LJN
From Game Developer Research Institute
Lewis Toys, Inc. (1967-1970) ---->
L.J.N. Toys, Ltd. (1970-1984) ---->
LJN Toys, Ltd. (1984-1985) (merged into LJN Acquisition, Inc.)
LJN Toys, Ltd. (1985- ) (originally LJN Acquisition, Inc.)
- The Amazing Spider-Man (Game Boy)
- Developed by Rare
- Staff: Chris Stamper, Tim Stamper (production, design?); Chris Sutherland, Mark Betteridge, Simon Hallam (programming); Kev Bayliss, Trevor Hill (graphics); David Wise (sound)
- Developed by Rare
- Back to the Future (NES)
- Developed by Beam Software
- Staff: Trevor Nuridin (programming); Gavan Anderson (sound)
- Developed by Beam Software
- Friday the 13th (NES)
- Developed by Atlus
- Staff: Hideyuki Yokoyama (production, planning, graphics); Yamaguchi (programming? - contractor); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by Atlus
- Gotcha! The Sport!
- Developed by ? for Atlus
- Staff: Junzou Shimada (planning, graphics?); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by ? for Atlus
- Jaws (NES)
- Developed by Westone for Atlus
- Staff: Michishito Ishizuka (programming); Ryuichi Nishizawa (graphics); Shinichi Sakamoto (sound)
- Developed by Westone for Atlus
- The Karate Kid (NES)
- Developed by Atlus
- Staff: "Hidemushi" (programming); Kaoru Ogura (bonus stage programming); Hirohiko Takayama (sound - contractor); Tsukasa Masuko (sound driver)
- Developed by Atlus
- Major League Baseball (NES)
- Developed by Atlus
- Staff: Tsukasa Masuko (sound)
- Developed by Atlus
- NFL (NES)
- Developed by ? for Atlus
- Staff: Hiroyuki Arai? (programming); Seigo Aihara (graphics) [1]; Hirohiko Takayama (music); Tsukasa Masuko (sound driver)
- Developed by ? for Atlus
- A Nightmare on Elm Street (NES) (unreleased version)
- Developed by ?
- Pictionary (NES)
- Developed by Software Creations
- Staff: Tony Pomfret (programming); Craig Houston (graphics); Tim Follin (sound); Stephen Ruddy (sound driver)
- Developed by Software Creations
- Roller Thrasher / Rollergeddon (NES) (unreleased)
- Developed by Zippo Games for Rare
- Staff: John Pickford, Ste Pickford (production); Jas C. Brooke (programming); Lyndon Brooke (graphics)
- Developed by Zippo Games for Rare
- T&C Surf Designs: Wood & Water Rage (NES)
- Developed by ? for Atlus
- Staff: Junzou Shimada (planning, graphics?); Hiroyuki Arai? (programming); Tsukasa Masuko (sound)
- Developed by ? for Atlus
- Who Framed Roger Rabbit (NES)
- Developed by Rare
- Staff: Kev Bayliss (graphics); David Wise (sound)
- Developed by Rare
- World War III (NES) (unreleased)
- Developed by ?
- X-Men (NES)
- Developed by Pixel?
LJN, Ltd. (1990-1994)
(Cannot find any record of this company existing)
- Back to the Future Part II & III (NES)
- Developed by Beam Software
- Staff: Graeme Scott (programming); Paul Mitchell (graphics); Gavan Anderson, Tania Smith (sound)
- Developed by Beam Software
- Beetlejuice (NES)
- Developed by Rare
- Staff: Paul Machacek (programming); Kev Bayliss (graphics); David Wise (sound)
- Developed by Rare
- A Nightmare on Elm Street (NES)
- Developed by Rare
- Staff: Steve Patrick (programming); Kev Bayliss (graphics); David Wise (sound)
- Developed by Rare
- The Punisher (NES)
- Developed by Beam Software
- Staff: Jamie Rivett (programming)
- Developed by Beam Software
- T&C II: Thrilla's Surfari (NES)
- Developed by Sculptured Software
- Staff: Clark Sorensen (animation); Paul Webb (sound); Ken Moore (sound driver)
- Developed by Sculptured Software
- WWF WrestleMania Challenge (NES)
- Developed by Rare
- Staff: Kev Bayliss (graphics); David Wise (sound)
- Developed by Rare
- WWF: King of the Ring (GB/NES)
- Developed by Eastridge Technology
- Staff: Nick Eastridge (programmer/wrestler theme arrangements); Scott Marshall (title music); Gray Matter (graphics)
- Developed by Eastridge Technology
LJN Entertainment, Inc. (2000)
(Cannot find any record of this company existing)
- Spirit of Speed 1937 (DC)
- Developed by Broadsword Interactive