Difference between revisions of "User:Andlabs/Sega"
From Game Developer Research Institute
(Created page with "because why not ==Esco Boueki== Acquired in the mid-70s for suspicious business practices reasons (according to Scarred Sun). Developed hardware such as the [ xxxxx]; seems t...") |
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==Esco Boueki== | ==Esco Boueki== | ||
− | Acquired in the mid-70s for suspicious business practices reasons (according to Scarred Sun). Developed hardware such as the [ | + | Acquired in the mid-70s for suspicious business practices reasons (according to Scarred Sun). Developed hardware such as the [http://segaretro.org/Pasocom_Gakushuudzukue Pasocom Gakushuudzukue]; seems to have switched to game design for the remainder of its existence. Suspected staffers: Yasuhiro Kawakami |
===Arcade=== | ===Arcade=== |
Revision as of 14:45, 2 July 2013
because why not
Esco Boueki
Acquired in the mid-70s for suspicious business practices reasons (according to Scarred Sun). Developed hardware such as the Pasocom Gakushuudzukue; seems to have switched to game design for the remainder of its existence. Suspected staffers: Yasuhiro Kawakami
Arcade
- Wrestle War (Sega)
- the following games appear to share a programmer with Wrestle War:
- Flash Point (Sega)
- Tetris (Sega)
Unknown Team 1
Brought on to develop Pyramid Magic. Known stafers: Osamu Hori. Suspected staffers: Tetsuo Shinyu, Toyonaka Ozaki
methods: code comparison, shared staff
Mega Drive/Genesis
- Honoo no Toukyuuji Dodge Danpei (JP Publisher: Sega)
- The Hybrid Front (some programming; anything else?) (JP Publisher: Sega)
- Other programming: H.I.C.
- Ristar the Shooting Star / Ristar (programming?; anything else?) (JP/US/EU Publisher: Sega)
- appears to have used the other two games as a base for the programming
- in fact I'm not entirely sure how much involvement Sonic Team even has with the final product
(TODO check Pyramid Magic, maybe also Flicky)