Difference between revisions of "Soft Machine"
From Game Developer Research Institute
(→Mega Drive/Genesis) |
(→Super Famicom/Super NES) |
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===Super Famicom/Super NES=== | ===Super Famicom/Super NES=== | ||
− | *''Nishijin Pachinko 3'' | + | *''Nishijin Pachinko 3'' (JP Publisher: KSS) |
− | *''Nishijin Pachinko Monogatari 2'' | + | *''Nishijin Pachinko Monogatari 2'' (JP Publisher: KSS) |
*<div style="color:gray">''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan)</div> | *<div style="color:gray">''Super Casino 2'' (graphics) (JP Publisher: Coconuts Japan)</div> | ||
:<small>Programming: [[OeRSTED]]</small> | :<small>Programming: [[OeRSTED]]</small> |
Revision as of 05:00, 31 December 2007
Akira Nakakuma, CEO. [1]
Research Methods: Online resources (see links), ROM text, shared credits
Famicom/NES
- Grand Master (programming) (JP Publisher: Varie)
- Super Pinball (JP Publisher: Coconuts Japan)
Game Boy
- Pachio Kun (JP Publisher: Coconuts Japan)
Mega Drive/Genesis
- Championship Bowling / Boogie Woogie Bowling (US Publisher: Mentrix Software; JP Publisher: Visco)
PlayStation
- Crisis Beat (JP Publisher: Bandai)
Super Famicom/Super NES
- Nishijin Pachinko 3 (JP Publisher: KSS)
- Nishijin Pachinko Monogatari 2 (JP Publisher: KSS)
- Super Casino 2 (graphics) (JP Publisher: Coconuts Japan)
- Programming: OeRSTED
WonderSwan
- Last Stand (JP Publisher: Bandai)
- Pocket Fighter (JP Publisher: Bandai)