Difference between revisions of "Interviews"
From Game Developer Research Institute
Line 17: | Line 17: | ||
*[[Interview:Charlie Heath|Charlie Heath]] | *[[Interview:Charlie Heath|Charlie Heath]] | ||
:''Microsmiths co-founder'' | :''Microsmiths co-founder'' | ||
+ | *[[Interview:Karen Mangum|Karen Mangum]] | ||
+ | :''Former video game artist talks generally about the industry as it was'' | ||
*[[Blog:Mikame and Me|Shunichi Mikame]] | *[[Blog:Mikame and Me|Shunichi Mikame]] | ||
:''Former composer with Culture Brain'' | :''Former composer with Culture Brain'' |
Revision as of 03:04, 10 September 2017
- Former software engineer at Ringler Studios
- Microsmiths co-founder
- Former programmer at Unexpected Development
- Former Hot-B programmer and Opera House contractor
- President of Magitec
- Founder of Realtime Associates Seattle Division
- Parker Brothers contractors
- Programmer talks about his early days in the industry and unreleased games
- Microsmiths co-founder
- Former video game artist talks generally about the industry as it was
- Former composer with Culture Brain
- Former artist at Sega Midwest Studio
- Producer/Director, G-Sat