Difference between revisions of "Aicom"

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[[Image:Aicom.png|right|Aicom logo]]
 
[[Image:Aicom.png|right|Aicom logo]]
In 1990, Sammy established a subsidiary called Nippon Aicom. [http://www.sammy.co.jp/english/corporate/history.html] In 1992, it was absorbed into Sammy. After that, it became independent, received investment from SNK and Takara, and became Yumekobo. [http://review-site.net/developer/xe.html#エイコム]
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In 1990, Sammy established a subsidiary called "Nippon Eicom." In 1992, it and Japan Soft Technology (another subsidiary) merged. [http://www.sammy.co.jp/japanese/company/history/index.html] Aicom eventually became independent, received investment from SNK and Takara, and became Yumekobo. [http://www.review-site.net/developer/xe.html#エイコム]
  
Unfortunately, that's about all the information on Aicom there is. Contrary to what [http://www.sammy.co.jp/english/corporate/history.html Sammy's corporate history] says, Aicom existed prior to being established as a subsidiary. The earliest mention of Aicom we've found is on 1988's ''Megumi Rescue'' (MKIII/SMS) (which seems to be based on ''Flying Hero'' (FC), despite coming out earlier).
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Unfortunately, that's about all the information on Aicom there is. Contrary to what [http://www.sammy.co.jp/japanese/company/history/index.html Sammy's corporate history] would seem to imply, Aicom clearly existed prior to 1990.
  
One theory we're floating is that Aicom used to be Exa Planning. Just compare the Exa credits [http://gdri.smspower.org/credits/exaplanning.txt here] and the "confirmed games" credits [http://gdri.smspower.org/credits/aicomcredits.txt here]. We also wonder if Exa was somehow related to [[Eleca]] (Electronics Application).
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One theory we're floating is that either Aicom used to be Exa Planning or was started by people from Exa Planning. Just compare the Exa credits [http://gdri.smspower.org/credits/exaplanning.txt here] and the "confirmed games" credits [http://gdri.smspower.org/credits/aicomcredits.txt here]. We also wonder if Exa was somehow related to [[Eleca]] (Electronics Application).
  
The list below reflects Aicom circa 1988-1992 (when Aicom was absorbed into Sammy). Games from 1992 onward have not been included.
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The list below only includes games released prior to the 1992 merger of Aicom and Japan Soft Technology.
  
'''[[Research Methods]]:''' Actual mentions, code comparisons, online resources (see [[#Links|Links]]), [http://gdri.smspower.org/credits/aicomcredits.txt shared credits]
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'''[[Game Developer Research Institute:About#Research_Methods|Research Methods]]:''' Actual mentions, code comparisons, interviews, online resources (see [[#Links|Links]]), [http://gdri.smspower.org/credits/aicomcredits.txt shared credits]
  
 
===Arcade===
 
===Arcade===
*''A.B. Cop'' (Manufacturer: Sega)
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*''A.B. Cop'' (Sega)
*''Lord of King, The / Astyanax, The'' (Manufacturer: Jaleco)
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*''Lord of King, The / Astyanax, The'' (Jaleco)
*''Racing Hero'' (Manufacturer: Sega)
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*''Racing Hero'' (Sega)
  
 
===Famicom/NES===
 
===Famicom/NES===
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*''Chuugoku Senseijutsu'' (JP Publisher: Jaleco)
 
*''Flying Hero'' (JP Publisher: Epic/Sony Records)
 
*''Flying Hero'' (JP Publisher: Epic/Sony Records)
*<div style="color:red">''Golgo 13: Dai 2 Shou: Riddle of Icarus / Golgo 13: The Mafat Conspiracy'' (JP/US Publisher: VIC Tokai)</div>
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*''Golgo 13: Dai 2 Shou: Riddle of Icarus / Golgo 13: The Mafat Conspiracy'' (JP/US Publisher: VIC Tokai)
 
*''Gun-Dec / Vice: Project Doom'' (JP/US Publisher: Sammy)
 
*''Gun-Dec / Vice: Project Doom'' (JP/US Publisher: Sammy)
 
*''Moero!! Junior Basket: Two on Two / Hoops'' (JP/US Publisher: Jaleco)
 
*''Moero!! Junior Basket: Two on Two / Hoops'' (JP/US Publisher: Jaleco)
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==Links==
 
==Links==
*[http://review-site.net/developer/xe.html#エイコム SIT Developer Table entry]
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*[http://www.review-site.net/developer/xe.html#エイコム SIT Developer Table entry]
 
*[http://www.digitpress.com/forum/viewtopic.php?t=88707 Investigative thread at Digital Press]
 
*[http://www.digitpress.com/forum/viewtopic.php?t=88707 Investigative thread at Digital Press]

Revision as of 07:00, 26 April 2008

Aicom logo

In 1990, Sammy established a subsidiary called "Nippon Eicom." In 1992, it and Japan Soft Technology (another subsidiary) merged. [1] Aicom eventually became independent, received investment from SNK and Takara, and became Yumekobo. [2]

Unfortunately, that's about all the information on Aicom there is. Contrary to what Sammy's corporate history would seem to imply, Aicom clearly existed prior to 1990.

One theory we're floating is that either Aicom used to be Exa Planning or was started by people from Exa Planning. Just compare the Exa credits here and the "confirmed games" credits here. We also wonder if Exa was somehow related to Eleca (Electronics Application).

The list below only includes games released prior to the 1992 merger of Aicom and Japan Soft Technology.

Research Methods: Actual mentions, code comparisons, interviews, online resources (see Links), shared credits

Arcade

  • A.B. Cop (Sega)
  • Lord of King, The / Astyanax, The (Jaleco)
  • Racing Hero (Sega)

Famicom/NES

  • Chuugoku Senseijutsu (JP Publisher: Jaleco)
  • Flying Hero (JP Publisher: Epic/Sony Records)
  • Golgo 13: Dai 2 Shou: Riddle of Icarus / Golgo 13: The Mafat Conspiracy (JP/US Publisher: VIC Tokai)
  • Gun-Dec / Vice: Project Doom (JP/US Publisher: Sammy)
  • Moero!! Junior Basket: Two on Two / Hoops (JP/US Publisher: Jaleco)
  • Totsuzen! Machoman / Amagon (JP Publisher: VIC Tokai; US Publisher: Sammy)
  • Ultimate Basketball / Taito Basketball (US Publisher: Sammy; JP Publisher: Taito)
  • Zenbei!! Pro Basket / All-Pro Basketball (JP/US Publisher: VIC Tokai)

PC Engine/Turbo Grafx-16

  • Makyou Densetsu / The Legendary Axe (JP Publisher: Victor; US Publisher: NEC Home Electronics)
  • USA Pro Basketball / Takin' It to the Hoop (JP Publisher: Aicom; US Publisher: NEC Home Electronics)

Links