikyuu Teikoku no Yabou (sound programming) (JP Publisher: Tonkin House)
- Matsukata Hiroki no Super Trawling (planning, all programming, all graphics, sound) (JP Publisher: Tonkin House)
- Jungle Wars 2: Kodai Mahou Atimos no Nazo (all programming, sound) (JP Publisher: Pony Canyon)
- Planning, Scenario, Some Graphics: K-Idea; Game Design?: Powwow; Production Cooperation: Marionette, Opera House
- Illvanian no Shiro (sound driver) (JP Publisher: Clary)
- The Last Battle (main programming) (JP Publisher: Teichiku)
- Game Design, Graphics, Some Programming: K-Idea; Game Design?: Powwow
- Power Lode Runner (JP Publisher: Nintendo)
- Game Design? Graphics?: Aeon
- Power Sokoban (JP Publisher: Nintendo) [18]
- Game Design, Graphics: Aeon
- Princess Minerva (programming, graphics, sound) (JP Publisher: VIC Tokai)
- Ranma ½: Akanekodan no Hihou (planning, all programming, all graphics, sound) (JP Publisher: Toho)
- Ranma ½: Bakuretsu Rantou Hen / Ranma ½: Hard Battle (sound) (JP Publisher: NCS; US Publisher: DTMC)
- Graphics: Winds
- Ranma ½: Chougi Ranbu Hen (all programming, graphics, sound) (JP Publisher: Shogakukan Production)
- Some Graphics: K-Idea [19]
- Ranma ½: Ougi Jaanken (production, all programming, all graphics, sound) (JP Publisher: Shogakukan Production)
- Planning, Production: Outback
- RockMan's Soccer / Mega Man Soccer (sound programming, some composition?) (JP/US Publisher: Capcom)
- Shijou Saikyou League Serie A: Ace Striker (sound driver?) (JP Publisher: TNN)
- Shiroi Ringu He: Twinkle Little Star (sound effects [driver?]) (JP Publisher: Pony Canyon)
- Developer: Opera House; Planning, Graphics: Marchen Breaker
- Super Kyuukyoku Harikiri Stadium (JP Publisher: Taito) [20]
- Umihara Kawase (sound cooperation [driver?]) (JP Publisher: TNN)
Windows
- The Bass Fishing (all programming, all graphics, all sound) (JP Publisher: Pony Canyon)
- Parking Meijin (all planning, all programming, all graphics, all sound) (JP Publisher: Teichiku)
- The Sea Bass (JP Publisher: Pony Canyon)
- Shissou, Yankee Damashii (co-developer) (JP Publisher: Square Enix)