Difference between revisions of "Interviews"
From Game Developer Research Institute
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− | ''GDRI talks to the people behind the games | + | ''GDRI talks to the people behind the games (listed in alphabetical order).'' |
<div style="font-size:120%">[[David Brickhill (In Their Words)|David Brickhill]]</div> | <div style="font-size:120%">[[David Brickhill (In Their Words)|David Brickhill]]</div> | ||
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:Artist | :Artist | ||
− | <div style="font-size:120%">[[Lars Norpchen]]</div> | + | <div style="font-size:120%">[[Lars Norpchen (In Their Words)|Lars Norpchen]]</div> |
:Former contractor/lead developer, [[Punk Development]] | :Former contractor/lead developer, [[Punk Development]] | ||
<div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div> | <div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div> | ||
:Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]] | :Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]] |
Revision as of 10:14, 27 July 2007
GDRI talks to the people behind the games (listed in alphabetical order).
- Former Unexpected Development programmer
- Founder, Realtime Associates Seattle Division
- Programmer, founder of Ironwind Software
- Programmer and founder of Foley Hi-Tech Systems
- Artist
- Former contractor/lead developer, Punk Development
- Programmer, co-founder of Developer Resources and Cave Logic Studios/Recombinant Limited