Nice Ideas

From Game Developer Research Institute
Share/Save/Bookmark
Jump to: navigation, search

Based in le parc international d'activités de Valbonne Sophia Antipolis, a technology park near the south coast of France, Nice Ideas was originally started in February 1983 as Mattel Electronics' French office, established to develop Intellivision and ColecoVision games that would appeal to European sensibilities. Half the programmers were recruited in London, the other half in Paris. [1]

Mattel was unable to shut down the French office as it had the rest of Mattel Electronics due to French labor laws and economic incentives taken advantage of to move into Valbonne Sophia Antipolis. Director Tim Scanlon eventually found investors so the division could become independent. Renamed Nice Ideas, the company stayed in business a couple more years. [2]

Research Methods: Actual mentions, online resources (see Links)

ColecoVision[edit]

  • Bump 'n' Jump (US Publisher: Coleco)
  • BurgerTime (US Publisher: Coleco)
  • Fireman (unreleased) (Coleco)
  • Illusions (US Publisher: Coleco)

Commodore 64[edit]

  • Stunt Flyer (US Publisher: Sierra On-Line)

Intellivision[edit]

  • Championship Tennis (EU Publisher: Dextell; US Publisher: INTV)
  • Hard Hat (unreleased) (Mattel)
  • Magic Carpet (unreleased) (Mattel)
  • PizzaTime (unreleased) (Mattel)
  • Scarfinger (unreleased) (Mattel)
  • Spina the Bee (unreleased) (Mattel)
  • World Cup Soccer (EU Publisher: Dextell; US Publisher: INTV)

MSX[edit]

  • Pyro-Man (FR Publisher: Nice Ideas; JP Publisher: Romox)

Links[edit]