Difference between revisions of "Interviews"

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''GDRI talks to the people behind the games. Listed in alphabetical order.''
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''GDRI talks to the people behind the games (listed in alphabetical order).''
  
 
<div style="font-size:120%">[[David Brickhill (In Their Words)|David Brickhill]]</div>
 
<div style="font-size:120%">[[David Brickhill (In Their Words)|David Brickhill]]</div>
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:Artist
 
:Artist
  
<div style="font-size:120%">[[Lars Norpchen]]</div>
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<div style="font-size:120%">[[Lars Norpchen (In Their Words)|Lars Norpchen]]</div>
 
:Former contractor/lead developer, [[Punk Development]]
 
:Former contractor/lead developer, [[Punk Development]]
  
 
<div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div>
 
<div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div>
 
:Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]]
 
:Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]]

Revision as of 10:14, 27 July 2007

GDRI talks to the people behind the games (listed in alphabetical order).

David Brickhill
Former Unexpected Development programmer
Steve Ettinger
Founder, Realtime Associates Seattle Division
Lennard Feddersen
Programmer, founder of Ironwind Software
David R. Foley
Programmer and founder of Foley Hi-Tech Systems
Karen Mangum
Artist
Lars Norpchen
Former contractor/lead developer, Punk Development
Kevin Seghetti
Programmer, co-founder of Developer Resources and Cave Logic Studios/Recombinant Limited