Difference between revisions of "Soft Machine"
From Game Developer Research Institute
m |
(→Famicom/NES) |
||
Line 5: | Line 5: | ||
===Famicom/NES=== | ===Famicom/NES=== | ||
+ | *<div style="color:red">''American Dream'' (JP Publisher: Coconuts Japan)</div> | ||
*<div style="color:red">''Astro Fang: Super Machine'' (JP Publisher: A-Wave)</div> | *<div style="color:red">''Astro Fang: Super Machine'' (JP Publisher: A-Wave)</div> | ||
*''Grand Master'' (programming) (JP Publisher: Varie) | *''Grand Master'' (programming) (JP Publisher: Varie) | ||
− | *''Super Pinball'' (JP Publisher: Coconuts Japan) | + | *<div style="color:red">''Game Party'' (JP Publisher: Coconuts Japan)</div> |
+ | *<div style="color:red">''Insector X'' (JP Publisher: Taito)</div> | ||
+ | *<div style="color:red">''Masuzoe Youichi: Asa Made Famicom'' (JP Publisher: Coconuts Japan)</div> | ||
+ | *<div style="color:red">''Pachi Slot Adventure 2: Sorotta Kun no Pachi Slot Tanteidan'' (sound driver?) (JP Publisher: Coconuts Japan)</div> | ||
+ | *<div style="color:red">''Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!'' (sound driver?) (JP Publisher: Coconuts Japan)</div> | ||
+ | :<small>Programming?: [[Aisystem Tokyo]]</small> | ||
+ | *<div style="color:red">''Perfect Bowling'' (JP Publisher: Toemiland)</div> | ||
+ | :<small>Programming?: [[Aisystem Tokyo]]</small> | ||
+ | *''Super Pinball'' (programming?) (JP Publisher: Coconuts Japan) | ||
===Game Boy=== | ===Game Boy=== |
Revision as of 09:55, 28 March 2011
According to a 1993 issue of Famimaga (Family Computer Magazine), Soft Machine (ソフトマシン) was started in 1989. Pengo programmer Akira Nakakuma (中隈章) was the CEO; Shinichi Oomori (大森信一) was the director. [1]
Research Methods: Actual mentions, hidden data, online resources (see Links), shared staff
Famicom/NES
- American Dream (JP Publisher: Coconuts Japan)
- Astro Fang: Super Machine (JP Publisher: A-Wave)
- Grand Master (programming) (JP Publisher: Varie)
- Game Party (JP Publisher: Coconuts Japan)
- Insector X (JP Publisher: Taito)
- Masuzoe Youichi: Asa Made Famicom (JP Publisher: Coconuts Japan)
- Pachi Slot Adventure 2: Sorotta Kun no Pachi Slot Tanteidan (sound driver?) (JP Publisher: Coconuts Japan)
- Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (sound driver?) (JP Publisher: Coconuts Japan)
- Programming?: Aisystem Tokyo
- Perfect Bowling (JP Publisher: Toemiland)
- Programming?: Aisystem Tokyo
- Super Pinball (programming?) (JP Publisher: Coconuts Japan)
Game Boy
- Pachio-kun (programming, graphics) (JP Publisher: Coconuts Japan)
Mega Drive/Genesis
- Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
- Top Pro Golf (JP Publisher: Soft Vision International)
- Some Graphics: Log Staff [Log?], Ocarina System
- Top Pro Golf 2 / Chi Chi's Pro Challenge Golf (JP Publisher: Soft Vision International/US Publisher: Virgin Interactive)
- Some Graphics: Log Staff [Log?], Ocarina System
PC Engine CD/TurboGrafx-CD
- Startling Odyssey (cooperation) (JP Publisher: Rayforce)
- Quiz Avenue (some sound source production?) (JP Publisher: NEC Avenue)
PlayStation
- Crisis Beat (JP Publisher: Bandai)
- CG Movie Part: Anymation
- ...Iru! (JP Publisher: Takara)
- Music, Sound: Studio PJ
Super Famicom/Super NES
- Nishijin Pachinko 3 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Nishijin Pachinko Monogatari 2 ([some?] programming, [some?] graphics) (JP Publisher: KSS)
- Res Arcana Diana Rei: Uranai no Meikyuu (graphics) (JP Publisher: Coconuts Japan)
- Programming: Marionette
- Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
- Programming: OeRSTED
WonderSwan
- Final Lap 2000 (JP Publisher: Bandai)
- Sound: Cube
- Last Stand (JP Publisher: Bandai)
- Pocket Fighter (JP Publisher: Bandai)
WonderSwan Color
- Final Lap Special (JP Publisher: Bandai)
- Sound: Cube