Super Famicom/Super NES Sound Driver List

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SLICK/Audio (Bitmasters (later))

No Signature (Absolute)

  • David Crane's Amazing Tennis
  • Home Improvement
  • Rap Basketball
  • Toys
  • Turn and Burn - No-Fly Zone

No Signature (Iguana)

  • Aero the Acrobat
  • NBA Jam
  • NBA Jam - Tournament Edition

v1.01

  • AAAHH!!! Real Monsters
  • Ballz 3D
  • Big Sky Trooper
  • Bobby's World
  • Demolition Man
  • Earthworm Jim
  • ESPN National Hockey Night
  • ESPN Speedworld
  • Head On Soccer
  • Izzy's Quest for the Olympic Rings
  • Jim Lee's WildC.A.T.S
  • Justice League Task Force
  • Lion King
  • MoHawk & Headphone Jack
  • NCAA Football
  • Porky Pig's Haunted Holiday
  • Prime
  • Spiderman

v1.07a

  • Bass Masters Classic
  • Bass Masters Classic - Pro Edition

v1.07b

  • College Football '97: The Road to New Orleans
  • Earthworm Jim 2
  • Emmitt Smith Football
  • FIFA '98 - Road to World Cup
  • Madden NFL '96
  • Mutant Chronicles - Doom Troopers
  • Ms. Pac-Man
  • NBA Hang Time

Found right in the ROM text. The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games.

BAD32 (Beat Maniac/Takane Ohkubo)

  • (working on it)

Found right in the ROM text.

Capcom

Version 1 (Toshio Kajino)

  • Final Fight
  • Final Fight Guy

Version 2 (Yoshihiro Sakaguchi)

  • Super Ghouls and Ghosts
  • Street Fighter II
  • Street Fighter II Turbo
  • UN Squadron

Version 2.5 (Yasushi Ikeda)

  • Breath of Fire
  • Final Fight 2
  • Mega Man 7
  • Mega Man X
  • Mega Man X2
  • Mega Man X3
  • Super Street Fighter 2

Climax

  • Marko's Magic Football
  • Smurfs 2
  • Syndicate
  • Theme Park

Typically found right in the ROM text, or via IMEDSNES found in the SPC file.

Realtime Associates/David Warhol

  • Beavis and Butt-head (1993)
  • BreakThru! (1993)
  • Ghoul Patrol (1993)
  • Wings 2 Aces High (1992)
  • Wordtris (1992)

This is found in the ROM text (the copyright and the audio driver text may vary):

AUDIO DRIVER (C) 1993 DAVID WARHOL ALL RIGHTS RESERVED

The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games.

DB(?) SQ(?) (DBOOT VER?)

  • Accele Brid (ver1.03) (with sndmngr)
  • Assault Suits Valken / Cybernator (VER1.03) (with SndMngerAV1.01a)
  • Atlas - Renaissance Voyager (VER1.03)
  • Bastard!! - Ankoku no Hakai-shin (ver1.03)
  • Battle Pinball (VER1.03)
  • Bishoujo Senshi Sailor Moon S - Kondo ha Puzzle de Oshiokiyo! (VER1.03)
  • Brandish (VER1.00)
  • Brandish 2 - The Planet Buster (1.0.3)
  • Brain Lord (ver1.03) (with sndmngr)
  • Cacoma Knight (VER1.03)
  • Chou Mahou Tairiku Wozz (DB(1.23) SQ(1.28))
  • Coron Land (DB(1.20) SQ(1.20))
  • Date Kimiko no Virtual Tennis (ver1.03) (with sndmngr)
  • Desert Fighter/A.S.P Air Strike Patrol (ver1.03)
  • Doraemon 3 - Nobita to Toki no Hougyoku (DB(1.81) SQ(1.23))
  • Eye of the Beholder (VER1.03)
  • Game no Tatsujin (VER1228)
  • Gintama Oyakata no Jissen Pachinko Hisshouhou (VER1.03)
  • GP-1 (ver1.03) (with sndmngr)
  • Great Battle Gaiden 2 (VER1.05)
  • Hayazashi Nidan Morita Shougi (VER1.03)
  • Hayazashi Nidan Morita Shougi 2 (VER1.03)
  • Hebereke no Oishii Puzzle - ha Irimasen ka (VER1.03)
  • Holy Umbrella - Dondera no Mubo!! (VER1.03)
  • Honkaku Mahjong Tetsuman (VER1.03)
  • Jissen Pachi-Slot Hisshouhou (VER1.03)
  • Jissen Pachi-Slot Hisshouhou 2 (VER1.03)
  • Jissen Pachi-Slot Hisshouhou Classic (VER1.03)
  • Jissen Pachi-Slot Hisshouhou Yamasa Densetsu (VER1.03)
  • Koushien 2 (VER1.03)
  • Laser Birdie: Get in the Hole (VER1.03)
  • Liberty or Death/Dokuritsu Sensou - Liberty or Death (VER1.00)
  • Mahjong Taikai II (1.11)
  • Might and Magic II - Gates to Another World (Japanese version, not European version) (VER1.03)
  • Mizuki Shigeru no Youkai Hyakkiyakou (DB(1.23) SQ(1.28))
  • Pachi-Slot Kanzen Kouryaku - Universal Shindai Nyuuka Volume 1 (VER1.03)
  • Popoitto Hebereke/Hebereke's Popoitto (VER1228)

SOUND MANAGER ver 1.00 (Eurhythm)

  • Honkaku Mahjong Tetsuman 2
  • Shodankurai Nintei - Shodan Pro Mahjong

Found right in the ROM text. There are two main variations, and they sometimes contains other pieces of ROM text next to or before this piece of text. Besides the Ver Sx driver, this one is one of the most common sound drivers used.
Opus has a way of handling the sound driver by using something called sndmnger, which basically handles commands and sends them over to DBOOT, which is in a separate code block of its own.

Ver ? Copyright K. Suemura == (Kennosuke Suemura)

Ver1.21

  • Battle Dodgeball II

Ver1.27

  • Flintstones - The Treasure of Sierra Madrock

Ver1.32

  • Aoki Densetsu Shoot!
  • Battle Jockey
  • Great Battle IV
  • Great Battle V
  • J.League '96 Dream Stadium
  • J.League Super Soccer '95
  • Super Bonk
  • Thunderbirds

Found right in the ROM text. The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games.

Masakatsu Maekawa/Music Worx

Variation 1

  • Super Mahjong 2
  • Super Power League

Variation 2

  • Go! Go! Dodge League

Variation 3

  • Super Mahjong 3 - Karakuchi
  • Super Power League 2

Variation 4

  • 3x3 Eyes - Juuma Koukan
  • Jissen Pachinko Hisshouhou 2
  • Shougi Sanmai
  • Super Variable Geo/Super V.G

Variation 5

  • Super Kyoutei 2
  • Super Power League 3

Variation 6

  • Super Power League 4

Found right in the ROM text. The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games. The variations of this are in the ROM text:

(Variation #1) Copyright 1992,93 now production  Created by SENKAN Kiyoshi
(Variation #2) Created By SENKAN Kiyoshi, 1992,93
(Variation #3) (C)SENKAN Kiyoshi
(Variation #4) MASAKATSU_MAEKAWA
(Variation #5) (C) MUSIC WORX
(Variation #6) KIYOSI

Code comparisons have not quite been performed for any differences between the sound drivers with different pieces of ROM text... yet. However, there is a key difference between variations 1-2 and variations 3-6. Variations 3-6 have the ROM text right in the SPC files, while variations 1-2 don't.

Malibu SNES Sound Driver

  • Firearm

Found right in the ROM text. The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games. Considering it's by Tim Follin and Mike Follin, I'm guessing that the sound driver was never used in an officially released game.

Michel Winogradoff

  • Best of the Best: Championship Karate
  • International Tennis Tour
  • Winter Extreme Skiing & Snowboarding

This is based off of the musical data, which is real MIDI.

Motivetime

  • Adventures of Dr. Franken (1993)
  • Dirt Racer (1994)
  • Dragon's Lair/Dragon's Magic (1992)
  • Micro Machines (1994)
  • Power Slide (1993)
These have the ROM text
(C) MOTIVETIME 199x by Richard Frankish

The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games.

Probe (earlier)

  • ACME Animation Factory
  • Alien 3
  • Beauty and the Beast
  • Bram Stoker's Dracula
  • Pagemaster
  • Power Monger
These have the ROM text
Music/FX by Probe Software

Eastridge Technology/Nick Eastridge

  • Chessmaster
  • Great Waldo Search
  • Incredible Crash Dummies
  • James Bond Jr
  • Miracle Piano Teaching System
  • Paperboy 2
  • Pit Fighter
  • Relief Pitcher
  • Ren & Stimpy Veediots
  • Steel Talons
  • The Terminator
  • Wayne's World

All of the above have A9 56 8D 40 21 in the ROM (or 8F 40 21 00 instead of 8D 40 21). Then they have a variable that is manually updated on cue by being incremented by a certain amount, and then gets sent over to $2140. The games that do have staff rolls mostly credit Peter Stone as a composer.

Peter Stone told me he didn't do most of these games (Paperboy 2 was probably done by someone in-house at Tengen, Pit Fighter, Relief Pitcher). Scott Marshall said he didn't actually work on Steel Talons but his music is used in it and that Nick must have arranged his music. I think Relief Pitcher was actually Nick because it doesn't sound like the composer knew what they were doing. I think the game B.O.B. is Eastridge's sound engine too or David Whittaker's. Both of their sound engines use the same Korg instruments, so it's hard to tell. If B.O.B. was Eastridge, then he must have updated his driver because it's the only game where SPC files can be dumped with his engine.--Doommaster1994 (talk) 08:29, 1 June 2013 (CEST)

B.O.B. uses N-SPC. KungFuFurby (talk) 00:51, 12 January 2016 (CET)

Probe (later)

  • F1 World Championship Edition
  • FIFA Soccer '96
  • Judge Dredd
  • Kawasaki Superbike Challenge
These have the ROM text
(C)Probe

SDCSIL V x

V1.00

  • Kunio no Oden
  • Table Game Daishuugou!

Found right in the ROM text.

H-Sound Driver (Sol)

Ver0.5

  • Hisshou Pachi-Slot Fan
  • Honkakuha Igo - Gosei
  • Janyuuki Gokuu Randa
  • Kamen Rider SD
  • Yuujin no Furi Furi Girls

Found right in the ROM text. The text usually contains this (version number may vary):

*H-Sound Driver Ver0.5]*
Copyright (C)1992 T.Hagiwara
Copyright (C)1992 SOL Co.,LTD

SMSG (Visual Concepts)

  • Clay Fighter (3.06w)
  • Clay Fighter 2 - Judgement Clay (3.12)
  • Congo the Movie: Secret of Zinj (4.03)
  • Madden NFL '95 (3.11a)
  • Madden NFL '97 (3.11a)
  • Madden NFL '98 (3.11a)
  • MLBPA Baseball/Fighting Baseball (3.06w)
  • NHL '95 (3.07w)
  • NHL '96 (3.07w)
  • NHL '97 (3.07w)
  • NHL '98 (3.07w)

Found right in the ROM text. Versions may be different.

SFC Music Driver (T&E Soft)

  • Lode Runner Twin - Justy to Liberty no Daibouken

Found right in the ROM text.

SFX SOUND DRIVER (Hudson)

  • Kishin Douji Zenki: Tenchi Meidou (Ver 2.28)
  • Super Bomberman 3 (Version 1.16)
  • Super Bomberman 4 (Ver 2.28)
  • Super Bomberman 5 (Ver 2.32)
  • Undake 30 - Same Game (Ver 1.17b)

Found right in the ROM text. Usually contains this (this may vary: it's an example):

SFX SOUND DRIVER Ver 2.28 ,(C)1993-95 Hudson Soft,Program : LU.Iwabuchi,Driver : Kazumi-TYPE

SNDDRVR (Sculptured Software/Steve Aguirre)

  • Air Cavalry
  • Boogerman: A Pick and Flick Adventure
  • Carrier Aces
  • Mortal Kombat 3/Ultimate Mortal Kombat 3
  • Looney Tunes B-Ball
  • Ren and Stimpy Time Warp
  • Super Star Wars - Return of the Jedi
Contains the ROM text
SNDDRVR REN AND STIMPY
There isn't a game before Ren and Stimpy to my knowledge that has any ROM text like that. Mortal Kombat 3 gets away without having Ren and Stimpy in the ROM text by instead saying
MK3  HI MOM

N-SPC (Nintendo)

No Text

  • 3x3 Eyes Seima Kourinden
  • B.O.B
  • John Madden Football
  • Space Football - One on One

*Ver S0.07*

  • Ihatovo Monogatari
  • Stealth

*Ver 0.9*

  • Kindai Mahjong Special

*Ver S0.90*

  • Igo Club
  • Katou Ichi-Ni-San Kudan Shougi Club
  • Mahjong Club

*Ver S1.20*

  • Alcahest
  • Barbarossa
  • Benkei Gaiden - Suna no Shou
  • Big Ichigeki! Pachi-Slot Daikouryaku
  • Big Ichigeki! Pachi-Slot Daikouryaku 2
  • Bishin Densetsu Zoku - The Legend of Bishin
  • Captain Tsubasa IV - Pro no Rival Tachi
  • Captain Tsubasa V - Hasha no Shougou Campione
  • Clock Works
  • Computer Nouryoku Kaiseki - Ultra Baken
  • Cosmo Police Galivan II - Arrow of Justice
  • Daze Before Christmas
  • Dimension Force/D-Force
  • Dragon Knight 4
  • Dragon Slayer - Eiyuu Densetsu II
  • Dragon View/Super Drakkhen
  • Esparks - Ijikuu Kara no Raihousha
  • Excitebike Bunbun Mario Battle Stadium
  • Fire Striker/Holy Striker
  • First Samurai
  • Gambler Jiko Chuushinha: Mahjong Kouisen
  • Gan Gan Ganchan
  • Genjuu Ryodan
  • Gionbana
  • Hashire Hebereke
  • Hello! Pac-Man/Pac Man 2 - The New Adventures
  • Hiryuu no Ken S - Golden Fighter/Ultimate Fighter
  • Holy Striker/Firestriker
  • Hong Kong '97
  • Honke Hanafuda
  • Honke Sankyo Fever - Jikkyou Simulation
  • Honke Sankyo Fever - Jikkyou Simulation 2
  • Honke Sankyo Fever - Jikkyou Simulation 3
  • Hyper Iria
  • Hyper V-Ball/Super Volley II
  • Inspector Gadget
  • Itou Haka Rokudan no Shougi Dojo
  • J.League Soccer Prime Goal
  • Jissen Kyotei
  • Jissen Mahjong Shinan
  • Kabuki-chou Reach Mahjong: Toupuusen/Kabuki Machi Reach Mahjong
  • Kero Kero Keroppi no Bouken Nikki
  • Kid Klown in Crazy Chase
  • Kirby no Kira Kira Kids
  • Kirby Bowl/Kirby's Dream Course
  • Kouryaku Casino Bar
  • Konpeki no Kantai
  • Kouryuu no Mimi
  • Kuusou Kagaku Gulliver Boy
  • Leading Company
  • Legend of Zelda: A Link to the Past
  • Lucky Luke
  • Mahjong Hanjouki
  • Mahjong Touhaiden
  • Mahou Poi Poi Poitto!
  • Mario Paint
  • Metal Marines/Militia
  • Mother 2/Earthbound
  • Naki no Ryuu - Mahjong Hisshouden
  • Rin Kaihou Kuudan no Igo Daidou/Hayashi Kaihou Kudan no Igo Oodou
  • Super Famista 3
  • Super Mario Kart
  • Super Mario World 2: Yoshi's Island
  • Tetris & Dr. Mario

Found right in the ROM text. The ROM text also goes directly to the SPC file whenever you dump a SPC of any of these games. I actually think this is the official Nintendo Sound driver, just because of how wide of a variety of games they are used in.

?

The following games came up in a code comparison but don't have a shared developer. Shared sound driver?

Acrobat Mission, Battle Submarine, Bing Bing! Bingo, Civilization, Galaxy Robo, Gekitotsu Dangan Jidousha Kessen - Battle Mobile, Heiwa Pachinko World, Hokuto no Ken 5-7, Keiba Yosou Baken Renkinjutsu, Koutetsu no Kishi 1 & 2, Paladin's Quest/Lennus, Maka Maka, Matsumura Kuni Hiroden, Raiden Trad, Super Air Diver/Lock On, Super Air Diver 2, Super Baken Ou '95, Super Wrestle Angels, Wondrous Magic

These are for the most part Mint/Masahiro Kusunoki/Kazuya Suyama games, and I can safely say they appear to share something sound driver-related. When the tune triggers, $103 in the SPC file should be set to 01 for the best result when starting a piece of music. Otherwise, the tunes could trip at the start. KungFuFurby 10:23, 25 July 2011 (CDT)
Well, well, well! Time sure flies, and I've discovered precisely why these came up in the comparison. Super Wrestle Angels is not a match. The rest of these? After looking them up myself, I've determined that they seem to be a match, although I have yet to sort them out by version. KungFuFurby (talk)

Copya System Sound Driver

  • Acrobat Mission
  • Galaxy Robo
  • Lennus/Paladin's Quest
  • Raiden Trad
  • Sid Meier's Civilization
  • Super Air Diver/Lock On
  • Super Air Diver 2

Office Koukan/J-WALK Sound Driver

This sound driver was used on Masahiro Kusunoki's and Mitsuyasu Tomohisa's games for Office Koukan from late 1992 to 1995.

  • Battle Submarine
  • Heiwa Pachinko World
  • Hokuto no Ken 5
  • Hokuto no Ken 6
  • Hokuto no Ken 7
  • Idea no Hi
  • Maka Maka
  • Matsumura Kunihiro Den

Not Categorized Yet

  • Bing Bing! Bingo
  • Gekitotsu Dangan Jidousha Kessen - Battle Mobile
  • Keiba Yosou Baken Renkinjutsu
  • Koutetsu no Kishi
  • Koutetsu no Kishi 2
  • Super Baken Ou '95
  • Wondrous Magic

Beam Software Sound Engine (Andrew Bailey/Beam Software)

  • Baby T-Rex
  • Cal Ripken Jr. Baseball
  • Choplifter III: Rescue*Survive
  • George Foreman's KO Boxing
  • MechWarrior
  • NBA All-Star Challenge
  • Radical Rex
  • Shadowrun
  • Super High Impact
  • Super International Cricket
  • Super Smash TV
  • Super Solitaire
  • True Lies (guitar samples by Domenic Morabito)
  • WCW Super Brawl Wrestling

Bits Studios

Non-bankswitched

  • Last Action Hero
  • Terminator 2: Judgment Day

Bankswitched

  • Genocide 2
  • Mary Shelley's Frankenstein
  • No Escape
  • The Itchy & Scratchy Game
  • Wolverine: Adamantium Rage

David Whittaker

Version 1

  • Kick Off
  • Krusty's Super Fun House

Version 2

  • Apocalypse II
  • Batman: Revenge of the Joker
  • Battle Cars (no signature)
  • Dream TV
  • Gods (no signature)
  • Kick Off 3 (beta only)
  • Porky Pig's Haunted Holiday (beta only)
  • World Class Rugby (no signature)
  • Super SWIV/Firepower 2000
  • Riddick Bowe Boxing (signature is mostly cut off)

Version 3

  • Shaq Fu (no signature)

Version 4

  • Michael Jordan Chaos in the Windy City (no signature)

You'll typically find EndSoundCode stored in the SPC files as a text signature. That's not always the case, as I've indicated above.