Difference between revisions of "Opera House"
From Game Developer Research Institute
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===Game Boy=== | ===Game Boy=== | ||
− | *''Bubble Ghost'' (JP Publisher: Pony Canyon | + | *''Bubble Ghost'' (JP Publisher: Pony Canyon; US Publisher: FCI) |
===Game Gear=== | ===Game Gear=== | ||
− | *''Side Pocket'' (under | + | *''Side Pocket'' (under ISCO) (US Publisher: Data East) |
===Mark III/Master System=== | ===Mark III/Master System=== | ||
Line 21: | Line 21: | ||
===Mega CD/Sega CD=== | ===Mega CD/Sega CD=== | ||
− | *''Advanced Dungeons & Dragons: Eye of the Beholder'' (JP Publisher: Pony Canyon | + | *''Advanced Dungeons & Dragons: Eye of the Beholder'' (JP Publisher: Pony Canyon; US/EU Publisher: Sega) |
===Mega Drive/Genesis=== | ===Mega Drive/Genesis=== | ||
− | *''Captain America and the Avengers'' (under | + | *''Captain America and the Avengers'' (under ISCO) (US Publisher: Data East; EU Publisher: Sega; BR Publisher: Tec Toy) |
− | *''Master of Monsters'' (under | + | *''Master of Monsters'' (under ISCO) (JP Publisher: Toshiba EMI; US Publisher: Renovation) |
− | *''Midnight Resistance'' (under | + | *''Midnight Resistance'' (under ISCO) (JP Publisher: Data East; US Publisher: Sega) |
− | *''Verytex'' (under | + | *''Verytex'' (under ISCO) (JP Publisher: Asmik) |
===MSX1=== | ===MSX1=== | ||
Line 35: | Line 35: | ||
===MSX2=== | ===MSX2=== | ||
*''Advanced Dungeons & Dragons: Heroes of the Lance'' (JP Publisher: Pony Canyon) | *''Advanced Dungeons & Dragons: Heroes of the Lance'' (JP Publisher: Pony Canyon) | ||
− | *''American Soccer'' (under | + | *''American Soccer'' (under ISCO) (JP Publisher: Nidecom) |
*''Nekketsu Kudo'' (JP Publisher: Pony Canyon) | *''Nekketsu Kudo'' (JP Publisher: Pony Canyon) | ||
− | *''Ninja Kun: Ashura no Shou'' (under | + | *''Ninja Kun: Ashura no Shou'' (under ISCO) (JP Publisher: HAL Laboratory) |
*''Project A2'' (JP Publisher: Pony Canyon) | *''Project A2'' (JP Publisher: Pony Canyon) | ||
− | *''R-Type'' (under | + | *''R-Type'' (under ISCO) (JP Publisher: Irem) |
*''Super Runner'' (JP Publisher: Pony Canyon) | *''Super Runner'' (JP Publisher: Pony Canyon) | ||
*''Ultima: Exodus'' (JP Publisher: Pony Canyon) | *''Ultima: Exodus'' (JP Publisher: Pony Canyon) | ||
Line 47: | Line 47: | ||
===PC Engine CD/TurboGrafx-CD=== | ===PC Engine CD/TurboGrafx-CD=== | ||
− | *''Shin Megami Tensei'' (under | + | *''Shin Megami Tensei'' (under ISCO) (JP Publisher: Atlus) |
===Super Famicom/Super NES=== | ===Super Famicom/Super NES=== | ||
− | *''Classic Road'' (under | + | *''Classic Road'' (under ISCO) (JP Publisher: Victor) |
− | *''Classic Road II: Real Kouma Simulation'' (under | + | *''Classic Road II: Real Kouma Simulation'' (under ISCO) (JP Publisher: Victor) |
− | *''Jungle Wars 2: Kodai Mahou Atimos no Nazo'' ( | + | *''Jungle Wars 2: Kodai Mahou Atimos no Nazo'' (work cooperation with [[Marionette]]) (Developer: [[Atelier Double]]; Game Design: Powwow; JP Publisher: Pony Canyon) |
− | *''Kyuuyaku Megami Tensei'' (under | + | *''Kyuuyaku Megami Tensei'' (under ISCO) (JP Publisher: Atlus) |
− | *''Super Hockey '94'' (under | + | *''Super Hockey '94'' (under ISCO) (JP Publisher: Party Room 21) |
==CRV's Theory of Opera House Development== | ==CRV's Theory of Opera House Development== | ||
− | My theory is simple: If [http://www.cocoebiz.com/sakimoto/discography/index.shtml game music guru Hitoshi Sakimoto] worked on it and it was published by Pony Canyon or | + | My theory is simple: If [http://www.cocoebiz.com/sakimoto/discography/index.shtml game music guru Hitoshi Sakimoto] worked on it and it was published by Pony Canyon or done under [http://review-site.net/developer/xi.html#イスコ ISCO], then it was probably programmed by Opera House. It seems to have held true thus far. |
The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. [[User:CRV|CRV]] 20:28, 14 January 2007 (CST) | The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. [[User:CRV|CRV]] 20:28, 14 January 2007 (CST) |
Revision as of 10:19, 13 February 2007
Satoru Miki and Hiroyuki Fujiwara were freelance programmers that worked together on games for the likes of Pony Canyon and ISCO. In 1989 [1], they established Opera House in Naka-Meguro, Tokyo. [2]
The fate of Opera House is unknown, but it appears that Miki went on to work for Gram Design [3] and Fujiwara went on to work for Nintendo. [4]
Contents
Works
Famicom/NES
- Break Time: The National Pool Tour (US Publisher: FCI)
FM Towns
- Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)
Game Boy
- Bubble Ghost (JP Publisher: Pony Canyon; US Publisher: FCI)
Game Gear
- Side Pocket (under ISCO) (US Publisher: Data East)
Mark III/Master System
- Cloud Master (US/EU Publisher: Sega; BR Publisher: Tec Toy)
- Double Hawk (under Sanritsu) (EU Publisher: Sega)
Mega CD/Sega CD
- Advanced Dungeons & Dragons: Eye of the Beholder (JP Publisher: Pony Canyon; US/EU Publisher: Sega)
Mega Drive/Genesis
- Captain America and the Avengers (under ISCO) (US Publisher: Data East; EU Publisher: Sega; BR Publisher: Tec Toy)
- Master of Monsters (under ISCO) (JP Publisher: Toshiba EMI; US Publisher: Renovation)
- Midnight Resistance (under ISCO) (JP Publisher: Data East; US Publisher: Sega)
- Verytex (under ISCO) (JP Publisher: Asmik)
MSX1
- Alpharoid (JP Publisher: Pony Canyon)
- Come On! Picot (JP Publisher: Pony Canyon)
MSX2
- Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)
- American Soccer (under ISCO) (JP Publisher: Nidecom)
- Nekketsu Kudo (JP Publisher: Pony Canyon)
- Ninja Kun: Ashura no Shou (under ISCO) (JP Publisher: HAL Laboratory)
- Project A2 (JP Publisher: Pony Canyon)
- R-Type (under ISCO) (JP Publisher: Irem)
- Super Runner (JP Publisher: Pony Canyon)
- Ultima: Exodus (JP Publisher: Pony Canyon)
PC-98
- Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)
PC Engine CD/TurboGrafx-CD
- Shin Megami Tensei (under ISCO) (JP Publisher: Atlus)
Super Famicom/Super NES
- Classic Road (under ISCO) (JP Publisher: Victor)
- Classic Road II: Real Kouma Simulation (under ISCO) (JP Publisher: Victor)
- Jungle Wars 2: Kodai Mahou Atimos no Nazo (work cooperation with Marionette) (Developer: Atelier Double; Game Design: Powwow; JP Publisher: Pony Canyon)
- Kyuuyaku Megami Tensei (under ISCO) (JP Publisher: Atlus)
- Super Hockey '94 (under ISCO) (JP Publisher: Party Room 21)
CRV's Theory of Opera House Development
My theory is simple: If game music guru Hitoshi Sakimoto worked on it and it was published by Pony Canyon or done under ISCO, then it was probably programmed by Opera House. It seems to have held true thus far.
The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. CRV 20:28, 14 January 2007 (CST)
- Advanced Dungeons & Dragons: Dragons of Flame (PC-9801)
- Death Knight of Krynn (PC-9801)
- Crude Buster / Two Crude Dudes (Mega Drive/Genesis)
- Advanced Dungeons & Dragons: Champions of Krynn (PC-9801)
- Advanced Dungeons & Dragons: Eye of the Beholder (PC-9801)
- F1GP (3DO)
- My Best Friends: St. Andrew Jogakuin Hen (Saturn)
- Virtual Gallop Kishudou (PlayStation)