Marionette

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Marionette, Inc. (株式会社マリオネット) was a development company started on April 24, 1984, and was later an associated company of GAE. [1]

Research Methods: Actual mentions, code comparisons, hidden data, interviews, online resources (see Links), shared staff

Dreamcast[edit]

  • Imperial no Taka: Fighter of Zero / Iron Aces (JP Publisher: Global A Entertainment; US Publisher: Xicat Interactive)

DS[edit]

  • Mushi: Machi no Konchuu Monogatari (JP Publisher: Taito)

Famicom/NES[edit]

  • Advanced Dungeons & Dragons: Pool of Radiance (JP Publisher: Pony Canyon; US Publisher: FCI)
Graphics: SRS1
  • Dr. Chaos (US Publisher: FCI)
Graphics: SRS1
  • I Love Softball (programming) (JP Publisher: Coconuts Japan)
  • Mezase Pachi Pro: Pachio-kun (programming) (JP Publisher: Coconuts Japan)
  • Pachinko Daisakusen (programming) (JP Publisher: Coconuts Japan)
  • Pachinko Daisakusen 2 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 2 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 3 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 4 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 5 (programming) (JP Publisher: Coconuts Japan)
  • Reigen Doushi / Phantom Fighter (JP Publisher: Pony Canyon; US Publisher: FCI)
Graphics: SRS1

Famicom Disk System[edit]

  • Dr. Chaos: Jigoku no Tobira (JP Publisher: Ponyca)
Graphics: SRS1
  • Koneko Monogatari: The Adventures of Chatran (JP Publisher: Ponyca)
Graphics: SRS1
  • Pachinko GP (programming?) (JP Publisher: Data East)

Game Boy[edit]

  • Card Game (programming) (JP Publisher: Coconuts Japan)
  • Onigashima Pachinko-Ten (programming) (JP Publisher: Coconuts Japan)
  • Pachinko Kaguya Hime (programming) (JP Publisher: Coconuts Japan
  • Pachinko Saiyuuki (programming) (JP Publisher: Coconuts Japan)
  • Pachinko Time (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun Castle (programming) (JP Publisher: Coconuts Japan)

GameCube[edit]

  • Rei Fighter: Gekitsui Senki (JP Publisher: Global A Entertainment)

MSX[edit]

  • Mashou no Yakata Goblin (JP Publisher: Ponyca)
  • Queen's Golf (JP Publisher: ASCII)
  • Queen's Golf Training Center (JP Publisher: ASCII)

MSX2[edit]

  • Pachipro Densetsu (programming?) (JP Publisher: HAL Laboratory)
  • Star Virgin (JP Publisher: Pony Canyon)

PC-98[edit]

  • Advanced Dungeons & Dragons: Curse of the Azure Bonds (JP Publisher: Pony Canyon)
Graphics: SRS1
  • Advanced Dungeons & Dragons: Pools of Darkness (JP Publisher: Pony Canyon)
  • Advanced Dungeons & Dragons: Secret of the Silver Blades (JP Publisher: Pony Canyon)

PlayStation[edit]

  • Air Land Battle Sentou Kokka (JP Publisher: Sony Computer Entertainment)
  • The Deep: Ushinawareta Shinkai (JP Publisher: Virgin Interactive)
  • Global Force: Shin Sentou Kokka (JP Publisher: Sony Computer Entertainment)
  • Pachio-kun: Pachinko Land Daibouken (programming) (JP Publisher: Coconuts Japan)
  • Sentou Kokka Kai: Improved (JP Publisher: Sony Computer Entertainment)
  • Zero Pilot: Ginyoku no Senshi (JP Publisher: Sony Computer Entertainment)

PlayStation 2[edit]

  • Jiorama Sensen Ijou Nashi: Stalingrad e no Michi (JP Publisher: Marionette)
Planning: Global A Entertainment
  • Zero Shiki Kanjou Sentouki / Aces of War (JP Publisher: Taito; EU/AU Publisher: 505 Game Street)
  • Zero Shiki Kanjou Sentouki ni (JP Publisher: Taito)

PlayStation Portable[edit]

  • Zero Pilot: Daisanji Sekai Taisen 1946 (JP Publisher: Global A Entertainment)
  • Zero Shiki Kanjou Sentouki Seikuuou / Aces of War (JP Publisher: Taito; EU Publisher: 505 Game Street)

Super Famicom/Super NES[edit]

  • Jungle Wars 2: Kodai Mahou Atimos no Nazo (production cooperation with Opera House) (JP Publisher: Pony Canyon)
Game Design: Powwow; Programming: Atelier Double
  • Onita Atsushi FMW (JP Publisher: Pony Canyon)
Some Graphics: N's
  • Pachio-kun Special (programming) (JP Publisher: Coconuts Japan)
Some Graphics: Ocarina System
  • Pachio-kun Special 2 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun Special 3 (programming) (JP Publisher: Coconuts Japan)
  • Res Arcana Diana Rei: Uranai no Meikyuu (programming) (JP Publisher: Coconuts Japan)
Graphics: Soft Machine


1. When, for example, Dr. Chaos says the game was designed by SRS, this may be referring to the graphic design of the game rather than the "game design." The only person known to have worked for SRS was Seishi Yokota, who worked as a graphic artist on Dr. Chaos, Phantom Fighter, and others.

Links[edit]