HanbitSoft
HanbitSoft Inc. (한빛소프트주식회사) is a Korean publisher and developer established in January 1999 [1] by Kim Young-man, formerly a manager at LG LCD's (formerly LG Soft) software publishing unit. [2] In December 1998, LG LCD was reorganized to focus on its LCD and system integration businesses; the decision was made to get out of the content business, which was becoming less profitable. Kim proposed spinning it off; LG agreed and sold it to Kim for ₩300,000,000. [3]
HanbitSoft initially found great success as the Korean publisher of StarCraft, which would go on to sell six million copies there. [4] The company later focused on online games; developer JoyImpact was acquired in 2003 [5], a joint venture with Hitachi called Hanbit Ubiquitous Entertainment was established in 2004 to provide services in Japan [6], and a game portal called "Hanbit ON!!" opened in 2005. [7]
In 2008, Kim sold two-thirds of his shares in HanbitSoft to T3 Entertainment. [8]
Research Methods: Actual mentions
PlayStation
- Tahl (탈) (unreleased)
- A Japanese development team was supposed to come to Korea to work on this conversion with HanbitSoft. The Japanese company (apparently Urban Plant [9]) would handle marketing outside of Korea. [10]
HanbitSoft also planned to convert Stone Axe: Search for Elysium to home consoles. [11]
Windows
- Aspire (아스파이어) (KR Publisher: HanbitSoft)
- Sound: Inixsoft [12]
- Nae Chin'gu Puru (내친구푸루) (KR Publisher: HanbitSoft)
- Tahl (KR Publisher: HanbitSoft)