Difference between revisions of "G-Artists"
From Game Developer Research Institute
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[[Image:Galogo.png|right|G-Artists logo]] | [[Image:Galogo.png|right|G-Artists logo]] | ||
− | '''G-Artists Inc.''' (株式会社ジーアーティスツ) was a Tokyo-based developer established February 1987 as Gen Creative House ( | + | '''G-Artists Inc.''' (株式会社ジーアーティスツ) was a Tokyo-based developer established February 1987 as Gen Creative House (株式会社ジェン・クリエイティブハウス). Switched primary business to game development in 1991, when it was renamed to G-Artists. Headed by Jiro Hasegawa (長谷川次郎). |
− | + | As of June 2006 the studio is known as [http://www.epics.jp/ Epics], which was a subsidiary of [[WiZ]] from August 2006 until February 2009. It is unclear if Epics and G-Artists are the same company; an archived version of Epics' corporate history [http://web.archive.org/web/20071029022703/http://www.epics-gogo.com/profile/history.html] says G-Artists was renamed, but the current corporate information says the company was established in June 1999 and makes no mention of a name change. | |
===Famicom/NES=== | ===Famicom/NES=== |
Revision as of 21:24, 7 April 2019
G-Artists Inc. (株式会社ジーアーティスツ) was a Tokyo-based developer established February 1987 as Gen Creative House (株式会社ジェン・クリエイティブハウス). Switched primary business to game development in 1991, when it was renamed to G-Artists. Headed by Jiro Hasegawa (長谷川次郎).
As of June 2006 the studio is known as Epics, which was a subsidiary of WiZ from August 2006 until February 2009. It is unclear if Epics and G-Artists are the same company; an archived version of Epics' corporate history [1] says G-Artists was renamed, but the current corporate information says the company was established in June 1999 and makes no mention of a name change.
Famicom/NES
- Ultraman Club: Kaijuu Dai Kessen!! (JP Publisher: Angel)
PlayStation
- I.Q: Intelligent Qube / Intelligent Qube / Kurushi (programming) (JP/US/EU Publisher: Sony Computer Entertainment)
- Philosoma (programming, graphics) (JP/US/EU Publisher: Sony Computer Entertainment)
- PoPoLoCrois Monogatari (JP Publisher: Sony Computer Entertainment)
- Some Graphics: Zerosystem
- PoPoLoCrois Monogatari II (JP Publisher: Sony Computer Entertainment)
- PoPoRoGue (JP Publisher: Sony Computer Entertainment)
- Production, Some Programming: Sugar & Rockets
PlayStation 2
- Bleach: Erabareshi Tamashii (some 2D illustrations) (JP Publisher: Sony Computer Entertainment)
- Developer: Aspect; Cutscenes: Imageepoch, Dream Factory; Some 2D Illustrations: OLM Digital, Argyle; Animation Production: Studio Pierrot; BGM Support: Hudson
- PoPoLoCrois: Hajimari no Bouken (JP Publisher: Sony Computer Entertainment)
- Some Programming: Production I.G
- PoPoLoCrois: Tsuki no Okite no Bouken (JP Publisher: Sony Computer Entertainment)
- Some Graphics: Winds, Argyle, Millennium Kitchen; Sound: Peak A Soul+
PlayStation Portable
- Bleach: Heat the Soul (some 2D illustrations) (JP Publisher: Sony Computer Entertainment)
- Developer: Eighting; Some 2D Illustrations: Argyle; Sound: Basiscape
- Bleach: Heat the Soul 2 (some 2D illustrations) (JP Publisher: Sony Computer Entertainment)
- Developer: Eighting; Some 2D Illustrations: F9, Argyle; Sound: Basiscape
- Koukaku Kidoutai: Stand Alone Complex - Karyuudo no Ryouiki / Ghost in the Shell: Stand Alone Complex (JP Publisher: Sony Computer Entertainment; US/EU Publisher: Bandai)
- Some Scenario, Some Programming: Production I.G; Some Programming: GainaBros; Some Programming, Some Level Design: Digital Zero; Some Graphics: Argyle; Some Planning: Paicai
- PoPoLoCrois Monogatari: Pietro Ouji no Bouken / PoPoLoCrois (JP Publisher: Sony Computer Entertainment; US Publisher: Agetec; EU Publisher: Ignition)
- Some Programming: Kitt Peak; Some Graphics: Digital Zero, Argyle; Sound: T's Music
- Wa ga Ryuu o Miyo: Pride of the Dragon Peace (production?) (JP Publisher: Sony Computer Entertainment)
- Planning: Mars; Graphics?: Winds, Argyle, Premium Agency, Bihou