Difference between revisions of "System Sacom"

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__NOTOC__
 
__NOTOC__
[[Image:Logo_system_sacom.png|right|System Sacom logo|Old]]
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[[Image:Logo_system_sacom.png|right|Former System Sacom logo]]
Established on December 2, 1981, Tokyo-based '''System Sacom Industry Corp.''' (システムサコム工業株式会社) makes and sells computer peripheral and factory automation-related devices. [http://web.archive.org/web/19980128082704/http://www.sacom.co.jp/aboutus/aboutus_t.html] The company withdrew from the game industry in 1998. [http://www.gpara.com/contents/creator/bn_251.php]
+
Established on December 2, 1981, '''System Sacom Corp.''' (株式会社システムサコム) was a computer hardware and software company in Tokyo. [https://web.archive.org/web/19980623222146/http://www.sacom.co.jp/aboutus/aboutus_t.html] It withdrew from the game industry in 1998 [https://web.archive.org/web/20131025085535/http://www.gpara.com/contents/creator/bn_251.php] and focused on its hardware business.<sup>[[#foot1|1]]</sup>
  
Sacom was responsible for the "Novel Ware" series of adventure games that were highly influential in the genre of visual novels. It was also a member of DOG (Disk Original Group), a coalition of software companies led by Square that produced games for the Famicom Disk System [http://ja.wikipedia.org/wiki/システムサコム], and was involved with Scap Trust, a joint venture with seven other software companies. [http://ja.wikipedia.org/wiki/スキャップトラスト]
+
Sacom was responsible for the "Novel Ware" series of adventure games that influenced the sound novel and visual novel genres. Outside of Japan, the company is remembered for its interactive movie games such as ''Mansion of Hidden Souls'' and ''Lunacy''. It was also involved with the research and development of artificial intelligence and knowledge information processing systems [https://web.archive.org/web/19980623222146/http://www.sacom.co.jp/aboutus/aboutus_t.html], and operated Sacom Multimedia Studio in Shin-Yokohama [http://www.dhands.co.jp/about-greeting/] [https://web.archive.org/web/19980623222146/http://www.sacom.co.jp/aboutus/aboutus_t.html], which provided motion capture, movie conversion/digitizing, and audio recording services. [https://web.archive.org/web/19991008000124/http://www.sacom.co.jp:80/studio/motion_t.html]
  
Sacom Multimedia Studio in Yokohama provided motion capture, recording, and movie conversion/digitizing services. [http://web.archive.org/web/19980128082527/http://www.sacom.co.jp/studio/motion_t.html#STUDIO]
+
In 2019, D4 Enterprise, the company behind the Project EGG retro game service, announced it had acquired System Sacom's back catalog of game titles, along with the back catalogs of several other companies. [http://www.d4e.co.jp/20190304/2946]
  
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources (see [[#Links|Links]]), shared staff
+
In the 1980s, Sacom was a member of various groups of Japanese computer game companies including STAC (Software Technology & Communication), which tried to fight software rental and piracy. It was also a member of SST (Super Software Team), a group of Tokyo-based software companies within STAC,<sup>[[#foot2|2]]</sup> and DOG (Disk Original Group), a group of seven companies formed at the suggestion of Square to develop games for the Famicom Disk System. [https://ja.wikipedia.org/wiki/%E3%83%87%E3%82%A3%E3%82%B9%E3%82%AF%E3%83%BB%E3%82%AA%E3%83%AA%E3%82%B8%E3%83%8A%E3%83%AB%E3%83%BB%E3%82%B0%E3%83%AB%E3%83%BC%E3%83%97] It was also involved with Scap Trust, a joint venture with seven other software companies (companies that were also part of STAC and/or DOG). [http://ja.wikipedia.org/wiki/スキャップトラスト]
 +
 
 +
Yukio Horimoto, creator of ''Märchen Veil'', started [[Infinity]] in 1986. In 1990, Sacom's business software division was spun off into a subsidiary called System Sacom Business, which did some game development and later became [[SSB]]. [[Rokumendo]] and [[Ivy-Arts]] were started by former Sacom staff in 1997 and 1998, respectively. ''Umihara Kawase'' creator Kiyoshi Sakai and character designer Toshinobu Kondo were former Sacom employees.
 +
 
 +
<small>'''Footnotes:'''</small><br />
 +
<span id="foot1"><small>1. System Sacom Corp. later became or spun off System Sacom Sales Corp. (株式会社システムサコム販売), which was renamed System Sacom Industry Corp. (システムサコム工業株式会社) in 2010 [https://www.sacom.co.jp/info/namechange.html] and is still an active company. It's not clear if System Sacom and System Sacom Sales/Industry are the same corporate entity as System Sacom Sales/Industry never seems to mention when it was established.</small></span><br />
 +
<span id="foot2"><small>2. BPS founder Henk Rogers explained what STAC and SST were in his interview in the book ''The Untold History of Japanese Game Developers Volume 3''. STAC members also jointly advertised in magazines and had get-togethers every month. In addition to SST, there was also Trinity, a group of companies in the Kansai region.</small></span>
 +
 
 +
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff
  
 
===3DO===
 
===3DO===
Line 18: Line 26:
 
===Famicom Disk System===
 
===Famicom Disk System===
 
*''Fire Rock'' (JP Publisher: [[Use]])
 
*''Fire Rock'' (JP Publisher: [[Use]])
 +
*''Märchen Veil'' (JP Publisher: Sunsoft)
 
*''Moon Ball Magic'' (JP Publisher: DOG)
 
*''Moon Ball Magic'' (JP Publisher: DOG)
  
Line 67: Line 76:
 
*''Märchen Veil I''  (JP Publisher: System Sacom) /ALU
 
*''Märchen Veil I''  (JP Publisher: System Sacom) /ALU
 
*''Märchen Veil II''  (JP Publisher: System Sacom) /ALU
 
*''Märchen Veil II''  (JP Publisher: System Sacom) /ALU
 +
*''Michiyo Dreamy: The Quiz Master'' (JP Publisher: System Sacom)
 
*''Moon Ball'' (JP Publisher: System Sacom) /ALU
 
*''Moon Ball'' (JP Publisher: System Sacom) /ALU
 
*''Power Singer: Ellance Saga #1'' (JP Publisher: System Sacom)
 
*''Power Singer: Ellance Saga #1'' (JP Publisher: System Sacom)
Line 73: Line 83:
 
*''Valiant'' (JP Publisher: System Sacom) /ALU
 
*''Valiant'' (JP Publisher: System Sacom) /ALU
 
*''Woom'' (JP Publisher: System Sacom) /ALU
 
*''Woom'' (JP Publisher: System Sacom) /ALU
 +
*''Xenon 2: Megablast'' (JP Publisher: Epic)
 
*''Zone'' (JP Publisher: System Sacom)
 
*''Zone'' (JP Publisher: System Sacom)
 +
 +
===PC Engine CD/TurboGrafx-CD===
 +
*''Yami no Ketsuzoku: Harukanaru Kioku'' (scenario, music) (JP Publisher: [[Naxat]])
 +
:<small>Programming, Graphics: [[Spiel]]; Some Graphics: [[Winds]]</small>
 +
 +
===Pippin===
 +
*''Hitotsuya Futatsu: Itsutsuya Kaidan'' (unreleased) (System Sacom)
 +
:<small>?: Group TAC</small>
  
 
===PlayStation===
 
===PlayStation===
 
*''Are! mo Kore? mo Momotarou: Nihon Tararebanashi Tour'' (JP Publisher: System Sacom)
 
*''Are! mo Kore? mo Momotarou: Nihon Tararebanashi Tour'' (JP Publisher: System Sacom)
 +
:<small>?: Group TAC</small>
 
*''Astronōka'' (programming, sound) (JP Publisher: Enix)
 
*''Astronōka'' (programming, sound) (JP Publisher: Enix)
 
*''Eurasia Express Satsujin Jiken'' (JP Publisher: Enix)
 
*''Eurasia Express Satsujin Jiken'' (JP Publisher: Enix)
*''Gaball Screen'' (JP Publisher: Antinos Records) [http://www.buckhorn.jp/kazuno-prof.html]
+
*''Gaball Screen'' (programming, graphics) (JP Publisher: Antinos Records) [https://web.archive.org/web/20160629210453/http://www.buckhorn.jp/kazuno-prof.html] [https://web.archive.org/web/20200328224424/https://twitter.com/Battlehork/status/762427348813619200]
 
*''Great Hits'' (co-developer) (JP Publisher: Enix)
 
*''Great Hits'' (co-developer) (JP Publisher: Enix)
*''Ibarado: Rapture no Kaeru Machi'' (JP Publisher: System Sacom)
+
*''Hitotsuya Futatsu: Itsutsuya Kaidan'' (unreleased) (System Sacom)
 +
:<small>?: Group TAC</small>
 +
*''Iblard: Laputa no Kaeru Machi'' (JP Publisher: System Sacom)
 
*''Jikuu Tantei DD: Maboroshi no Lorelei'' (JP Publisher: ASCII)
 
*''Jikuu Tantei DD: Maboroshi no Lorelei'' (JP Publisher: ASCII)
 
*''Jikuu Tantei DD 2: Hangyaku no Apsalar'' (JP Publisher: ASCII)
 
*''Jikuu Tantei DD 2: Hangyaku no Apsalar'' (JP Publisher: ASCII)
 +
:<small>Some Program, Some Graphics: [[Highwaystar]]; Sound: Reeb</small>
 +
*''Kuro no Juusan'' (JP Publisher: Tonkin House)
 
*''R?MJ: The Mystery Hospital'' (programming) (JP Publisher: Bandai)
 
*''R?MJ: The Mystery Hospital'' (programming) (JP Publisher: Bandai)
:<small>Sound: Light Link Music</small>
+
:<small>CG: VSL; Sound: Light Link Music</small>
 
*''Running High'' (JP Publisher: System Sacom)
 
*''Running High'' (JP Publisher: System Sacom)
 +
*''Thoroughbred Breeder II Plus'' (JP Publisher: Hect) [http://raido.moe/staff/ps1/ps1_thoroughbred_breeder_2_plus.html]
 +
 +
===PlayStation (Super Famicom/Super NES CD-ROM)===
 +
*''Fortezza'' (unreleased) (Epic)
  
 
===Saturn===
 
===Saturn===
*''Deep Fear'' (co-developer) (JP/EU Publisher: Sega) [http://jp.linkedin.com/pub/帝久-小林/5a/82/aa1]
+
*''Deep Fear'' (JP/EU Publisher: Sega) [https://jp.linkedin.com/pub/teku-kobayashi/5a/82/aa1]
 
*''Fake Down'' (unreleased)
 
*''Fake Down'' (unreleased)
*''Gekkamugentan: Torico'' / ''Lunacy'' / ''Torico'' (JP/EU Publisher: Sega; US Publisher: Atlus)
+
*''[[Blog:Gale Racer (Saturn)|Gale Racer]]'' (JP Publisher: Sega)
 +
*''Gekka Mugentan Torico'' / ''Lunacy'' / ''Torico'' (JP/EU Publisher: Sega; US Publisher: Atlus)
 
*''Jikuu Tantei DD: Maboroshi no Lorelei'' (JP Publisher: ASCII)
 
*''Jikuu Tantei DD: Maboroshi no Lorelei'' (JP Publisher: ASCII)
 +
*''Lulu'' (direction, programming, some graphics) (JP Publisher: Sega)
 
*''R?MJ: The Mystery Hospital'' (programming) (JP Publisher: Bandai)
 
*''R?MJ: The Mystery Hospital'' (programming) (JP Publisher: Bandai)
:<small>Sound: Light Link Music</small>
+
:<small>CG: VSL; Sound: Light Link Music</small>
*''Rampo'' (JP Publisher: Sega)
+
*''Rampo'' (JP Publisher: Sega) [https://jp.linkedin.com/in/kouichi-suzuki-4bab783a]
*''Shinsetsu Yumemi Yakata: Tobira no Oku ni Dareka ga...'' / ''The Mansion of Hidden Souls'' (JP/US/EU Publisher: Sega)
+
*''Shinsetsu Yumemiyakata: Tobira no Oku ni Dare ka ga...'' / ''The Mansion of Hidden Souls'' (JP/US/EU Publisher: Sega)
  
 
===Sharp X1===
 
===Sharp X1===
Line 104: Line 134:
  
 
===Super Famicom/Super NES===
 
===Super Famicom/Super NES===
*''Gekitotsu Dangan Jidousya Kessen: Battle Mobile'' (JP Publisher: System Sacom)
+
*''Gekitotsu Dangan Jidousha Kessen: Battle Mobile'' (JP Publisher: System Sacom)
*''Jerry Boy'' / ''SmartBall'' (programming) (JP Publisher: Epic; US Publisher: Sony Imagesoft)
+
:<small>Sound Driver: Smash?</small>
:<small>Game Design: Game Freak</small>
+
*''Jerry Boy'' / ''SmartBall'' (co-developed with Game Freak) (JP Publisher: Epic; US Publisher: Sony Imagesoft)
 
*''Wondrous Magic'' (JP Publisher: ASCII)
 
*''Wondrous Magic'' (JP Publisher: ASCII)
 +
:<small>Main Programming, Sound Programming: Smash?; Some Graphics: Ocarina System; ?: Zen Corporation</small>
 +
:<small>Started out as a PlayStation (Super Famicom/Super NES CD-ROM) game</small>
  
 
===Windows===
 
===Windows===
Line 113: Line 145:
  
 
===X68000===
 
===X68000===
*''38000 Kilo no Kokuu'' (JP Publisher: System Sacom)
+
*''38-man Kilo no Kokuu'' (JP Publisher: System Sacom)
*''38000 Kilo no Kokuu: CM-64 Ver'' (JP Publisher: System Sacom)
+
*''38-man Kilo no Kokuu: CM-64-ban'' (JP Publisher: System Sacom)
 +
*''Atomic Robo Kid'' (JP Publisher: System Sacom)
 
*''Dome'' (JP Publisher: System Sacom)
 
*''Dome'' (JP Publisher: System Sacom)
 +
*''Gemini Wing'' (JP Publisher: System Sacom)
 
*''Soft de Hard na Monogatari'' (JP Publisher: System Sacom)
 
*''Soft de Hard na Monogatari'' (JP Publisher: System Sacom)
 
*''Soft de Hard na Monogatari 2'' (JP Publisher: System Sacom)
 
*''Soft de Hard na Monogatari 2'' (JP Publisher: System Sacom)
 +
*''Xenon 2: Megablast'' (JP Publisher: Epic)
 
*''Yami no Ketsuzoku'' (JP Publisher: System Sacom)
 
*''Yami no Ketsuzoku'' (JP Publisher: System Sacom)
*''Yami no Ketsuzoku Kanketsuhen'' (JP Publisher: System Sacom)
+
*''Yami no Ketsuzoku: Kanketsu-hen'' (JP Publisher: System Sacom)
  
 
==Links==
 
==Links==
*[http://www.gpara.com/contents/creator/bn_252.php Gpara.com interview with Mark Flint (formerly of Sacom)] (Japanese)
+
*[https://www.sacom.co.jp/ Official website] (Japanese)
*[http://www.gpara.com/contents/creator/bn_251.php Gpara.com interview with Masaharu Inoue (formerly of Sacom)] (Japanese)
+
*[https://web.archive.org/web/20091003233515/http://www.gpara.com/contents/creator/bn_252.php Gpara.com interview with Mark Flint (formerly of Sacom)] (Japanese)
*[http://www.sacom.co.jp/ Official website] (Japanese)
+
*[https://web.archive.org/web/20131025085535/http://www.gpara.com/contents/creator/bn_251.php Gpara.com interview with Masaharu Inoue (formerly of Sacom)] (Japanese)
*[http://review-site.net/dt/index.php/#.E3.82.B7.E3.82.B9.E3.83.86.E3.83.A0.E3.82.B5.E3.82.B3.E3.83.A0.EF.BC.88SYSTEM_SACOM.EF.BC.89 Developer Table entry] (Japanese)
+
*[https://web.archive.org/web/20100612205425/http://review-site.net/dt/index.php/%E3%81%97#.E3.82.B7.E3.82.B9.E3.83.86.E3.83.A0.E3.82.B5.E3.82.B3.E3.83.A0.EF.BC.88SYSTEM_SACOM.EF.BC.89 Developer Table entry (Internet Archive Wayback Machine)] (Japanese)
 +
*[https://hipparchus.booth.pm/items/874445 E-book written by former employee Hiroshi Ogino about his time at the company] (Japanese)
  
 
[[Category:Companies]]
 
[[Category:Companies]]

Latest revision as of 06:17, 8 May 2024

Former System Sacom logo

Established on December 2, 1981, System Sacom Corp. (株式会社システムサコム) was a computer hardware and software company in Tokyo. [1] It withdrew from the game industry in 1998 [2] and focused on its hardware business.1

Sacom was responsible for the "Novel Ware" series of adventure games that influenced the sound novel and visual novel genres. Outside of Japan, the company is remembered for its interactive movie games such as Mansion of Hidden Souls and Lunacy. It was also involved with the research and development of artificial intelligence and knowledge information processing systems [3], and operated Sacom Multimedia Studio in Shin-Yokohama [4] [5], which provided motion capture, movie conversion/digitizing, and audio recording services. [6]

In 2019, D4 Enterprise, the company behind the Project EGG retro game service, announced it had acquired System Sacom's back catalog of game titles, along with the back catalogs of several other companies. [7]

In the 1980s, Sacom was a member of various groups of Japanese computer game companies including STAC (Software Technology & Communication), which tried to fight software rental and piracy. It was also a member of SST (Super Software Team), a group of Tokyo-based software companies within STAC,2 and DOG (Disk Original Group), a group of seven companies formed at the suggestion of Square to develop games for the Famicom Disk System. [8] It was also involved with Scap Trust, a joint venture with seven other software companies (companies that were also part of STAC and/or DOG). [9]

Yukio Horimoto, creator of Märchen Veil, started Infinity in 1986. In 1990, Sacom's business software division was spun off into a subsidiary called System Sacom Business, which did some game development and later became SSB. Rokumendo and Ivy-Arts were started by former Sacom staff in 1997 and 1998, respectively. Umihara Kawase creator Kiyoshi Sakai and character designer Toshinobu Kondo were former Sacom employees.

Footnotes:
1. System Sacom Corp. later became or spun off System Sacom Sales Corp. (株式会社システムサコム販売), which was renamed System Sacom Industry Corp. (システムサコム工業株式会社) in 2010 [10] and is still an active company. It's not clear if System Sacom and System Sacom Sales/Industry are the same corporate entity as System Sacom Sales/Industry never seems to mention when it was established.
2. BPS founder Henk Rogers explained what STAC and SST were in his interview in the book The Untold History of Japanese Game Developers Volume 3. STAC members also jointly advertised in magazines and had get-togethers every month. In addition to SST, there was also Trinity, a group of companies in the Kansai region.

Research Methods: Actual mentions, online resources, shared staff

3DO

  • Virtual Quest: Pharaoh no Fuuin / Seal of the Pharaoh (JP Publisher: Ask Kodansha; US Publisher: Panasonic)
  • Yamada Kamachi Bijutsukan (JP Publisher: TV Asahi)

Dreamcast

  • Blue Stinger (some 3D animation design) (JP Publisher: Sega; US/EU Publisher: Activision)

Famicom Disk System

  • Fire Rock (JP Publisher: Use)
  • Märchen Veil (JP Publisher: Sunsoft)
  • Moon Ball Magic (JP Publisher: DOG)

FM Towns

  • 38000 Kilo no Kokuu (JP Publisher: System Sacom)
  • Evolution (JP Publisher: System Sacom)
  • Yami no Ketsuzoku Special (JP Publisher: System Sacom)

FM-7

  • Dome (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU

Macintosh

  • Darlun no Kimamana Tabi (JP Publisher: System Sacom)

Mega CD/Sega CD

  • Yumemi Yakata no Monogatari / Mansion of Hidden Souls / Yumemi Mystery Mansion (JP/EU Publisher: Sega; US Publisher: Vic Tokai)

Mega Drive/Genesis

  • Grand Slam / Jennifer Capriati Tennis / Grandslam: The Tennis Tournament (JP Publisher: Telenet; US Publisher: Renovation; EU Publisher: Sega)

MSX

  • Märchen Veil I (JP Publisher: System Sacom) /ALU

MSX2

  • Dome (JP Publisher: System Sacom)
  • Yuurei-kun (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU

MZ-2500

  • Dome (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU

PC-88

  • Chátty (JP Publisher: System Sacom)
  • Dome (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU
  • Providence (JP Publisher: System Sacom)
  • Valna (JP Publisher: System Sacom)

PC-8801 mk II SR

  • Märchen Veil I (JP Publisher: System Sacom) /ALU

PC-98

  • 38000 Kilo no Kokuu (JP Publisher: System Sacom)
  • Brown's Run (JP Publisher: System Sacom) /ALU
  • Dome (JP Publisher: System Sacom)
  • Highway Star (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU
  • Märchen Veil II (JP Publisher: System Sacom) /ALU
  • Michiyo Dreamy: The Quiz Master (JP Publisher: System Sacom)
  • Moon Ball (JP Publisher: System Sacom) /ALU
  • Power Singer: Ellance Saga #1 (JP Publisher: System Sacom)
  • Soft de Hard na Monogatari (JP Publisher: System Sacom)
  • Soft de Hard na Monogatari 2 (JP Publisher: System Sacom)
  • Valiant (JP Publisher: System Sacom) /ALU
  • Woom (JP Publisher: System Sacom) /ALU
  • Xenon 2: Megablast (JP Publisher: Epic)
  • Zone (JP Publisher: System Sacom)

PC Engine CD/TurboGrafx-CD

  • Yami no Ketsuzoku: Harukanaru Kioku (scenario, music) (JP Publisher: Naxat)
Programming, Graphics: Spiel; Some Graphics: Winds

Pippin

  • Hitotsuya Futatsu: Itsutsuya Kaidan (unreleased) (System Sacom)
?: Group TAC

PlayStation

  • Are! mo Kore? mo Momotarou: Nihon Tararebanashi Tour (JP Publisher: System Sacom)
?: Group TAC
  • Astronōka (programming, sound) (JP Publisher: Enix)
  • Eurasia Express Satsujin Jiken (JP Publisher: Enix)
  • Gaball Screen (programming, graphics) (JP Publisher: Antinos Records) [11] [12]
  • Great Hits (co-developer) (JP Publisher: Enix)
  • Hitotsuya Futatsu: Itsutsuya Kaidan (unreleased) (System Sacom)
?: Group TAC
  • Iblard: Laputa no Kaeru Machi (JP Publisher: System Sacom)
  • Jikuu Tantei DD: Maboroshi no Lorelei (JP Publisher: ASCII)
  • Jikuu Tantei DD 2: Hangyaku no Apsalar (JP Publisher: ASCII)
Some Program, Some Graphics: Highwaystar; Sound: Reeb
  • Kuro no Juusan (JP Publisher: Tonkin House)
  • R?MJ: The Mystery Hospital (programming) (JP Publisher: Bandai)
CG: VSL; Sound: Light Link Music
  • Running High (JP Publisher: System Sacom)
  • Thoroughbred Breeder II Plus (JP Publisher: Hect) [13]

PlayStation (Super Famicom/Super NES CD-ROM)

  • Fortezza (unreleased) (Epic)

Saturn

  • Deep Fear (JP/EU Publisher: Sega) [14]
  • Fake Down (unreleased)
  • Gale Racer (JP Publisher: Sega)
  • Gekka Mugentan Torico / Lunacy / Torico (JP/EU Publisher: Sega; US Publisher: Atlus)
  • Jikuu Tantei DD: Maboroshi no Lorelei (JP Publisher: ASCII)
  • Lulu (direction, programming, some graphics) (JP Publisher: Sega)
  • R?MJ: The Mystery Hospital (programming) (JP Publisher: Bandai)
CG: VSL; Sound: Light Link Music
  • Rampo (JP Publisher: Sega) [15]
  • Shinsetsu Yumemiyakata: Tobira no Oku ni Dare ka ga... / The Mansion of Hidden Souls (JP/US/EU Publisher: Sega)

Sharp X1

  • Dome (JP Publisher: System Sacom)
  • Euphory (JP Publisher: System Sacom)
  • Märchen Veil I (JP Publisher: System Sacom) /ALU

Super Famicom/Super NES

  • Gekitotsu Dangan Jidousha Kessen: Battle Mobile (JP Publisher: System Sacom)
Sound Driver: Smash?
  • Jerry Boy / SmartBall (co-developed with Game Freak) (JP Publisher: Epic; US Publisher: Sony Imagesoft)
  • Wondrous Magic (JP Publisher: ASCII)
Main Programming, Sound Programming: Smash?; Some Graphics: Ocarina System; ?: Zen Corporation
Started out as a PlayStation (Super Famicom/Super NES CD-ROM) game

Windows

  • Darlun no Kimamana Tabi (JP Publisher: System Sacom)

X68000

  • 38-man Kilo no Kokuu (JP Publisher: System Sacom)
  • 38-man Kilo no Kokuu: CM-64-ban (JP Publisher: System Sacom)
  • Atomic Robo Kid (JP Publisher: System Sacom)
  • Dome (JP Publisher: System Sacom)
  • Gemini Wing (JP Publisher: System Sacom)
  • Soft de Hard na Monogatari (JP Publisher: System Sacom)
  • Soft de Hard na Monogatari 2 (JP Publisher: System Sacom)
  • Xenon 2: Megablast (JP Publisher: Epic)
  • Yami no Ketsuzoku (JP Publisher: System Sacom)
  • Yami no Ketsuzoku: Kanketsu-hen (JP Publisher: System Sacom)

Links