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__NOTOC__
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<div style="font-size:162%;border:none;margin: 0;padding:.1em;color:#000">Game Developer</div>
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<div style="background-color:#C8C8C8; text-align: right;"><small>'''FOLLOW GDRI ON [https://twitter.com/gdri TWITTER]''' :: [[Special:Recentchanges|Recent Changes]]&nbsp;&nbsp;&nbsp;&nbsp;</small></div>
<div style="top:+0.2em;font-size:162%">Research Institute</div>
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<div id="articlecount" style="width:100%;text-align:center;font-size:85%;">[[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English</div>
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<br>
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Faculty Members:<br>
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[[User:CRV|CRV]]
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<br>
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<br>
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[[User:Dimitri|Dimitri]]
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<br>
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[[User:NeoZeedeater|NeoZeedeater]]
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'''GDRI (Game Developer Research Institute)''' is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read [[About|our about page]]. Otherwise, please click one of the links on the menu to the left, or read our blog below. <small>(For increased enjoyment, go to a [[Special:Random|random page]].)</small>
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! <h2 style="margin:0;background-color:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">A</h2>
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*[[Aicom]]<br>
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==Blog==
*[[Aisystem Tokyo]]<br>
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For the time being, new blog entries will be posted on [https://cohost.org/gdri our Cohost account]. Here are the ten latest posts:
*[[Another]]<br>
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*[[Aspect]]<br>
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*[https://cohost.org/gdri/post/5542274-xenon-2-megablast Xenon 2: Megablast (X68000/PC-98)]
*[[Atelier Double]]
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::Taking a look at the X68000 and PC-98 versions of the Amiga shooter ''Xenon 2'', ported by [[System Sacom]]
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*[https://cohost.org/gdri/post/4701254-one-theory-that-has Road Prosecutor (LaserActive)]
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">B</h2>
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::Why are there all these people from ''GameFan'' magazine in the ending credits?
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*[https://cohost.org/gdri/post/4104045-it-s-the-35th-annive Space Harrier (Famicom)]
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::Yes, they made ''Space Harrier'' for the Famicom.
*[[Bell Corporation]]
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*[https://cohost.org/gdri/post/4081961-hoashi-s-tweet-also SD Gundam Sangokushi Rainbow Tairiku Senki (Arcade)]
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::Kenji Eno's ''Contra'' clone
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">C</h2>
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*[https://cohost.org/gdri/post/3421681-the-hanshin-tigers-b Mouko Densetsu '95: Hanshin Tigers (Super Famicom)]
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::An unreleased Super Famicom baseball game, apparently developed by [[Arc System Works]]
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*[https://cohost.org/gdri/post/2992433-fast-facts-about Fast (?) Facts About "The Legendary Axe"]
*[[Compile]]
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::Interesting things about the TurboGrafx barbarian action game
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*[https://cohost.org/gdri/post/408489-enter-exerion Enter Exerion]
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">G</h2>
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::Some history on Jaleco's early arcade shooter
|-
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*[https://cohost.org/gdri/post/2671211-the-pc-98-version-of The PC-98 version of Karateka is a thing]
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::Looking at the rare PC-98 version of the classic ''Karateka''
*[[GRC]] ''Graphic Research Co., Ltd.''
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*[https://cohost.org/gdri/post/2540425-i-was-going-through B-17: The Flying Fortress and U-Boats: The Wolfpack (Windows)]
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::They're not games; they're videos on CD-ROM.
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">H</h2>
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*[https://cohost.org/gdri/post/1770728-sonic-origins-plus Arc System Works and Sonic 1 for Game Gear]
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::Why does Arc take credit for this?
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*[[Hoei/Coreland]]
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You can still read older blog entries below:
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">M</h2>
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*[[M2]]<br>
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*[[Micronics]]
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">N</h2>
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*[[Natsume]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">S</h2>
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*[[Sankindo]]<br>
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*[[Sanritsu/SIMS]]<br>
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*[[Sega Midwest Studio]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">Other</h2>
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*[[32X PWM Game List]]<br>
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*[[Mega Drive/Genesis Sound Engine List]]
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'''BLOG ARCHIVE''' (Newest-to-oldest) [[Blog:17|17]] | [[Blog:16|16]] | [[Blog:15|15]] | [[Blog:14|14]] | [[Blog:13|13]] | [[Blog:12|12]] | [[Blog:11|11]] | [[Blog:10|10]] | [[Blog:9|9]] | [[Blog:8|8]] | [[Blog:7|7]] | [[Blog:6|6]] | [[Blog:5|5]] | [[Blog:4|4]] | [[Blog:3|3]] | [[Blog:2|2]] | [[Blog:1|1]]
 
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<div align="center">''Just as scientific research can later be proven false, so too can the most noble of video game developer research efforts...''</div>
 

Latest revision as of 05:37, 13 April 2024


FOLLOW GDRI ON TWITTER :: Recent Changes    

GDRI (Game Developer Research Institute) is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read our about page. Otherwise, please click one of the links on the menu to the left, or read our blog below. (For increased enjoyment, go to a random page.)

Blog

For the time being, new blog entries will be posted on our Cohost account. Here are the ten latest posts:

Taking a look at the X68000 and PC-98 versions of the Amiga shooter Xenon 2, ported by System Sacom
Why are there all these people from GameFan magazine in the ending credits?
Yes, they made Space Harrier for the Famicom.
Kenji Eno's Contra clone
An unreleased Super Famicom baseball game, apparently developed by Arc System Works
Interesting things about the TurboGrafx barbarian action game
Some history on Jaleco's early arcade shooter
Looking at the rare PC-98 version of the classic Karateka
They're not games; they're videos on CD-ROM.
Why does Arc take credit for this?

You can still read older blog entries below:

BLOG ARCHIVE (Newest-to-oldest) 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1