Difference between revisions of "HanbitSoft"
m (CRV moved page Hanbit inc to HanbitSoft) |
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===PlayStation=== | ===PlayStation=== | ||
− | *''Tahl'' (탈) (unreleased) | + | *''Tahl'' (''탈'') (unreleased) |
:<small>A Japanese development team was supposed to come to Korea to work on this conversion with HanbitSoft. The Japanese company (apparently Urban Plant [http://www.hardcoregaming101.net/korea/part2/company-lg.htm]) would handle marketing outside of Korea. [https://www.etnews.com/news/article.html?id=199904220051]</small> | :<small>A Japanese development team was supposed to come to Korea to work on this conversion with HanbitSoft. The Japanese company (apparently Urban Plant [http://www.hardcoregaming101.net/korea/part2/company-lg.htm]) would handle marketing outside of Korea. [https://www.etnews.com/news/article.html?id=199904220051]</small> | ||
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===Windows=== | ===Windows=== | ||
+ | *''Aspire'' (''아스파이어'') (KR Publisher: HanbitSoft) | ||
+ | :<small>Sound: Inixsoft [http://www.inixsoft.co.kr/eng/Company/History.asp]</small> | ||
+ | *''Nae Chin'gu Puru'' (''내친구푸루'') (KR Publisher: HanbitSoft) | ||
*''Tahl'' (KR Publisher: HanbitSoft) | *''Tahl'' (KR Publisher: HanbitSoft) | ||
Latest revision as of 23:43, 2 July 2022
HanbitSoft Inc. (한빛소프트주식회사) is a Korean publisher and developer established in January 1999 [1] by Kim Young-man, formerly a manager at LG LCD's (formerly LG Soft) software publishing unit. [2] In December 1998, LG LCD was reorganized to focus on its LCD and system integration businesses; the decision was made to get out of the content business, which was becoming less profitable. Kim proposed spinning it off; LG agreed and sold it to Kim for ₩300,000,000. [3]
HanbitSoft initially found great success as the Korean publisher of StarCraft, which would go on to sell six million copies there. [4] The company later focused on online games; developer JoyImpact was acquired in 2003 [5], a joint venture with Hitachi called Hanbit Ubiquitous Entertainment was established in 2004 to provide services in Japan [6], and a game portal called "Hanbit ON!!" opened in 2005. [7]
In 2008, Kim sold two-thirds of his shares in HanbitSoft to T3 Entertainment. [8]
Research Methods: Actual mentions
PlayStation
- Tahl (탈) (unreleased)
- A Japanese development team was supposed to come to Korea to work on this conversion with HanbitSoft. The Japanese company (apparently Urban Plant [9]) would handle marketing outside of Korea. [10]
HanbitSoft also planned to convert Stone Axe: Search for Elysium to home consoles. [11]
Windows
- Aspire (아스파이어) (KR Publisher: HanbitSoft)
- Sound: Inixsoft [12]
- Nae Chin'gu Puru (내친구푸루) (KR Publisher: HanbitSoft)
- Tahl (KR Publisher: HanbitSoft)