Difference between revisions of "Talk:Software Creations"

From Game Developer Research Institute
Jump to: navigation, search
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
Despite what Simon Street's resume says, I believe Software Creations worked on the Genesis port of ''Double Dragon 3: The Rosetta Stone'', not the original. [http://pics.mobygames.com/images/covers/large/1245401548-00.jpg On the back cover] of the Genesis DD3, Software Creations are credited for the programming under the copyrights. [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 17:31, 12 January 2013 (CST)
 
Despite what Simon Street's resume says, I believe Software Creations worked on the Genesis port of ''Double Dragon 3: The Rosetta Stone'', not the original. [http://pics.mobygames.com/images/covers/large/1245401548-00.jpg On the back cover] of the Genesis DD3, Software Creations are credited for the programming under the copyrights. [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 17:31, 12 January 2013 (CST)
 
:After taking a very brief look, I have a feeling they did both. I'll do a somewhat thorough code comparison sometime tomorrow. - [[User:Andlabs|Andlabs]] ([[User talk:Andlabs|talk]]) 02:07, 13 January 2013 (CST)
 
:After taking a very brief look, I have a feeling they did both. I'll do a somewhat thorough code comparison sometime tomorrow. - [[User:Andlabs|Andlabs]] ([[User talk:Andlabs|talk]]) 02:07, 13 January 2013 (CST)
 +
::Since Sound Images worked on the first one, I'm willing to believe Software Creations did it. [[User:CRV|CRV]] ([[User talk:CRV|talk]]) 06:38, 13 January 2013 (CST)
 +
:::I doubt it. DD1 was a relatively accurate conversion of the arcade original (aside for a few off things like the different graphics for the backgrounds and female sprites), whereas DD3 is a pretty fucked up port (missing animation frames, changed button inputs for special moves, poor hit detection, inaccurate character balance, missing music, ect). [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 01:20, 16 January 2013 (CST)
 +
::::Christopher Bankston said it was co-developed by Accolade and Tradewest, which doesn't seem right. [[User:CRV|CRV]] ([[User talk:CRV|talk]]) 09:04, 25 January 2013 (CST)

Latest revision as of 15:04, 25 January 2013

Double Dragon

Despite what Simon Street's resume says, I believe Software Creations worked on the Genesis port of Double Dragon 3: The Rosetta Stone, not the original. On the back cover of the Genesis DD3, Software Creations are credited for the programming under the copyrights. Jonny2x4 (talk) 17:31, 12 January 2013 (CST)

After taking a very brief look, I have a feeling they did both. I'll do a somewhat thorough code comparison sometime tomorrow. - Andlabs (talk) 02:07, 13 January 2013 (CST)
Since Sound Images worked on the first one, I'm willing to believe Software Creations did it. CRV (talk) 06:38, 13 January 2013 (CST)
I doubt it. DD1 was a relatively accurate conversion of the arcade original (aside for a few off things like the different graphics for the backgrounds and female sprites), whereas DD3 is a pretty fucked up port (missing animation frames, changed button inputs for special moves, poor hit detection, inaccurate character balance, missing music, ect). Jonny2x4 (talk) 01:20, 16 January 2013 (CST)
Christopher Bankston said it was co-developed by Accolade and Tradewest, which doesn't seem right. CRV (talk) 09:04, 25 January 2013 (CST)