Difference between revisions of "Virtual East"
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[[File:Veast.png|240px|right|Virtual East logo]] | [[File:Veast.png|240px|right|Virtual East logo]] | ||
− | '''Virtual East Corporation''' (株式会社バーチャル・イースト) was established in Osaka on October 26, 1990 [https://web.archive.org/web/20080303143241/http://www.v-east.com/index.html], by Ken Sawai (澤井健; aka Ken Roger Sawai [https://www.google.com/books/edition/ | + | '''Virtual East Corporation''' (株式会社バーチャル・イースト) was established in Osaka on October 26, 1990 [https://web.archive.org/web/20080303143241/http://www.v-east.com/index.html], by Ken Sawai (澤井健; aka Ken Roger Sawai [https://www.google.com/books/edition/The_CD_ROM_Directory_1996/74bo17LYjxQC?hl=en&gbpv=1&bsq=%22ken%20roger%20sawai%22&dq=%22ken%20roger%20sawai%22&printsec=frontcover]), originally as a multimedia production company involving local musicians and CG artists. [https://programmer1980.hatenablog.com/entry/2015/07/20/104727] At the time, Sawai was president of Plus One, an architectural computer graphics firm in Osaka. [https://www.google.com/books/edition/Structuring_and_Implementing_a_Computer/mBRNAQAAMAAJ?hl=en&gbpv=1&bsq=%22plus%20one%20inc%22%20%22osaka%22&dq=%22plus%20one%20inc%22%20%22osaka%22&printsec=frontcover] |
The name "Virtual East" allegedly came from composer Yoshitaka Azuma (東祥高), Virtual East's first president; Azuma is the archaic Japanese word for "east." [https://programmer1980.hatenablog.com/entry/2015/07/20/104727] Azuma was eventually replaced as president by Sawai. [https://programmer1980.hatenablog.com/entry/2015/07/21/093303] | The name "Virtual East" allegedly came from composer Yoshitaka Azuma (東祥高), Virtual East's first president; Azuma is the archaic Japanese word for "east." [https://programmer1980.hatenablog.com/entry/2015/07/20/104727] Azuma was eventually replaced as president by Sawai. [https://programmer1980.hatenablog.com/entry/2015/07/21/093303] | ||
− | Virtual East later moved to Tokyo [https://programmer1980.hatenablog.com/entry/2015/07/30/080914] [https://web.archive.org/web/20080303143241/http://www.v-east.com/index.html], seemingly sometime between 1998 and 1999. [https://www.medianavi.co.jp/product/release/ | + | Virtual East later moved to Tokyo [https://programmer1980.hatenablog.com/entry/2015/07/30/080914] [https://web.archive.org/web/20080303143241/http://www.v-east.com/index.html], seemingly sometime between 1998 and 1999. [https://www.medianavi.co.jp/product/release/r_kanji.html] [https://www.medianavi.co.jp/product/release/r_voice.html] Sawai passed away on August 13, 2001, at the age of 42. [https://programmer1980.hatenablog.com/entry/2015/07/30/080914] Programmer Yasuhiko Takashiba (高芝泰彦) would become president. [https://web.archive.org/web/20080303143241/http://www.v-east.com/index.html] (Takashiba previously worked at Jaleco, [[Bitbox]], and [[Coreland]].) |
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff | ||
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===Hybrid (Macintosh/Windows)=== | ===Hybrid (Macintosh/Windows)=== | ||
+ | *''Kaleide[K] KIRI MATSUURA WORKS 1983-1994'' (JP Publisher: Virtual East Corporation) [https://www.google.com/books/edition/The_Multimedia_and_CD_ROM_Directory/V-DaAAAAMAAJ?hl=en&gbpv=1&bsq=%22kiri%20matsuura%22&printsec=frontcover] [https://www.google.com/books/edition/The_Multimedia_and_CD_ROM_Directory/V-DaAAAAMAAJ?hl=en&gbpv=1&bsq=%22virtual%20east%20corporation%22&printsec=frontcover] [https://www.google.com/books/edition/The_Multimedia_and_CD_ROM_Directory/V-DaAAAAMAAJ?hl=en&gbpv=1&bsq=%22sequence%20on%20the%20screen%22&printsec=frontcover] | ||
*''Paradise Rescue'' (JP Publisher: Tonkin House) [https://archive.org/details/paradiserescue] | *''Paradise Rescue'' (JP Publisher: Tonkin House) [https://archive.org/details/paradiserescue] | ||
*''Inukai Takashi no Manyo Jikijo Kiko'' (JP Publisher: Kansai TV) [https://page.auctions.yahoo.co.jp/jp/auction/w1104675266] | *''Inukai Takashi no Manyo Jikijo Kiko'' (JP Publisher: Kansai TV) [https://page.auctions.yahoo.co.jp/jp/auction/w1104675266] | ||
+ | :<small>Game Graphics: Fame Imagination; Some Computer Graphics, Authoring Cooperation: Plus One; Some Computer Graphics?: Plum Studio</small> | ||
===LaserActive=== | ===LaserActive=== | ||
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*''The Seven Colors: Legend of PSY・S City'' (JP Publisher: Sony Music Entertainment) | *''The Seven Colors: Legend of PSY・S City'' (JP Publisher: Sony Music Entertainment) | ||
:<small>Computer Graphics: Plus One; Sound Effects: Ongakukan; Supervision: AD Project, CS Artists, New Business Development (SME)</small> | :<small>Computer Graphics: Plus One; Sound Effects: Ongakukan; Supervision: AD Project, CS Artists, New Business Development (SME)</small> | ||
+ | *''Tri-3D-Trial'' (JP Publisher: Virtual East Corporation) | ||
===PC Engine CD/TurboGrafx-CD=== | ===PC Engine CD/TurboGrafx-CD=== | ||
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===Wii=== | ===Wii=== | ||
*''PokePark Wii: Pikachu no Daibouken'' / ''PokePark Wii: Pikachu's Adventure'' (some background CG production) (JP/EU/AU/US Publisher: Nintendo) | *''PokePark Wii: Pikachu no Daibouken'' / ''PokePark Wii: Pikachu's Adventure'' (some background CG production) (JP/EU/AU/US Publisher: Nintendo) | ||
+ | |||
+ | ===Windows=== | ||
+ | *''Sengoku Kanji Maru'' (JP Publisher: Media Navigation) | ||
+ | *''Voice Techou'' [voice recognition desktop tool] (JP Publisher: Media Navigation) | ||
==Links== | ==Links== |
Revision as of 03:38, 10 December 2023
Virtual East Corporation (株式会社バーチャル・イースト) was established in Osaka on October 26, 1990 [1], by Ken Sawai (澤井健; aka Ken Roger Sawai [2]), originally as a multimedia production company involving local musicians and CG artists. [3] At the time, Sawai was president of Plus One, an architectural computer graphics firm in Osaka. [4]
The name "Virtual East" allegedly came from composer Yoshitaka Azuma (東祥高), Virtual East's first president; Azuma is the archaic Japanese word for "east." [5] Azuma was eventually replaced as president by Sawai. [6]
Virtual East later moved to Tokyo [7] [8], seemingly sometime between 1998 and 1999. [9] [10] Sawai passed away on August 13, 2001, at the age of 42. [11] Programmer Yasuhiko Takashiba (高芝泰彦) would become president. [12] (Takashiba previously worked at Jaleco, Bitbox, and Coreland.)
Research Methods: Actual mentions, online resources, shared staff
Dreamcast
- Seventh Cross / Seventh Cross Evolution (some graphics) (JP Publisher: NEC Interchannel; US Publisher: UFO Interactive)
- Tricolore Crise (some graphics) (JP Publisher: Victor Interactive Software)
DS
- Mainichi Suteki! Hello Kitty no Life Kit (main programming, European language version port) (JP Publisher: Dorasu)
- Puzzle Series: Jigsaw Puzzle Oden-kun 2 (main programming of 3D screens, production of three mini-games) (JP Publisher: Hudson)
Game Boy Color
- Minnie & Friends: Yume no Kuni o Sagashite (JP Publisher: Hudson) [13]
GameCube
- Home Land (some player characters, modeling of most characters, motion creation) (JP Publisher: Chunsoft)
Hybrid (Macintosh/Windows)
- Kaleide[K] KIRI MATSUURA WORKS 1983-1994 (JP Publisher: Virtual East Corporation) [14] [15] [16]
- Paradise Rescue (JP Publisher: Tonkin House) [17]
- Inukai Takashi no Manyo Jikijo Kiko (JP Publisher: Kansai TV) [18]
- Game Graphics: Fame Imagination; Some Computer Graphics, Authoring Cooperation: Plus One; Some Computer Graphics?: Plum Studio
LaserActive
- Space Berserker (some computer graphics) (JP/US Publisher: Pioneer)
- Developer: Denno Shokai; Some Computer Graphics: Plus One, Data Builder; Sound Design: Noise
Macintosh
- The Seven Colors: Legend of PSY・S City (JP Publisher: Sony Music Entertainment)
- Computer Graphics: Plus One; Sound Effects: Ongakukan; Supervision: AD Project, CS Artists, New Business Development (SME)
- Tri-3D-Trial (JP Publisher: Virtual East Corporation)
PC Engine CD/TurboGrafx-CD
- 3x3 Eyes: Sanjiyan Henjou (music) (JP Publisher: NEC)
PlayStation
- Shin Megami Tensei if... (some graphics) (JP Publisher: Atlus)
- Shin Megami Tensei II (JP Publisher: Atlus) [19]
- Some Graphics?: Team OX
PlayStation 2
- Cool Boarders: Code Alien (character modeling support) (JP Publisher: UEP Systems)
- Kamaitachi no Yoru 2 (character modeling, animation, background object modeling) (JP Publisher: Chunsoft)
- The Nightmare of Druaga: Fushigi no Dungeon (3D dungeon automatic generation system) (JP Publisher: Arika; US Publisher: Namco)
- Shaun Palmer's Pro Snowboarder (level art support) (US/EU Publisher: Activision; JP Publisher: Success)
- Yumeria (opening) (JP Publisher: Namco)
PlayStation Portable
- Elminage Original: Yami no Miko to Kamigami no Yubiwa / Elminage Original (some programming) (JP Publisher: Starfish; US Publisher: UFO Interactive; EU Publisher: Ghostlight)
- Some Programming: Opera House; Sound: Basiscape
- Hatsune Miku: Project Diva (some background CG production) (JP/AS/KR Publisher: Sega)
- Lost Regnum: Makutsu no Koutei / Warriors of the Lost Empire (dungeon system programming; under subcontract with ISCO?) (AS/JP/KR Publisher: Ertain; US Publisher: UFO Interactive; EU Publisher: V.2 Play) [20]
- Developer: Goshow; Programming: Platinum Egg; Additional Programming: New; Some Additional 3D Art: Digital Zero; Music, Sound Effects: Ancient
Wii
- PokePark Wii: Pikachu no Daibouken / PokePark Wii: Pikachu's Adventure (some background CG production) (JP/EU/AU/US Publisher: Nintendo)
Windows
- Sengoku Kanji Maru (JP Publisher: Media Navigation)
- Voice Techou [voice recognition desktop tool] (JP Publisher: Media Navigation)
Links
- Blog posts by Atsutoshi Murata, a former employee of sister company Plus One (Japanese) [21] [22]
- Virtual East article on the Shin Megami Tensei & Atlus Staff Information Wiki (Japanese)