LJN
From Game Developer Research Institute
Revision as of 03:03, 12 May 2017 by PingvinBlueJeans (Talk | contribs)
You are seeing this because you were probably searching for LJN. This has been created because apparently "LJN" is not enough characters for MediaWiki's search engine. Get all your LJN info here!
Lewis Toys, Inc. (1967-1970)
LJN Toys, Ltd. (1970-1990)
- Back to the Future (NES)
- Developed by Beam Software
- Staff: Trevor Nuridin (programming); Gavan Anderson (sound)
- Developed by Beam Software
- Friday the 13th (NES)
- Developed by Atlus
- Staff: Hideyuki Yokoyama (production, planning, graphics); Yamaguchi (programming? - contractor); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by Atlus
- Gotcha! The Sport!
- Developed by ? for Atlus
- Staff: Junzou Shimada (planning, graphics?); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by ? for Atlus
- Jaws (NES)
- Developed by Westone for Atlus
- Staff: Michishito Ishizuka (programming); Ryuichi Nishizawa (graphics); Shinichi Sakamoto (sound)
- Developed by Westone for Atlus
- The Karate Kid (NES)
- Developed by Atlus
- Staff: "Hidemushi" (programming); Kaoru Ogura (bonus stage programming); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by Atlus
- Major League Baseball (NES)
- Developed by Atlus
- Staff: Tsukasa Masuko (sound)
- Developed by Atlus
- NFL (NES)
- Developed by ? for Atlus
- Staff: Hiroyuki Arai? (programming); Hirohiko Takayama (music); Tsukasa Masuko (sound driver)
- Developed by ? for Atlus
- A Nightmare on Elm Street (NES)
- Developed by Rare
- Roller Thrasher / Rollergeddon (NES) (unreleased)
- Developed by Zippo Games for Rare
- Staff: John Pickford, Ste Pickford (production); Jas C. Brooke (programming); Lyndon Brooke (graphics)
- Developed by Zippo Games for Rare
- T&C Surf Design: Wood & Water Rage (NES)
- Developed by ? for Atlus
- Staff: Junzou Shimada (planning, graphics?); Hiroyuki Arai? (programming); Tsukasa Masuko (sound)
- Developed by ? for Atlus
- Who Framed Roger Rabbit (NES)
- Developed by Rare
- Staff: Kev Bayliss (graphics); David Wise (sound)
- Developed by Rare
- X-Men (NES)
- Developed by Pixel?
LJN, Ltd. (1990-1994) (subsidiary of Acclaim)
- Back to the Future Part II & III (NES)
- Developed by Beam Software
- Staff: Graeme Scott (programming); Paul Mitchell (graphics), Gavan Anderson, Tania Smith (sound)
- Developed by Beam Software
- Beetlejuice (NES)
- Developed by Rare
- Staff: Paul Machacek (programming)
- Developed by Rare
- Pictionary (NES)
- Developed by Software Creations
- Staff: Tony Pomfret (programming); Craig Houston (graphics); Tim Follin (sound); Stephen Ruddy (sound driver)
- Developed by Software Creations
- The Punisher (NES)
- Developed by Beam Software
- Staff: Jamie Rivett (programming)
- Developed by Beam Software
- T&C II: Thrilla's Surfari (NES)
- Developed by Sculptured Software
- Staff: Clark Sorensen (animation); Paul Webb (sound); Ken Moore (sound driver)
- Developed by Sculptured Software
- WWF: King of the Ring (GB/NES)
- (Note: Acclaim staff is not included because they are credited in-game.)
- Developed by Eastridge Technology
- Staff: Nick Eastridge (programmer/wrestler theme arrangements); Scott Marshall (title music); Gray Matter (graphics)
LJN Entertainment, Inc. (2000) (subsidiary of Acclaim)