Innerprise Software
From Game Developer Research Institute
Innerprise Software, Inc. (originally written "InnerPrise" [1]) was a publisher and developer based in Hunt Valley, Maryland. It was founded and headed by Paul Lombardi, formerly of Discovery Software. [2] [3] It was incorporated on June 19, 1989.
Research Methods: Actual mentions, online resources, shared staff
Amiga
- Cyberblast (US Publisher: Innerprise Software)
- Globulus (US Publisher: Innerprise Software) [4]
- Nick Arcade games ("Beta Blockers," "Post-Haste") [5]
Macintosh
- Cyberblast (US Publisher: Innerprise Software)
Mark III/Master System
- Spider-Man (Sega)
- This originally started development at Innerprise. The original programmer was Joergen Bech, who was later joined by Paul Hutchinson. Bech would eventually leave Innerprise, and Hutchinson would finish the game as a contractor to Sega of America. [6] [7]
Mega Drive/Genesis
- Ms. Pac-Man (US Publisher: Tengen; EU Publisher: Time Warner Interactive)
- Spider-Man (Sega)
- The Genesis version was also being worked on at Innerprise, but development fell behind schedule, and the game did not live up to Marvel's expectations. The project was handed off to Technopop. [8]
- Sword of Sodan (US/EU Publisher: Electronic Arts; JP Publisher: Sega; BR Publisher: Tec Toy)