Difference between revisions of "Soft Machine"

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__NOTOC__
 
__NOTOC__
According to a 1993 issue of Famimaga (Family Computer Magazine), '''Soft Machine''' (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shinichi Oomori (大森信一) was the director. [http://fsafescanr.com/feed/stat.php?shema=3
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''Not to be confused with [[Sofmachine]]''
 +
 
 +
According to a 1993 issue of ''Famimaga'' (''Family Computer Magazine''), '''Soft Machine''' (有限会社ソフトマシン) was started in 1989. ''Pengo'' programmer Akira Nakakuma (中隈章) was the CEO; Shinichi Oomori (大森信一) was the director.
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, [[Soft Machine (hidden data)|hidden data]], online resources (see [[#Links|Links]]), [[Soft Machine (credits)|shared staff]]
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, [[Soft Machine (hidden data)|hidden data]], online resources (see [[#Links|Links]]), [[Soft Machine (credits)|shared staff]]
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===Famicom/NES===
 
===Famicom/NES===
 
*<div style="color:red">''American Dream'' (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''American Dream'' (JP Publisher: Coconuts Japan)</div>
*<div style="color:red">''Astro Fang: Super Machine'' (JP Publisher: A-Wave)</div>
+
*<div style="color:red">''Astro Fang: Super Machine'' (JP Publisher: [[A Wave]])</div>
*''Grand Master'' (programming) (JP Publisher: Varie)
+
*''Grand Master'' (programming) (JP Publisher: [[Varie]])
 
*<div style="color:red">''Game Party'' (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''Game Party'' (JP Publisher: Coconuts Japan)</div>
*<div style="color:red">''Insector X'' (JP Publisher: Taito)</div>
+
*<div style="color:red">''Insector X'' (sound?) (JP Publisher: Taito)</div>
 +
:<small>Developer: Coconuts Japan?; Programming: [[Aprinet]]?</small>
 
*<div style="color:red">''Masuzoe Youichi: Asa Made Famicom'' (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''Masuzoe Youichi: Asa Made Famicom'' (JP Publisher: Coconuts Japan)</div>
*<div style="color:red">''Pachi Slot Adventure 2: Sorotta Kun no Pachi Slot Tanteidan'' (sound driver?) (JP Publisher: Coconuts Japan)</div>
+
*<div style="color:red">''Pachi Slot Adventure 2: Sorotta-kun no Pachi Slot Tanteidan'' (sound driver?) (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!'' (sound driver?) (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!'' (sound driver?) (JP Publisher: Coconuts Japan)</div>
:<small>Programming?: [[Aisystem Tokyo]]</small>
+
:<small>Programming: [[Aisystem Tokyo]]</small>
 
*<div style="color:red">''Perfect Bowling'' (JP Publisher: Tonkin House)</div>
 
*<div style="color:red">''Perfect Bowling'' (JP Publisher: Tonkin House)</div>
:<small>Programming?: [[Aisystem Tokyo]]</small>
+
:<small>Programming?: Aisystem Tokyo</small>
 
*''Super Pinball'' (programming?) (JP Publisher: Coconuts Japan)
 
*''Super Pinball'' (programming?) (JP Publisher: Coconuts Japan)
 
*<div style="color:red">''Tokyo Pachi Slot Adventure'' (JP Publisher: Coconuts Japan)</div>
 
*<div style="color:red">''Tokyo Pachi Slot Adventure'' (JP Publisher: Coconuts Japan)</div>
 +
*<div style="color:red">''Tsuppari Wars'' (JP Publisher: Sammy)</div>
  
 
===Game Boy===
 
===Game Boy===
 
*''Pachio-kun'' (programming, graphics) (JP Publisher: Coconuts Japan)
 
*''Pachio-kun'' (programming, graphics) (JP Publisher: Coconuts Japan)
 +
 +
===Mega CD/Sega CD===
 +
*''Ishii Hisaichi no Daiseikai'' (some graphics?) (JP Publisher: Sega)
 +
:<small>Developer: [[G-Sat]]; Sound Program, Sound Effects: T's Music</small>
  
 
===Mega Drive/Genesis===
 
===Mega Drive/Genesis===
 
*''Championship Bowling / Boogie Woogie Bowling'' (US Publisher: Mentrix Software; JP Publisher: Visco)
 
*''Championship Bowling / Boogie Woogie Bowling'' (US Publisher: Mentrix Software; JP Publisher: Visco)
 
*''Top Pro Golf'' (JP Publisher: Soft Vision International)
 
*''Top Pro Golf'' (JP Publisher: Soft Vision International)
:<small>Some Graphics: Log Staff [Log?], Ocarina System</small>
+
:<small>Some Graphics: Log Staff, Ocarina System</small>
*''Top Pro Golf 2 / Chi Chi's Pro Challenge Golf '' (JP Publisher: Soft Vision International/US Publisher: Virgin Interactive)
+
*''Top Pro Golf 2 / Chi Chi's Pro Challenge Golf '' (JP Publisher: Soft Vision International; US Publisher: Virgin Interactive)
:<small>Some Graphics: Log Staff [Log?], Ocarina System</small>
+
:<small>Some Graphics: Log Staff, Ocarina System</small>
  
 
===PC Engine CD/TurboGrafx-CD===
 
===PC Engine CD/TurboGrafx-CD===
*''Quiz Avenue'' (some sound source production?) (JP Publisher: NEC Avenue)
+
*''Quiz Avenue'' (some sound source production [?]) (JP Publisher: NEC Avenue)
*<div style="color:red">''Startling Odyssey'' (cooperation) (JP Publisher: Rayforce)</div>
+
:<small>Programming: [[Mutech]]; Some Graphics: [[I.S.C.]]</small>
*<div style="color:red">''Super Darius II'' (some programming?) (JP Publisher: NEC Avenue)</div>
+
*''Startling Odyssey'' (some graphics) (JP Publisher: Rayforce)
 +
 
 +
===PC-FX===
 +
*''Pachio-kun FX: Maboroshi no Shima Daikessen'' (programming, graphics) (JP Publisher: NEC)
  
 
===PlayStation===
 
===PlayStation===
*''Crisis Beat'' (JP Publisher: Bandai)
+
*''Crisis Beat'' (JP Publisher: Bandai, EU Publisher: Studio 3)
:<small>CG Movie Part: Anymation</small>
+
:<small>Cutscenes: Anymation</small>
 
*''...Iru!'' (JP Publisher: Takara)
 
*''...Iru!'' (JP Publisher: Takara)
 
:<small>Music, Sound: Studio PJ</small>
 
:<small>Music, Sound: Studio PJ</small>
 +
*''Lucifer Ring'' (JP Publisher: Toshiba EMI)
 +
:<small>Cutscenes: Studio Hibari; Sound Effects: Cube</small>
 +
*''Nishijin Pachinko Tengoku EX'' (JP Publisher: KSS)
 +
:<small>Some Graphics?: Aisystem Tokyo</small>
 +
*''Nishijin Pachinko Tengoku Vol. 3'' (JP Publisher: KSS)
 +
*''Waku Waku Bowling'' (some game design, programming, graphics, some character design, some lane design) (JP Publisher: Coconuts Japan)
 +
:<small>Sound: Studio PJ</small>
  
 
===Super Famicom/Super NES===
 
===Super Famicom/Super NES===
*<div style="color:red">''Sougou Kakutougi Astral Bout 2: The Total Fighters'' (programming?) (JP Publisher: King Records)</div>
 
 
*''Nishijin Pachinko 3'' ([some?] programming, [some?] graphics) (JP Publisher: KSS)
 
*''Nishijin Pachinko 3'' ([some?] programming, [some?] graphics) (JP Publisher: KSS)
 
*''Nishijin Pachinko Monogatari 2'' ([some?] programming, [some?] graphics) (JP Publisher: KSS)
 
*''Nishijin Pachinko Monogatari 2'' ([some?] programming, [some?] graphics) (JP Publisher: KSS)
 +
*<div style="color:red">''Pachinko Wars'' (JP Publisher: Coconuts Japan)</div>
 +
:<small>Game Design, Graphics?: Sofix; Programming, Sound Programming: [[OeRSTED]]; ?: Click, Ocarina System</small>
 
*''Res Arcana Diana Rei: Uranai no Meikyuu'' (graphics) (JP Publisher: Coconuts Japan)
 
*''Res Arcana Diana Rei: Uranai no Meikyuu'' (graphics) (JP Publisher: Coconuts Japan)
 
:<small>Programming: [[Marionette]]</small>
 
:<small>Programming: [[Marionette]]</small>
 +
*<div style="color:red">''Sougou Kakutougi Astral Bout 2: The Total Fighters'' (programming?) (JP Publisher: King Records)</div>
 
*''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan)
 
*''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan)
:<small>Programming: [[OeRSTED]]</small>
+
:<small>Programming, Sound Programming: OeRSTED</small>
 +
*<div style="color:red">''Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo!'' (some programming?) (JP Publisher: Bandai)</div>
 +
:<small>Co-Developer: [[Nova]]; Some Programming: Aisystem Tokyo; Sound: USP</small>
  
 
===WonderSwan===
 
===WonderSwan===
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:<small>Sound: Cube</small>
 
:<small>Sound: Cube</small>
 
*''Last Stand'' (JP Publisher: Bandai)
 
*''Last Stand'' (JP Publisher: Bandai)
 +
:<small>Playtesting: Studio Stat</small>
 +
*''Neon Genesis Evangelion: Shito Ikusei'' (JP Publisher: Bandai)
 +
:<small>Production: Gainax</small>
 +
*''One Piece: Mezase Kaizoku-Ou'' (JP Publisher: Bandai)
 +
:<small>Sound: Office Two-One, Cube; Playtesting: Studio Stat</small>
 
*''Pocket Fighter'' (JP Publisher: Bandai)
 
*''Pocket Fighter'' (JP Publisher: Bandai)
 +
:<small>Playtesting: Studio Stat</small>
  
 
===WonderSwan Color===
 
===WonderSwan Color===
 
*''Final Lap Special'' (JP Publisher: Bandai)
 
*''Final Lap Special'' (JP Publisher: Bandai)
 
:<small>Sound: Cube</small>
 
:<small>Sound: Cube</small>
 +
*''Inuyasha: Fuuun Emaki'' (JP Publisher: Bandai)
 +
:<small>Combat Programming: MBI? (the company, or is it just someone's pseudonym?); Sound: Cube; Playtesting: Studio Stat</small>
 +
*''Uchuu Senkan Yamato'' (some programming, some graphics) (JP Publisher: Bandai)
 +
:<small>Developer: Tom Create; Some Sound: Twofive; Some Playtesting: Studio Stat</small>
 +
 +
===X68000===
 +
*<div style="color:red">''Super Shanghai: Dragon's Eye'' (some programming?) (JP Publisher: Takeru [Brother])</div>
 +
:<small>Production, Direction, Some Graphics: [[Hot-B]]; Some Programming, Some Graphics, Some Sound?: Aisystem Tokyo; [Some?] Sound: Cube</small>
  
 
==Links==
 
==Links==
*[http://fsafescanr.com/feed/stat.php?shema=3 Developer Table entry] (Japanese)
+
*[http://review-site.net/dt/index.php/そ#.E3.82.BD.E3.83.95.E3.83.88.E3.83.9E.E3.82.B7.E3.83.B3.EF.BC.88SOFT_MACHINE.EF.BC.89 Developer Table entry] (Japanese)
*[http://fsafescanr.com/feed/stat.php?shema=3 Tetsuji Iwasaki's LinkedIn profile]
+
*[http://jp.linkedin.com/pub/tetsuji-iwasaki/3/827/198 Tetsuji Iwasaki's LinkedIn profile]
  
 
[[Category:Companies]]
 
[[Category:Companies]]

Latest revision as of 06:42, 28 December 2023

Not to be confused with Sofmachine

According to a 1993 issue of Famimaga (Family Computer Magazine), Soft Machine (有限会社ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shinichi Oomori (大森信一) was the director.

Research Methods: Actual mentions, hidden data, online resources (see Links), shared staff

Famicom/NES

  • American Dream (JP Publisher: Coconuts Japan)
  • Astro Fang: Super Machine (JP Publisher: A Wave)
  • Grand Master (programming) (JP Publisher: Varie)
  • Game Party (JP Publisher: Coconuts Japan)
  • Insector X (sound?) (JP Publisher: Taito)
Developer: Coconuts Japan?; Programming: Aprinet?
  • Masuzoe Youichi: Asa Made Famicom (JP Publisher: Coconuts Japan)
  • Pachi Slot Adventure 2: Sorotta-kun no Pachi Slot Tanteidan (sound driver?) (JP Publisher: Coconuts Japan)
  • Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (sound driver?) (JP Publisher: Coconuts Japan)
Programming: Aisystem Tokyo
  • Perfect Bowling (JP Publisher: Tonkin House)
Programming?: Aisystem Tokyo
  • Super Pinball (programming?) (JP Publisher: Coconuts Japan)
  • Tokyo Pachi Slot Adventure (JP Publisher: Coconuts Japan)
  • Tsuppari Wars (JP Publisher: Sammy)

Game Boy

  • Pachio-kun (programming, graphics) (JP Publisher: Coconuts Japan)

Mega CD/Sega CD

  • Ishii Hisaichi no Daiseikai (some graphics?) (JP Publisher: Sega)
Developer: G-Sat; Sound Program, Sound Effects: T's Music

Mega Drive/Genesis

  • Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
  • Top Pro Golf (JP Publisher: Soft Vision International)
Some Graphics: Log Staff, Ocarina System
  • Top Pro Golf 2 / Chi Chi's Pro Challenge Golf (JP Publisher: Soft Vision International; US Publisher: Virgin Interactive)
Some Graphics: Log Staff, Ocarina System

PC Engine CD/TurboGrafx-CD

  • Quiz Avenue (some sound source production [?]) (JP Publisher: NEC Avenue)
Programming: Mutech; Some Graphics: I.S.C.
  • Startling Odyssey (some graphics) (JP Publisher: Rayforce)

PC-FX

  • Pachio-kun FX: Maboroshi no Shima Daikessen (programming, graphics) (JP Publisher: NEC)

PlayStation

  • Crisis Beat (JP Publisher: Bandai, EU Publisher: Studio 3)
Cutscenes: Anymation
  • ...Iru! (JP Publisher: Takara)
Music, Sound: Studio PJ
  • Lucifer Ring (JP Publisher: Toshiba EMI)
Cutscenes: Studio Hibari; Sound Effects: Cube
  • Nishijin Pachinko Tengoku EX (JP Publisher: KSS)
Some Graphics?: Aisystem Tokyo
  • Nishijin Pachinko Tengoku Vol. 3 (JP Publisher: KSS)
  • Waku Waku Bowling (some game design, programming, graphics, some character design, some lane design) (JP Publisher: Coconuts Japan)
Sound: Studio PJ

Super Famicom/Super NES

  • Nishijin Pachinko 3 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
  • Nishijin Pachinko Monogatari 2 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
  • Pachinko Wars (JP Publisher: Coconuts Japan)
Game Design, Graphics?: Sofix; Programming, Sound Programming: OeRSTED; ?: Click, Ocarina System
  • Res Arcana Diana Rei: Uranai no Meikyuu (graphics) (JP Publisher: Coconuts Japan)
Programming: Marionette
  • Sougou Kakutougi Astral Bout 2: The Total Fighters (programming?) (JP Publisher: King Records)
  • Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
Programming, Sound Programming: OeRSTED
  • Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo! (some programming?) (JP Publisher: Bandai)
Co-Developer: Nova; Some Programming: Aisystem Tokyo; Sound: USP

WonderSwan

  • Final Lap 2000 (JP Publisher: Bandai)
Sound: Cube
  • Last Stand (JP Publisher: Bandai)
Playtesting: Studio Stat
  • Neon Genesis Evangelion: Shito Ikusei (JP Publisher: Bandai)
Production: Gainax
  • One Piece: Mezase Kaizoku-Ou (JP Publisher: Bandai)
Sound: Office Two-One, Cube; Playtesting: Studio Stat
  • Pocket Fighter (JP Publisher: Bandai)
Playtesting: Studio Stat

WonderSwan Color

  • Final Lap Special (JP Publisher: Bandai)
Sound: Cube
  • Inuyasha: Fuuun Emaki (JP Publisher: Bandai)
Combat Programming: MBI? (the company, or is it just someone's pseudonym?); Sound: Cube; Playtesting: Studio Stat
  • Uchuu Senkan Yamato (some programming, some graphics) (JP Publisher: Bandai)
Developer: Tom Create; Some Sound: Twofive; Some Playtesting: Studio Stat

X68000

  • Super Shanghai: Dragon's Eye (some programming?) (JP Publisher: Takeru [Brother])
Production, Direction, Some Graphics: Hot-B; Some Programming, Some Graphics, Some Sound?: Aisystem Tokyo; [Some?] Sound: Cube

Links