Shout! Design Works
From Game Developer Research Institute
Shout! Design Works (シャウトデザインワークス) was established by Akishi Imai (今井秋芳), AKA Shuuhou Imai, in 1992 to support his freelance work. Imai had previously worked at Atlus as a dot artist. The company was best known for the Tokyo Majin Gakuen franchise, which came about from Imai's desire to work on an original creative project rather than just contract work. After Shout! closed down, Imai went to Now Production, where he would later head a spiritual successor to the Tokyo Majin franchise with Mato Kurenai Yuugekitai / Tokyo Twilight Ghost Hunters.
Mega Drive/Genesis
- Bare Knuckle II: Shitou e no Requiem / Streets of Rage 2 (some programming, some planning, some graphics) (JP/US/EU Publisher: Sega)
Mega CD/Sega CD
- 3x3 Eyes: Seima Densetsu (some graphics) (JP Publisher: Sega)
PlayStation
- Mermanoid (JP Publisher: Xing) [1]
- Sound: Target Entertainment
PlayStation 2
- Kowloon Youma Gakuenki (planning) (JP Publisher: Atlus) [2]
- ?: Digitalware, T's Music
Super Famicom/Super NES
- Yadamon Wonderland Dreams (JP Publisher: Tokuma Shoten)
- Youchien Senki Madara (some map design) (JP Publisher: Datam Polystar)
- Developer: Nexus Interact; Some Graphics: Mint, Image Works
Links
- Shuuhou Imai interview with 4gamer (Japanese)
- Shuuhou Imai interview with TOYBOX (Japanese)