Difference between revisions of "Soft Machine"
From Game Developer Research Institute
(→WonderSwan) |
|||
Line 24: | Line 24: | ||
===WonderSwan=== | ===WonderSwan=== | ||
+ | *''Final Lap 2000'' (JP Publisher: Bandai) | ||
+ | :<small>Sound: Cube</small> | ||
*''Last Stand'' (JP Publisher: Bandai) | *''Last Stand'' (JP Publisher: Bandai) | ||
*''Pocket Fighter'' (JP Publisher: Bandai) | *''Pocket Fighter'' (JP Publisher: Bandai) | ||
+ | |||
+ | ===WonderSwan Color=== | ||
+ | *''Final Lap Special'' (JP Publisher: Bandai) | ||
+ | :<small>Sound: Cube</small> | ||
==Links== | ==Links== | ||
*[http://www.review-site.net/developer/so.html#ソフトマシン SIT Developer Table entry] | *[http://www.review-site.net/developer/so.html#ソフトマシン SIT Developer Table entry] |
Revision as of 04:53, 23 February 2008
According to a 1993 issue of Famimaga (Family Computer Magazine), Soft Machine (ソフトマシン) was incorporated in 1989. Akira Nakakuma was the CEO, Shin'ichi Oomori was the director. [1]
Research Methods: Online resources (see Links), ROM text, shared credits
Famicom/NES
- Grand Master (programming) (JP Publisher: Varie)
- Super Pinball (JP Publisher: Coconuts Japan)
Game Boy
- Pachio Kun (JP Publisher: Coconuts Japan)
Mega Drive/Genesis
- Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
PlayStation
- Crisis Beat (JP Publisher: Bandai)
Super Famicom/Super NES
- Nishijin Pachinko 3 (JP Publisher: KSS)
- Nishijin Pachinko Monogatari 2 (JP Publisher: KSS)
- Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
- Programming: OeRSTED
WonderSwan
- Final Lap 2000 (JP Publisher: Bandai)
- Sound: Cube
- Last Stand (JP Publisher: Bandai)
- Pocket Fighter (JP Publisher: Bandai)
WonderSwan Color
- Final Lap Special (JP Publisher: Bandai)
- Sound: Cube