Difference between revisions of "Talk:SAS"

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==Connection between the Nintendo versions of B-Wings and Karate Champ?==
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==Possible share staff between B-Wings and Karate Champ (Nintendo versions)?==
When collecting an extra life on the Famicom version of B-Wings, we hear the exact same sound/music of when pausing the game on NES/FDS version of Karate Champ. Chances are the two games share some staff. 
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When collecting an extra life on the Famicom version of B-Wings, we hear the exact same sound/music of when pausing the game on NES/FDS version of Karate Champ.  
  
 
Karate Champ is mentioned on SAS Sakata's work list whereas B-Wings isn't.  
 
Karate Champ is mentioned on SAS Sakata's work list whereas B-Wings isn't.  

Revision as of 22:44, 15 January 2017

Possible share staff between B-Wings and Karate Champ (Nintendo versions)?

When collecting an extra life on the Famicom version of B-Wings, we hear the exact same sound/music of when pausing the game on NES/FDS version of Karate Champ.

Karate Champ is mentioned on SAS Sakata's work list whereas B-Wings isn't.

There could be be four possible scenarios.

1) B-Wings was developed by Sas Sakata and they forgot to include it on their work list.

2) Karate Champ wasn't developed at all by Sas Sakata and they've included it by mistake.

3) Sas Sakata converted Karate Champ in 1988 to the FDS in Japan, but the original NES game released in 1986 in America was developed by Data East.

4) Karate Champ was co-developed by Data East and Sas Sakata, while B-Wings was developed purely by Data East.

Could GDRI perform a code comparison on these two games to find out who are the actual developers of these two games?

Thanks