Difference between revisions of "Soft Machine"
From Game Developer Research Institute
(→PC Engine CD/TurboGrafx-CD) |
|||
Line 17: | Line 17: | ||
:<small>Programming?: [[Aisystem Tokyo]]</small> | :<small>Programming?: [[Aisystem Tokyo]]</small> | ||
*<div style="color:red">''Perfect Bowling'' (JP Publisher: Tonkin House)</div> | *<div style="color:red">''Perfect Bowling'' (JP Publisher: Tonkin House)</div> | ||
− | :<small>Programming?: | + | :<small>Programming?: Aisystem Tokyo</small> |
*''Super Pinball'' (programming?) (JP Publisher: Coconuts Japan) | *''Super Pinball'' (programming?) (JP Publisher: Coconuts Japan) | ||
*<div style="color:red">''Tokyo Pachi Slot Adventure'' (JP Publisher: Coconuts Japan)</div> | *<div style="color:red">''Tokyo Pachi Slot Adventure'' (JP Publisher: Coconuts Japan)</div> | ||
Line 57: | Line 57: | ||
*''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan) | *''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan) | ||
:<small>Programming: [[OeRSTED]]</small> | :<small>Programming: [[OeRSTED]]</small> | ||
+ | *<div style="color:red">''Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo!'' (some programming?) (JP Publisher: Bandai)</div> | ||
+ | :<small>Co-Developer: [[Nova]]; Some Programming: Aisystem Tokyo; Sound: USP</small> | ||
===WonderSwan=== | ===WonderSwan=== | ||
Line 69: | Line 71: | ||
*''Final Lap Special'' (JP Publisher: Bandai) | *''Final Lap Special'' (JP Publisher: Bandai) | ||
:<small>Sound: Cube</small> | :<small>Sound: Cube</small> | ||
+ | |||
+ | ===X68000=== | ||
+ | *<div style="color:red">''Super Shanghai: Dragon's Eye'' (some programming?) (JP Publisher: Takeru [Brother])</div> | ||
+ | :<small>Production, Direction, Some Graphics: [[Hot-B]]; Some Programming, Some Graphics, Some Sound?: Aisystem Tokyo; [Some?] Sound: Cube</small> | ||
==Links== | ==Links== |
Revision as of 14:28, 16 June 2015
Not to be confused with Sofmachine
According to a 1993 issue of Famimaga (Family Computer Magazine), Soft Machine (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shinichi Oomori (大森信一) was the director. [1]
Research Methods: Actual mentions, hidden data, online resources (see Links), shared staff
Famicom/NES
- American Dream (JP Publisher: Coconuts Japan)
- Astro Fang: Super Machine (JP Publisher: A-Wave)
- Grand Master (programming) (JP Publisher: Varie)
- Game Party (JP Publisher: Coconuts Japan)
- Insector X (JP Publisher: Taito)
- Masuzoe Youichi: Asa Made Famicom (JP Publisher: Coconuts Japan)
- Pachi Slot Adventure 2: Sorotta-kun no Pachi Slot Tanteidan (sound driver?) (JP Publisher: Coconuts Japan)
- Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (sound driver?) (JP Publisher: Coconuts Japan)
- Programming?: Aisystem Tokyo
- Perfect Bowling (JP Publisher: Tonkin House)
- Programming?: Aisystem Tokyo
- Super Pinball (programming?) (JP Publisher: Coconuts Japan)
- Tokyo Pachi Slot Adventure (JP Publisher: Coconuts Japan)
- Tsuppari Wars (JP Publisher: Sammy)
Game Boy
- Pachio-kun (programming, graphics) (JP Publisher: Coconuts Japan)
Mega Drive/Genesis
- Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
- Top Pro Golf (JP Publisher: Soft Vision International)
- Some Graphics: Log Staff, Ocarina System
- Top Pro Golf 2 / Chi Chi's Pro Challenge Golf (JP Publisher: Soft Vision International; US Publisher: Virgin Interactive)
- Some Graphics: Log Staff, Ocarina System
PC Engine CD/TurboGrafx-CD
- Quiz Avenue (some sound source production [?]) (JP Publisher: NEC Avenue)
- Startling Odyssey (some graphics) (JP Publisher: Rayforce)
- Super Darius II (some programming?) (JP Publisher: NEC Avenue)
PC-FX
- Pachio-Kun FX: Maboroshi no Shima Daikessen (JP Publisher: NEC) [2]
PlayStation
- Crisis Beat (JP Publisher: Bandai, EU Publisher: Studio 3)
- Cutscenes: Anymation
- ...Iru! (JP Publisher: Takara)
- Music, Sound: Studio PJ
- Lucifer Ring (JP Publisher: Toshiba EMI)
- Cutscenes: Studio Hibari; Sound Effects: Cube
Super Famicom/Super NES
- Sougou Kakutougi Astral Bout 2: The Total Fighters (programming?) (JP Publisher: King Records)
- Nishijin Pachinko 3 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Nishijin Pachinko Monogatari 2 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Res Arcana Diana Rei: Uranai no Meikyuu (graphics) (JP Publisher: Coconuts Japan)
- Programming: Marionette
- Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
- Programming: OeRSTED
- Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo! (some programming?) (JP Publisher: Bandai)
- Co-Developer: Nova; Some Programming: Aisystem Tokyo; Sound: USP
WonderSwan
- Final Lap 2000 (JP Publisher: Bandai)
- Sound: Cube
- Last Stand (JP Publisher: Bandai)
- Neon Genesis Evangelion: Shito Ikusei (JP Publisher: Bandai)
- Production: Gainax
- Pocket Fighter (JP Publisher: Bandai)
WonderSwan Color
- Final Lap Special (JP Publisher: Bandai)
- Sound: Cube
X68000
- Super Shanghai: Dragon's Eye (some programming?) (JP Publisher: Takeru [Brother])
- Production, Direction, Some Graphics: Hot-B; Some Programming, Some Graphics, Some Sound?: Aisystem Tokyo; [Some?] Sound: Cube