Difference between revisions of "Opera House"

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(MSX2)
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:[[ROM text:Miki & Fujiwara Production/Opera House MSX|[ROM text]]]
 
:[[ROM text:Miki & Fujiwara Production/Opera House MSX|[ROM text]]]
 
*''Super Runner'' (JP Publisher: Pony Canyon)
 
*''Super Runner'' (JP Publisher: Pony Canyon)
:[[Credits:Miki & Fujiwara MSX|[Shared credits]]]
+
:[Actual mention - opening]
 
*''Ultima: Exodus'' (game program) (JP Publisher: Pony Canyon)
 
*''Ultima: Exodus'' (game program) (JP Publisher: Pony Canyon)
 
:[[ROM text:Miki & Fujiwara Production/Opera House MSX|[ROM text]]]
 
:[[ROM text:Miki & Fujiwara Production/Opera House MSX|[ROM text]]]

Revision as of 02:03, 7 May 2007

Opera House logo

Satoru Miki and Hiroyuki Fujiwara were freelance programmers that worked together on games for the likes of Pony Canyon and ISCO. In 1989 [1], they established Opera House in Naka-Meguro, Tokyo.

The fate of Opera House is unknown, but it appears that Miki went on to work for Gram Design [2] and Fujiwara went on to work for Nintendo. [3]

Research Methods: Code comparisons, e-mail, online resources (see external links), shared credits

Works

3DO

  • F1GP (game program) (Plan, Game Design, Direction: Office Dynamite; JP Publisher: Pony Canyon)
Actual mention

Famicom/NES

  • Break Time: The National Pool Tour (US Publisher: FCI)
[Actual mention - title screen] [Shared credits]

FM Towns

  • Advanced Dungeons & Dragons: Heroes of the Lance (game program) (JP Publisher: Pony Canyon)
Actual mention

Game Boy

  • Bubble Ghost (JP Publisher: Pony Canyon; US Publisher: FCI)
[Shared credits]

Game Gear

  • Devilish (JP Publisher: Genki; US Publisher: Sage's Creation; EU Publisher: Sega; BR Publisher: Tec Toy)
[Code comparisons]
  • Honoo no Toukyuuji: Dodge Danpei (game program) (Plan, Graphics, Sound: SIMS; JP Publisher: Sega)
[Code comparisons]
  • Side Pocket (under ISCO) (US Publisher: Data East)
[Shared credits]

Mark III/Master System

  • Cloud Master (US/EU Publisher: Sega; BR Publisher: Tec Toy)
  • Double Hawk (game design, program) (Plan, Direction: Sanritsu; EU Publisher: Sega)
  • Running Battle (EU Publisher: Sega; BR Publisher: Tec Toy)

Mega CD/Sega CD

  • Advanced Dungeons & Dragons: Eye of the Beholder (JP Publisher: Pony Canyon; US/EU Publisher: Sega)
[Shared credits]

Mega Drive/Genesis

  • Captain America and the Avengers (under ISCO) (US Publisher: Data East; EU Publisher: Sega; BR Publisher: Tec Toy)
[Shared credits]
  • Master of Monsters (under ISCO) (JP Publisher: Toshiba EMI; US Publisher: Renovation)
[Shared credits]
  • Midnight Resistance (under ISCO) (JP Publisher: Data East; US Publisher: Sega)
[Shared credits]
  • Verytex (under ISCO) (JP Publisher: Asmik)
[Shared credits]

MSX1

  • Alpharoid (JP Publisher: Pony Canyon)
[Shared credits]
  • Come On! Picot (JP Publisher: Pony Canyon)
[Shared credits]

MSX2

  • Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)
[Shared credits]
  • American Soccer (under ISCO) (JP Publisher: Nidecom)
[ROM text]
  • Nekketsu Kudo (JP Publisher: Pony Canyon)
[Actual mention - opening] [ROM text]
  • Ninja Kun: Ashura no Shou (under ISCO) (JP Publisher: HAL Laboratory)
[ROM text]
  • Project A2 (JP Publisher: Pony Canyon)
[Shared credits]
  • R-Type (under ISCO) (JP Publisher: Irem)
[ROM text]
  • Super Runner (JP Publisher: Pony Canyon)
[Actual mention - opening]
  • Ultima: Exodus (game program) (JP Publisher: Pony Canyon)
[ROM text]

PC-98

  • Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)
[Shared credits]

PC Engine CD/TurboGrafx-CD

  • Shin Megami Tensei (under ISCO) (JP Publisher: Atlus)
[Shared credits]

Super Famicom/Super NES

  • Classic Road (under ISCO) (JP Publisher: Victor)
[Shared Credits]
  • Classic Road II: Real Kouma Simulation (under ISCO) (JP Publisher: Victor)
[Shared Credits]
  • Jungle Wars 2: Kodai Mahou Atimos no Nazo (work cooperation with Marionette) (Program: Atelier Double; Game Design: Powwow; JP Publisher: Pony Canyon)
[Actual mention - credits]
  • Kyuuyaku Megami Tensei (under ISCO) (JP Publisher: Atlus)
[Shared credits]
  • Super Hockey '94 (under ISCO) (JP Publisher: Party Room 21)
[Shared credits]

CRV's Theory of Opera House Development

My theory is simple: If game music guru Hitoshi Sakimoto worked on it and it was published by Pony Canyon or done under ISCO, then it was probably programmed by Opera House. It seems to have held true thus far.

The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. CRV 20:28, 14 January 2007 (CST)

  • Advanced Dungeons & Dragons: Dragons of Flame (PC-9801)
  • Death Knight of Krynn (PC-9801)
  • Crude Buster / Two Crude Dudes (Mega Drive/Genesis)
  • Advanced Dungeons & Dragons: Champions of Krynn (PC-9801)
  • Advanced Dungeons & Dragons: Eye of the Beholder (PC-9801)
  • My Best Friends: St. Andrew Jogakuin Hen (Saturn)
  • Virtual Gallop Kishudou (PlayStation)