Difference between revisions of "Opera House"

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Established in 1989. [http://review-site.net/developer/xo.html#オペラハウス] Possibly built upon the programming partnership of Satoru Miki and Hiroyuki Fujiwara.
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Established in 1989. [http://review-site.net/developer/xo.html#オペラハウス] Not a lot is known. The staff appears to include freelance programmers that previously did work for Pony Canyon, namely [http://www.mobygames.com/developer/sheet/view/developerId,200084/ Satoru Miki], [http://www.mobygames.com/developer/sheet/view/developerId,150562/ Hiroyuki Fujiwara], and [http://www.generation-msx.nl/msxdb/softwareinfo/827 Makoto Ichinoseki].
  
 
===FM Towns===
 
===FM Towns===
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*''Classic Road'' (Under subcontract from ISCO) (JP Publisher: Victor)
 
*''Classic Road'' (Under subcontract from ISCO) (JP Publisher: Victor)
 
*''Classic Road II: Real Kouma Simulation'' (Under subcontract from ISCO) (JP Publisher: Victor)
 
*''Classic Road II: Real Kouma Simulation'' (Under subcontract from ISCO) (JP Publisher: Victor)
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*''Jungle Wars 2: Kodai Mahou Atimos no Nazo'' (Work cooperation with Marionette) (Developer: [[Atelier Double]], JP Publisher: Pony Canyon)
 
*''Kyuuyaku Megami Tensei'' (Under subcontract from ISCO) (JP Publisher: Victor)
 
*''Kyuuyaku Megami Tensei'' (Under subcontract from ISCO) (JP Publisher: Victor)
 
*''Super Hockey '94'' (Under subcontract from ISCO) (JP Publisher: Party Room 21)
 
*''Super Hockey '94'' (Under subcontract from ISCO) (JP Publisher: Party Room 21)
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==CRV's Theory of Opera House Development==
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My theory is simple: If [http://www.cocoebiz.com/sakimoto/discography/index.shtml game music guru Hitoshi Sakimoto] worked on it and it was published by Pony Canyon or produced by [http://review-site.net/developer/xi.html#イスコ ISCO], then it was probably programmed by Opera House. It seems to have held true thus far.
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The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. [[User:CRV|CRV]] 20:28, 14 January 2007 (CST)
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*''Advanced Dungeons & Dragons: Dragons of Flame'' (PC-9801)
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*''Death Knight of Krynn'' (PC-9801)
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*''Crude Buster / Two Crude Dudes'' (Mega Drive/Genesis)
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*''Advanced Dungeons & Dragons: Champions of Krynn'' (PC-9801)
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*''Advanced Dungeons & Dragons: Eye of the Beholder'' (PC-9801)
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*''F1GP'' (3DO)
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*''My Best Friends: St. Andrew Jogakuin Hen'' (Saturn)
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*''Virtual Gallop Kishudou'' (PlayStation)
 
__NOTOC__
 
__NOTOC__

Revision as of 02:28, 15 January 2007

Established in 1989. [1] Not a lot is known. The staff appears to include freelance programmers that previously did work for Pony Canyon, namely Satoru Miki, Hiroyuki Fujiwara, and Makoto Ichinoseki.

FM Towns

Game Boy

  • Bubble Ghost (JP Publisher: Pony Canyon, US Publisher: FCI)

Game Gear

  • Side Pocket (Under subcontract from ISCO) (US Publisher: Data East)

Mega CD

  • Advanced Dungeons & Dragons: Eye of the Beholder (JP Publisher: Pony Canyon, US/EU Publisher: Sega)

Mega Drive/Game Gear

  • Captain America and the Avengers (Under subcontract from ISCO) (US Publisher: Data East, EU Publisher: Sega, BR Publisher: Tec Toy)
  • Master of Monsters (Under subcontract from ISCO) (JP Publisher: Toshiba EMI, US Publisher: Renovation)
  • Midnight Resistance (Under subcontract from ISCO) (JP Publisher: Data East, US Publisher: Sega)
  • Verytex (Under subcontract from ISCO) (JP Publisher: Asmik)

MSX

  • Advanced Dungeons & Dragons: Heroes of the Lance (JP Publisher: Pony Canyon)

NES

  • Break Time: The National Pool Tour (US Publisher: FCI)

PC Engine/TurboGrafx-16

  • Shin Megami Tensei (Under subcontract from ISCO) (JP Publisher: Atlus)

Super Famicom/NES

  • Classic Road (Under subcontract from ISCO) (JP Publisher: Victor)
  • Classic Road II: Real Kouma Simulation (Under subcontract from ISCO) (JP Publisher: Victor)
  • Jungle Wars 2: Kodai Mahou Atimos no Nazo (Work cooperation with Marionette) (Developer: Atelier Double, JP Publisher: Pony Canyon)
  • Kyuuyaku Megami Tensei (Under subcontract from ISCO) (JP Publisher: Victor)
  • Super Hockey '94 (Under subcontract from ISCO) (JP Publisher: Party Room 21)

CRV's Theory of Opera House Development

My theory is simple: If game music guru Hitoshi Sakimoto worked on it and it was published by Pony Canyon or produced by ISCO, then it was probably programmed by Opera House. It seems to have held true thus far.

The following are the most likely candidates. However, credits are not available, so I cannot confirm these at this time. CRV 20:28, 14 January 2007 (CST)

  • Advanced Dungeons & Dragons: Dragons of Flame (PC-9801)
  • Death Knight of Krynn (PC-9801)
  • Crude Buster / Two Crude Dudes (Mega Drive/Genesis)
  • Advanced Dungeons & Dragons: Champions of Krynn (PC-9801)
  • Advanced Dungeons & Dragons: Eye of the Beholder (PC-9801)
  • F1GP (3DO)
  • My Best Friends: St. Andrew Jogakuin Hen (Saturn)
  • Virtual Gallop Kishudou (PlayStation)