Difference between revisions of "Soft Machine"
From Game Developer Research Institute
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According to a 1993 issue of Famimaga (Family Computer Magazine), '''Soft Machine''' (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shin'ichi Oomori (大森信一) was the director. [http://www.unkar.org/read/schiphol.2ch.net/gsaloon/1163933211#l102] | According to a 1993 issue of Famimaga (Family Computer Magazine), '''Soft Machine''' (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shin'ichi Oomori (大森信一) was the director. [http://www.unkar.org/read/schiphol.2ch.net/gsaloon/1163933211#l102] | ||
− | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, hidden data, online resources (see [[#Links|Links]]), [[ | + | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, [[Soft Machine (hidden data)|hidden data]], online resources (see [[#Links|Links]]), [[Soft Machine (credits)|shared staff]] |
===Famicom/NES=== | ===Famicom/NES=== | ||
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===PC Engine CD/TurboGrafx-CD=== | ===PC Engine CD/TurboGrafx-CD=== | ||
*<div style="color:red">''Startling Odyssey'' (cooperation) (JP Publisher: Rayforce)</div> | *<div style="color:red">''Startling Odyssey'' (cooperation) (JP Publisher: Rayforce)</div> | ||
− | * | + | *''Quiz Avenue'' (some sound source production?) (JP Publisher: NEC Avenue) |
===PlayStation=== | ===PlayStation=== | ||
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===Super Famicom/Super NES=== | ===Super Famicom/Super NES=== | ||
− | *''Nishijin Pachinko 3'' (JP Publisher: KSS) | + | *''Nishijin Pachinko 3'' ([some?] programming, [some?] graphics) (JP Publisher: KSS) |
− | *''Nishijin Pachinko Monogatari 2'' (JP Publisher: KSS) | + | *''Nishijin Pachinko Monogatari 2'' ([some?] programming, [some?] graphics) (JP Publisher: KSS) |
− | * | + | *''Res Arcana Diana Rei: Uranai no Meikyuu'' (graphics) (JP Publisher: Coconuts Japan) |
− | :<small>Programming: [[ | + | :<small>Programming: [[Marionette]]</small> |
− | * | + | *''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan) |
:<small>Programming: [[OeRSTED]]</small> | :<small>Programming: [[OeRSTED]]</small> | ||
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*[http://review-site.net/dt/index.php/そ#.E3.82.BD.E3.83.95.E3.83.88.E3.83.9E.E3.82.B7.E3.83.B3.EF.BC.88SOFT_MACHINE.EF.BC.89 Developer Table entry] (Japanese) | *[http://review-site.net/dt/index.php/そ#.E3.82.BD.E3.83.95.E3.83.88.E3.83.9E.E3.82.B7.E3.83.B3.EF.BC.88SOFT_MACHINE.EF.BC.89 Developer Table entry] (Japanese) | ||
*[http://jp.linkedin.com/pub/tetsuji-iwasaki/3/827/198 Tetsuji Iwasaki's LinkedIn profile] | *[http://jp.linkedin.com/pub/tetsuji-iwasaki/3/827/198 Tetsuji Iwasaki's LinkedIn profile] | ||
+ | |||
+ | [[Category:Companies]] |
Revision as of 13:55, 2 November 2010
According to a 1993 issue of Famimaga (Family Computer Magazine), Soft Machine (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shin'ichi Oomori (大森信一) was the director. [1]
Research Methods: Actual mentions, hidden data, online resources (see Links), shared staff
Famicom/NES
- Astro Fang: Super Machine (JP Publisher: A-Wave)
- Grand Master (programming) (JP Publisher: Varie)
- Super Pinball (JP Publisher: Coconuts Japan)
Game Boy
- Pachio-kun (programming, graphics) (JP Publisher: Coconuts Japan)
Mega Drive/Genesis
- Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
- Top Pro Golf (JP Publisher: Soft Vision International)
- Some Graphics: Log Staff [Log?], Ocarina System
- Top Pro Golf 2 / Chi Chi's Pro Challenge Golf (JP Publisher: Soft Vision International/US Publisher: Virgin Interactive)
- Some Graphics: Log Staff [Log?], Ocarina System
PC Engine CD/TurboGrafx-CD
- Startling Odyssey (cooperation) (JP Publisher: Rayforce)
- Quiz Avenue (some sound source production?) (JP Publisher: NEC Avenue)
PlayStation
- Crisis Beat (JP Publisher: Bandai)
- CG Movie Part: Anymation
- ...Iru! (JP Publisher: Takara)
- Music, Sound: Studio PJ
Super Famicom/Super NES
- Nishijin Pachinko 3 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Nishijin Pachinko Monogatari 2 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Res Arcana Diana Rei: Uranai no Meikyuu (graphics) (JP Publisher: Coconuts Japan)
- Programming: Marionette
- Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
- Programming: OeRSTED
WonderSwan
- Final Lap 2000 (JP Publisher: Bandai)
- Sound: Cube
- Last Stand (JP Publisher: Bandai)
- Pocket Fighter (JP Publisher: Bandai)
WonderSwan Color
- Final Lap Special (JP Publisher: Bandai)
- Sound: Cube