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I noticed that the artists on PS1 Lup Salad [1] appear to be the same team from Nenriki that worked on Dengeki Construction [2] and Dosukoi Densetsu [3] including company head Takeshi Goya and Shiro Endo, but Nenriki wasn't formed until nearly a year after this title's release (June 1997). Nenriki's site mentions something called "Studio Nenriki" as a "precursor" to the current company [4] but I'm not sure if that means before it was established in 1997, or before it was incorporated in 1999. Judging from previous credits, it looks like Goya was freelance before '97, and Endo worked for Winds (which worked with Fupac regularly) until at least '95. In any event, it looks like Fupac probably didn't do the graphics for this title, but I'm not certain how to actually credit it. --Dimitri (talk) 19:41, 18 January 2017 (CET)

I found Nenriki's old site and yes, they were called Studio Nenriki until 1999. [5] Site says Nenriki was started by three freelance graphic designers in 1997. [6] Possible pages of interest: [7] [8] CRV (talk) 20:46, 18 January 2017 (CET)
Interesting, thanks for those links. Makes a bit more sense if they were freelance at that point. I'm assuming the three artists that started Nenriki were Takeshi Goya, Shiro Endo, and Tomoyuki Yamazaki. Looks like their old site has some sporadic information on their early titles that isn't available elsewhere, so I'll see about pulling together an entry for them. --Dimitri (talk) 22:21, 18 January 2017 (CET)