Difference between revisions of "Chime"
From Game Developer Research Institute
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*''Tokusatsu Bouken Katsugeki: Super Hero Retsuden'' (character animation, movie direction, some script, some production) (JP Publisher: Banpresto) | *''Tokusatsu Bouken Katsugeki: Super Hero Retsuden'' (character animation, movie direction, some script, some production) (JP Publisher: Banpresto) | ||
:<small>Programming, Graphics: [[ALU]]; Production: General Entertainment, Arclight, Banpresoft; Scenario Work: Vegabond, Alcyon, [[Adventure Planning Service]]</small> | :<small>Programming, Graphics: [[ALU]]; Production: General Entertainment, Arclight, Banpresoft; Scenario Work: Vegabond, Alcyon, [[Adventure Planning Service]]</small> | ||
+ | |||
+ | ===DS=== | ||
+ | *''Imagine: Ballet Star'' / ''Princess Ballerina: Yumemiru 4-nin no Primadonna'' / ''Imagine: Ballet Dancer'' (US/AU/EU Publisher: Ubisoft; JP Publisher: Spike) [https://nintendo.fandom.com/wiki/Imagine:_Ballet_Star/credits] | ||
+ | :<small>Some Graphics: Studio Forest, Shanghai EAGE Digital Science and Technology</small> | ||
+ | *''Summon Night'' (JP Publisher: Banpresto) | ||
+ | :<small>Sound: Pure Sound</small> | ||
===PC-98=== | ===PC-98=== | ||
Line 19: | Line 25: | ||
*''Chikyuu Bouei Shoujo Iko-chan: UFO Daisakusen'' (JP Publisher: Glams) | *''Chikyuu Bouei Shoujo Iko-chan: UFO Daisakusen'' (JP Publisher: Glams) | ||
*''Chime's Quest'' [Takeru] | *''Chime's Quest'' [Takeru] | ||
− | *''Fifth Element'' (JP Publisher: You-en-tai) | + | *''Fifth Element: Tamashii no Ganso'' (programming, graphics) (JP Publisher: You-en-tai) |
+ | :<small>?: Alcyon</small> | ||
*''Fifth Element II: Hikari to Yami no Ouji'' (JP Publisher: You-en-tai) | *''Fifth Element II: Hikari to Yami no Ouji'' (JP Publisher: You-en-tai) | ||
+ | :<small>?: Alcyon</small> | ||
*<div style="color:red">''Gokuraku Arena'' (JP Publisher: Janis)</div> | *<div style="color:red">''Gokuraku Arena'' (JP Publisher: Janis)</div> | ||
*''Metal Force'' (JP Publisher: You-en-tai) | *''Metal Force'' (JP Publisher: You-en-tai) | ||
+ | *''Princess Quest: Mahjong Sword'' (JP Publisher: Synchro-ni-City) | ||
+ | *''Wasureenu Honoo: Ardor Aeternus'' (JP Publisher: You-en-tai) | ||
+ | :<small>?: Alcyon</small> | ||
===PlayStation=== | ===PlayStation=== | ||
+ | *''Gotouchi Hello Kitty Sugoroku Monogatari'' (JP Publisher: Bandai) | ||
+ | :<small>Some Graphics: [[Cyber Plus]], Kodomonoyakata; Debugging: Pole To Win</small> | ||
*''Himikoden: Renge'' (JP Publisher: Hakuhodo) | *''Himikoden: Renge'' (JP Publisher: Hakuhodo) | ||
:<small>Production: Red, Amuse; Some Graphics: ALU; Game Design: Alcyon; Debugging: Pole To Win; Animation Production: Group Tac; Sound: Two-Five</small> | :<small>Production: Red, Amuse; Some Graphics: ALU; Game Design: Alcyon; Debugging: Pole To Win; Animation Production: Group Tac; Sound: Two-Five</small> | ||
Line 32: | Line 45: | ||
*''Nightmare Project Yakata'' (JP Publisher: ASK) | *''Nightmare Project Yakata'' (JP Publisher: ASK) | ||
:<small>Production: Red; Character Models: PD Tokyo; Sound: Two-Five, Cube; Animation Production: OLM</small> | :<small>Production: Red; Character Models: PD Tokyo; Sound: Two-Five, Cube; Animation Production: OLM</small> | ||
+ | *''Ojamajo Doremi Dokkan!: Nijiiro Para-dise'' (JP Publisher: Bandai) | ||
+ | :<small>Some Graphics: Cyber Plus, [[Neverland]]; Debugging: Pole To Win, Digital Hearts</small> | ||
===PlayStation 2=== | ===PlayStation 2=== | ||
Line 42: | Line 57: | ||
===PlayStation Portable=== | ===PlayStation Portable=== | ||
+ | *''Blue Roses: Yousei to Aoi Hitomi no Senshitachi'' (co-developed with Apollosoft) (JP Publisher: Nippon Ichi) [http://www.apollosoft.co.jp/?page_id=47&lang=ja] | ||
*''Conception: Ore no Kodomo o Undekure!'' (JP Publisher: Spike Chunsoft) | *''Conception: Ore no Kodomo o Undekure!'' (JP Publisher: Spike Chunsoft) | ||
:<small>Some Graphics: Sava Studio; "Kegare Design": Studio XELFLEX; Sound: Design Wave; Debugging: Kinsha</small> | :<small>Some Graphics: Sava Studio; "Kegare Design": Studio XELFLEX; Sound: Design Wave; Debugging: Kinsha</small> | ||
− | *''Ragnarok: Hikari to Yami no Koujo'' / ''Ragnarok Tactics'' (co-developed with Apollosoft | + | *''Ragnarok: Hikari to Yami no Koujo'' / ''Ragnarok Tactics'' (co-developed with Apollosoft) (JP Publisher: GungHo Online Entertainment; US Publisher: Aksys Games) [https://ja.wikipedia.org/wiki/%E3%83%A9%E3%82%B0%E3%83%8A%E3%83%AD%E3%82%AF_%E3%80%9C%E5%85%89%E3%81%A8%E9%97%87%E3%81%AE%E7%9A%87%E5%A5%B3%E3%80%9C] |
===PS Vita=== | ===PS Vita=== |
Latest revision as of 16:37, 29 October 2023
Chime Corporation (有限会社チャイム) was established August 2, 1990 and is based in Shinjuku, Tokyo. The company is headed by Kenji Yoshida (吉田憲次) and Yoshiyuki Matsumoto (松本慈之).
Research Methods: Actual mentions, online resources, shared staff
3DS
- Conception II: Shichisei no Michibiki to Mazuru no Akumu / Conception II: Children of the Seven Stars (JP Publisher: Spike Chunsoft; US Publisher: Atlus)
- Zero Escape: Toki no Dilemma / Zero Time Dilemma (JP Publisher: Spike Chunsoft; US/EU Publisher: Aksys Games)
Dreamcast
- Napple Tale: Arsia in Daydream (JP Publisher: Sega)
- CG Movies: Digital Zero; Music Production: Border Line; Sound: Wave Master
- Tokusatsu Bouken Katsugeki: Super Hero Retsuden (character animation, movie direction, some script, some production) (JP Publisher: Banpresto)
- Programming, Graphics: ALU; Production: General Entertainment, Arclight, Banpresoft; Scenario Work: Vegabond, Alcyon, Adventure Planning Service
DS
- Imagine: Ballet Star / Princess Ballerina: Yumemiru 4-nin no Primadonna / Imagine: Ballet Dancer (US/AU/EU Publisher: Ubisoft; JP Publisher: Spike) [1]
- Some Graphics: Studio Forest, Shanghai EAGE Digital Science and Technology
- Summon Night (JP Publisher: Banpresto)
- Sound: Pure Sound
PC-98
- Anniversary: Natsuiro no Omoide (JP Publisher: Janis)
- Chikyuu Bouei Shoujo Iko-chan: UFO Daisakusen (JP Publisher: Glams)
- Chime's Quest [Takeru]
- Fifth Element: Tamashii no Ganso (programming, graphics) (JP Publisher: You-en-tai)
- ?: Alcyon
- Fifth Element II: Hikari to Yami no Ouji (JP Publisher: You-en-tai)
- ?: Alcyon
- Gokuraku Arena (JP Publisher: Janis)
- Metal Force (JP Publisher: You-en-tai)
- Princess Quest: Mahjong Sword (JP Publisher: Synchro-ni-City)
- Wasureenu Honoo: Ardor Aeternus (JP Publisher: You-en-tai)
- ?: Alcyon
PlayStation
- Gotouchi Hello Kitty Sugoroku Monogatari (JP Publisher: Bandai)
- Some Graphics: Cyber Plus, Kodomonoyakata; Debugging: Pole To Win
- Himikoden: Renge (JP Publisher: Hakuhodo)
- Production: Red, Amuse; Some Graphics: ALU; Game Design: Alcyon; Debugging: Pole To Win; Animation Production: Group Tac; Sound: Two-Five
- Kids Station: Digimon Park (JP Publisher: Bandai)
- Kids Station: Motto! Ojamajo Doremi: MAHO-dou Smile Party (JP Publisher: Bandai)
- Kids Station: Ojamajo Doremi #: MAHO-dou Dance Carnival (JP Publisher: Bandai)
- Nightmare Project Yakata (JP Publisher: ASK)
- Production: Red; Character Models: PD Tokyo; Sound: Two-Five, Cube; Animation Production: OLM
- Ojamajo Doremi Dokkan!: Nijiiro Para-dise (JP Publisher: Bandai)
- Some Graphics: Cyber Plus, Neverland; Debugging: Pole To Win, Digital Hearts
PlayStation 2
- Cowboy Bebop: Tsuioku no Serenade (JP Publisher: Bandai)
- Graphics: Designer Bank, Shanghai Shen Gju International Trading, Beijing Amethyst Technologies, Beijing Meisendo 3D Design; Music Production: Border Line
- Poison Pink / Eternal Poison (co-developed with Flight-Plan) (JP Publisher: Banpresto; US Publisher: Atlus)
- CG Movies: Shirogumi
- Summon Night Granthese: Horobi no Tsurugi to Yakusoku no Kishi (some environment modeling) (JP Publisher: Banpresto)
- Developer: Flight-Plan, Studio XELFLEX
PlayStation Portable
- Blue Roses: Yousei to Aoi Hitomi no Senshitachi (co-developed with Apollosoft) (JP Publisher: Nippon Ichi) [2]
- Conception: Ore no Kodomo o Undekure! (JP Publisher: Spike Chunsoft)
- Some Graphics: Sava Studio; "Kegare Design": Studio XELFLEX; Sound: Design Wave; Debugging: Kinsha
- Ragnarok: Hikari to Yami no Koujo / Ragnarok Tactics (co-developed with Apollosoft) (JP Publisher: GungHo Online Entertainment; US Publisher: Aksys Games) [3]
PS Vita
- Conception II: Shichisei no Michibiki to Mazuru no Akumu / Conception II: Children of the Seven Stars (JP Publisher: Spike Chunsoft; US Publisher: Atlus)
- Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei / Danganronpa: Trigger Happy Havoc (some graphics) (JP Publisher: Spike Chunsoft; US/EU Publisher: NIS America)
- Zero Escape: Toki no Dilemma / Zero Time Dilemma (JP Publisher: Spike Chunsoft; US/EU Publisher: Aksys Games)
Saturn
- Dragon Force II: Kamisarishi Daichi ni (co-developed with Heat Think?) (JP Publisher: Sega)
- Scenario and System Design: Alcyon; Some Graphics: ALU, Omiya Soft, ADS; Event CG: Tokyo Kids
- Terra Phantastica (co-developed with Heat Think?) (JP Publisher: Sega)
- Wachenröder (production support?) (JP Publisher: Sega)
- Developer: TNS
Super Famicom/Super NES
- Mouryou Senki Madara 2 (scenario) (JP Publisher: Konami)
Windows
- Zero Time Dilemma [Steam] (Spike Chunsoft)
Xbox 360
- Rumble Roses XX (some character motion) (JP/US/EU Publisher: Konami)
Links
- Official website (Japanese)