Difference between revisions of "Micronics/Khaos"

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(attempt at cleanup to be closer to the standards of our other articles; osaka address is from the rear cover of Mottomo Abunai Deka)
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__NOTOC__
 
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'''Micronics'''(株式会社マイクロニクス) appears to have been a contract developer. The Famicom/NES games listed below are characterized by a distinct lack of coding and design skill and are often plagued by problems such as jerky scrolling, sprite tearing, and load times.
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'''Micronics''' (株式会社マイクロニクス) was a contract developer based in Chuo-ku, Osaka, Japan. Evidence suggests the company was renamed to '''Khaos''' (株式会社カオス) around 1993, and may have also been known originally as '''Wixel Corporation''', though no conclusive evidence has yet been found whether they are in fact the same company under different names, or distinct but related companies.
 
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The '''Khaos'''(株式会社カオス) name starts to show up in Super Famicom/Super NES games from 1993 onward. This is either another company started by staff from Micronics or, more likely, a company name change. From what we've seen, there are no games from later than 1992 carrying the Micronics name and no games from earlier than 1993 with the Khaos name.
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The main principals of the company appear to have been Masahiko Tsukada (塚田政彦) and Kazuo Yagi (八木一夫). GDRI attempted to contact Tsukada to no avail.
 
The main principals of the company appear to have been Masahiko Tsukada (塚田政彦) and Kazuo Yagi (八木一夫). GDRI attempted to contact Tsukada to no avail.
  
[http://unkar.org/r/gsaloon/1163933211#l123 An anonymous 2ch post] says the president of Micronics was a college student who wanted to try making games but got stuck doing ports and ended up not caring about bugs.
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[http://unkar.org/r/gsaloon/1163933211#l123 An anonymous 2ch post] says the president of Micronics was a college student who wanted to try making games but got stuck doing ports and ended up not caring about bugs. Many of the titles listed below are characterized by a distinct lack of coding and design care and are often plagued by problems such as jerky scrolling, sprite tearing, and lengthy load times. Many also share an identical, distinct pause tone.
 
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'''NOTE''': Most of the Famicom/NES games on this list have no credits, and only a handful mention Micronics by name. An initial list was drafted based on the pause tones and common code issues, and most of that list was later confirmed by code comparisons that revealed all games listed here shared sound and system code. Though this is not completely conclusive proof, it implies that the same developer was involved in every case.
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The FC game ''Geimos'' also shares significant amounts of code with early Micronics titles but credits "Wixel Corporation" on the title screen. Whether this is an earlier name for Micronics or just the company the programmer worked for previously is unknown.
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While many of the titles listed below, particularly the Famicom/NES titles, have no credits, they
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, code comparisons, [[Micronics/Khaos (hidden data)|hidden data]], online resources (see [[#Links|Links]]), [[Micronics/Khaos (credits)|shared staff]]
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, code comparisons, [[Micronics/Khaos (hidden data)|hidden data]], online resources (see [[#Links|Links]]), [[Micronics/Khaos (credits)|shared staff]]
  
 
===Arcade===
 
===Arcade===
*<div style="color:red">''Sonic Wings / Aero Fighters'' (programming?) (JP Publisher: Video System)</div>
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*<div style="color:red">''Sonic Wings'' / ''Aero Fighters'' (programming?) (Video System)</div>
  
 
===Famicom/NES===
 
===Famicom/NES===
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*''Exed Exes'' (JP Publisher: Tokuma Shoten)
 
*''Exed Exes'' (JP Publisher: Tokuma Shoten)
 
*''Geimos'' (JP Publisher: ASCII)
 
*''Geimos'' (JP Publisher: ASCII)
*''Ikari / Ikari Warriors'' (US/EU Publisher: SNK/JP Publisher: KAC)
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*''Ikari'' / ''Ikari Warriors'' (US/EU Publisher: SNK; JP Publisher: KAC)
*''Ikari II: Dogosoken / Ikari Warriors II: Victory Road'' (US Publisher: SNK/JP Publisher: KAC)
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*''Ikari II: Dogosoken'' / ''Ikari Warriors II: Victory Road'' (US Publisher: SNK; JP Publisher: KAC)
 
*''Jongbou'' (JP Publisher: KAC)
 
*''Jongbou'' (JP Publisher: KAC)
 
*''Kaguya Hime Densetsu'' (JP Publisher: Victor)
 
*''Kaguya Hime Densetsu'' (JP Publisher: Victor)
 
*''Kaiketsu Yanchamaru 3: Taiketsu! Zouringen'' (JP Publisher: Irem)
 
*''Kaiketsu Yanchamaru 3: Taiketsu! Zouringen'' (JP Publisher: Irem)
*''Kyuukyoku Tiger / Twin Cobra'' (US Publisher: Sammy/JP Publisher: CBS Sony)
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*''Kyuukyoku Tiger / Twin Cobra'' (US Publisher: Sammy; JP Publisher: CBS Sony)
*''Makaimura / Ghosts 'n Goblins / Ghost 'n Goblins'' (JP/US/EU Publisher: Capcom)
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*''Makaimura'' / ''Ghosts 'n Goblins'' / ''Ghost 'n Goblins'' (programming) (JP/US/EU Publisher: Capcom)
 
*''Miracle Ropit's Adventure in 2100'' (JP Publisher: King Records)
 
*''Miracle Ropit's Adventure in 2100'' (JP Publisher: King Records)
 
*''Mottomo Abunai Deka'' (JP Publisher: Toei Animation)
 
*''Mottomo Abunai Deka'' (JP Publisher: Toei Animation)
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*''Son Son'' (JP Publisher: Capcom)
 
*''Son Son'' (JP Publisher: Capcom)
 
*''Stick Hunter: Exciting Ice Hockey'' (JP Publisher: KAC)
 
*''Stick Hunter: Exciting Ice Hockey'' (JP Publisher: KAC)
*''Super Pitfall'' (US Publisher: Activision/JP Publisher: Pony Canyon)
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*''Super Pitfall'' (US Publisher: Activision; JP Publisher: Pony Canyon)
 
*''Thundercade'' (US Publisher: Sammy)
 
*''Thundercade'' (US Publisher: Sammy)
*''Tiger-Heli'' (US/EU Publisher: Acclaim/JP Publisher: Pony Canyon)
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*''Tiger-Heli'' (US/EU Publisher: Acclaim; JP Publisher: Pony Canyon)
 
*''Zoids 2: Zenebasu no Gyakushuu'' (JP Publisher: Toshiba EMI)
 
*''Zoids 2: Zenebasu no Gyakushuu'' (JP Publisher: Toshiba EMI)
 
*''Zoids: Chuuou Tairiku no Tatakai'' (JP Publisher: Toshiba EMI)
 
*''Zoids: Chuuou Tairiku no Tatakai'' (JP Publisher: Toshiba EMI)
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*''Mahjong Sengoku Monogatari'' (programming) (JP Publisher: Yojigen)
 
*''Mahjong Sengoku Monogatari'' (programming) (JP Publisher: Yojigen)
 
*''The Mahjong Touhaiden'' (programming?) (JP Publisher: Video System)
 
*''The Mahjong Touhaiden'' (programming?) (JP Publisher: Video System)
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*<div style="color:red">''Mizuki Shigeru no Youkai Hyakkiyakou'' (main programming?) (JP Publisher: KSS)</div>
 +
:<small>Some Direction, Some Graphics: [[Geo Factory]]?</small>
 
*''Raiden Densetsu'' / ''Raiden Trad'' (programming) (US Publisher: Electro Brain; JP Publisher: Toei Animation)
 
*''Raiden Densetsu'' / ''Raiden Trad'' (programming) (US Publisher: Electro Brain; JP Publisher: Toei Animation)
 
:<small>Sound: [[Copya System]]</small>
 
:<small>Sound: [[Copya System]]</small>

Revision as of 00:41, 8 December 2016

Micronics (株式会社マイクロニクス) was a contract developer based in Chuo-ku, Osaka, Japan. Evidence suggests the company was renamed to Khaos (株式会社カオス) around 1993, and may have also been known originally as Wixel Corporation, though no conclusive evidence has yet been found whether they are in fact the same company under different names, or distinct but related companies.

The main principals of the company appear to have been Masahiko Tsukada (塚田政彦) and Kazuo Yagi (八木一夫). GDRI attempted to contact Tsukada to no avail.

An anonymous 2ch post says the president of Micronics was a college student who wanted to try making games but got stuck doing ports and ended up not caring about bugs. Many of the titles listed below are characterized by a distinct lack of coding and design care and are often plagued by problems such as jerky scrolling, sprite tearing, and lengthy load times. Many also share an identical, distinct pause tone.

While many of the titles listed below, particularly the Famicom/NES titles, have no credits, they

Research Methods: Actual mentions, code comparisons, hidden data, online resources (see Links), shared staff

Arcade

  • Sonic Wings / Aero Fighters (programming?) (Video System)

Famicom/NES

  • '89 Dennou Kyuusei Uranai (JP Publisher: Jingukan)
  • 1942 (JP/US Publisher: Capcom)
  • Athena (JP/US Publisher: SNK)
  • Bloody Warriors: Shan-Go no Gyakushuu (JP Publisher: Toei Animation)
  • Daiku no Gen-san 2: Akage no Dan no Gyakushuu (JP Publisher: Irem)
  • Elevator Action (JP/US Publisher: Taito)
  • Exed Exes (JP Publisher: Tokuma Shoten)
  • Geimos (JP Publisher: ASCII)
  • Ikari / Ikari Warriors (US/EU Publisher: SNK; JP Publisher: KAC)
  • Ikari II: Dogosoken / Ikari Warriors II: Victory Road (US Publisher: SNK; JP Publisher: KAC)
  • Jongbou (JP Publisher: KAC)
  • Kaguya Hime Densetsu (JP Publisher: Victor)
  • Kaiketsu Yanchamaru 3: Taiketsu! Zouringen (JP Publisher: Irem)
  • Kyuukyoku Tiger / Twin Cobra (US Publisher: Sammy; JP Publisher: CBS Sony)
  • Makaimura / Ghosts 'n Goblins / Ghost 'n Goblins (programming) (JP/US/EU Publisher: Capcom)
  • Miracle Ropit's Adventure in 2100 (JP Publisher: King Records)
  • Mottomo Abunai Deka (JP Publisher: Toei Animation)
  • Ninja-kun: Ashura no Shou (JP Publisher: UPL)
  • Onyanko Town (JP Publisher: Pony Canyon)
  • Outlanders (JP Publisher: Victor)
  • Shin Satomi Hakkenden: Hikari to Yami no Tatakai (JP Publisher: Toei Animation)
  • Son Son (JP Publisher: Capcom)
  • Stick Hunter: Exciting Ice Hockey (JP Publisher: KAC)
  • Super Pitfall (US Publisher: Activision; JP Publisher: Pony Canyon)
  • Thundercade (US Publisher: Sammy)
  • Tiger-Heli (US/EU Publisher: Acclaim; JP Publisher: Pony Canyon)
  • Zoids 2: Zenebasu no Gyakushuu (JP Publisher: Toshiba EMI)
  • Zoids: Chuuou Tairiku no Tatakai (JP Publisher: Toshiba EMI)

Famicom Disk System

  • Mr. Gold: Tooyama no Kin-san Space Chou (JP Publisher: Toei Animation)

Game Boy

  • Kiteretsu Daihyakka: Bouken Ooedo Juraki (JP Publisher: Video System)

Mega Drive/Genesis

  • Atomic Robo-Kid (JP/US Publisher: Treco)
  • F1 Circus MD (JP Publisher: Nichibutsu)
  • Super Volleyball (programming) (JP Publisher: Video System; US Publisher: Sega; BR Publisher: Tec Toy)

MSX2

  • Hiatari Ryoko! (JP Publisher: Toho)
  • Zoids: Chuuou Tairiku no Tatakai (JP Publisher: Toshiba EMI)

PC Engine/TurboGrafx-16

  • Super Volleyball (programming?) (JP Publisher: Video System; US Publisher: NEC Home Electronics)

PC Engine CD/TurboGrafx-CD

  • Mahjong Lemon Angel (JP Publisher: Naxat Soft)

Super Famicom/Super NES

  • Honkaku Mahjong Tetsuman II (programming?) (JP Publisher: Naxat Soft)
  • Mahjong Sengoku Monogatari (programming) (JP Publisher: Yojigen)
  • The Mahjong Touhaiden (programming?) (JP Publisher: Video System)
  • Mizuki Shigeru no Youkai Hyakkiyakou (main programming?) (JP Publisher: KSS)
Some Direction, Some Graphics: Geo Factory?
  • Raiden Densetsu / Raiden Trad (programming) (US Publisher: Electro Brain; JP Publisher: Toei Animation)
Sound: Copya System
  • Shodankurai Nintei: Shodan Pro Mahjong (programming) (JP Publisher: N&G Project)
Sound: Eurhythm
  • Sonic Wings / Aero Fighters (programming) (JP Publisher: Video System; US Publisher: Mc O'River)
  • Spriggan Powered (programming) (JP Publisher: Naxat Soft)

Links