Difference between revisions of "Main Page"

From Game Developer Research Institute
Jump to: navigation, search
 
(477 intermediate revisions by 7 users not shown)
Line 1: Line 1:
[[Image:TEC 131.jpg|right]]
+
{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
Though we continue to make strides in the field of game developer research, we always keep in mind the guiding principle on which founder Dr. Eva de la Roper, PhD. established GDRI over thirty years ago:
+
  
''Just as scientific research can later be proven false, so too can the most noble of video game developer research efforts...''
+
__NOTOC__
 +
<span id="blog"></span>
 +
{| cellspacing="0" cellpadding="10" style="border:0px;" width="100%"
 +
|-
 +
|bgcolor="#F0F0F0" align="center" valign="top"|
 +
<div style="background-color:#C8C8C8; text-align: right;"><small>'''FOLLOW GDRI ON [https://twitter.com/gdri TWITTER]''' :: [[Special:Recentchanges|Recent Changes]]&nbsp;&nbsp;&nbsp;&nbsp;</small></div>
  
Each day, GDRI's staff starts the work day with the following prayer:
+
'''GDRI (Game Developer Research Institute)''' is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read [[About|our about page]]. Otherwise, please click one of the links on the menu to the left, or read our blog below. <small>(For increased enjoyment, go to a [[Special:Random|random page]].)</small>
 +
|-
 +
|valign="top"|
 +
==Blog==
 +
For the time being, new blog entries will be posted on [https://cohost.org/gdri our Cohost account]. Here are the ten latest posts:
  
''Dear Lord, please guide us this day through the murky waters of game developer research. Though non-believers have spat on us and accused us of heresy, we will hold our heads high as we carry out your work.''
+
*[https://cohost.org/gdri/post/5542274-xenon-2-megablast Xenon 2: Megablast (X68000/PC-98)]
 +
::Taking a look at the X68000 and PC-98 versions of the Amiga shooter ''Xenon 2'', ported by [[System Sacom]]
 +
*[https://cohost.org/gdri/post/4701254-one-theory-that-has Road Prosecutor (LaserActive)]
 +
::Why are there all these people from ''GameFan'' magazine in the ending credits?
 +
*[https://cohost.org/gdri/post/4104045-it-s-the-35th-annive Space Harrier (Famicom)]
 +
::Yes, they made ''Space Harrier'' for the Famicom.
 +
*[https://cohost.org/gdri/post/4081961-hoashi-s-tweet-also SD Gundam Sangokushi Rainbow Tairiku Senki (Arcade)]
 +
::Kenji Eno's ''Contra'' clone
 +
*[https://cohost.org/gdri/post/3421681-the-hanshin-tigers-b Mouko Densetsu '95: Hanshin Tigers (Super Famicom)]
 +
::An unreleased Super Famicom baseball game, apparently developed by [[Arc System Works]]
 +
*[https://cohost.org/gdri/post/2992433-fast-facts-about Fast (?) Facts About "The Legendary Axe"]
 +
::Interesting things about the TurboGrafx barbarian action game
 +
*[https://cohost.org/gdri/post/408489-enter-exerion Enter Exerion]
 +
::Some history on Jaleco's early arcade shooter
 +
*[https://cohost.org/gdri/post/2671211-the-pc-98-version-of The PC-98 version of Karateka is a thing]
 +
::Looking at the rare PC-98 version of the classic ''Karateka''
 +
*[https://cohost.org/gdri/post/2540425-i-was-going-through B-17: The Flying Fortress and U-Boats: The Wolfpack (Windows)]
 +
::They're not games; they're videos on CD-ROM.
 +
*[https://cohost.org/gdri/post/1770728-sonic-origins-plus Arc System Works and Sonic 1 for Game Gear]
 +
::Why does Arc take credit for this?
  
Now, click on a developer to find out more information...
+
You can still read older blog entries below:
  
===A===
+
|-
 
+
|bgcolor="#F0F0F0" align="center" valign="top"|
*[[Aicom]]
+
'''BLOG ARCHIVE''' (Newest-to-oldest) [[Blog:17|17]] | [[Blog:16|16]] | [[Blog:15|15]] | [[Blog:14|14]] | [[Blog:13|13]] | [[Blog:12|12]] | [[Blog:11|11]] | [[Blog:10|10]] | [[Blog:9|9]] | [[Blog:8|8]] | [[Blog:7|7]] | [[Blog:6|6]] | [[Blog:5|5]] | [[Blog:4|4]] | [[Blog:3|3]] | [[Blog:2|2]] | [[Blog:1|1]]
*[[Aisystem Tokyo]]
+
|}
*[[Another]]
+
*[[Aspect]]
+
*[[Atelier Double]]
+
 
+
===C===
+
 
+
*[[Compile]]
+
 
+
===G===
+
 
+
*[[GRC]]
+
 
+
===H===
+
 
+
*[[Hoei/Coreland]]
+
 
+
===M===
+
 
+
*[[M2]]
+
*[[Micronics]]
+
 
+
===N===
+
 
+
*[[Natsume]]
+
 
+
===S===
+
 
+
*[[Sankindo]]
+
*[[Sanritsu/SIMS]]
+
*[[Sega Midwest Studio]]
+
 
+
===Other===
+
 
+
*[[32X PWM Game List]]
+
*[[Mega Drive/Genesis Sound Engine List]]
+

Latest revision as of 05:37, 13 April 2024


FOLLOW GDRI ON TWITTER :: Recent Changes    

GDRI (Game Developer Research Institute) is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read our about page. Otherwise, please click one of the links on the menu to the left, or read our blog below. (For increased enjoyment, go to a random page.)

Blog

For the time being, new blog entries will be posted on our Cohost account. Here are the ten latest posts:

Taking a look at the X68000 and PC-98 versions of the Amiga shooter Xenon 2, ported by System Sacom
Why are there all these people from GameFan magazine in the ending credits?
Yes, they made Space Harrier for the Famicom.
Kenji Eno's Contra clone
An unreleased Super Famicom baseball game, apparently developed by Arc System Works
Interesting things about the TurboGrafx barbarian action game
Some history on Jaleco's early arcade shooter
Looking at the rare PC-98 version of the classic Karateka
They're not games; they're videos on CD-ROM.
Why does Arc take credit for this?

You can still read older blog entries below:

BLOG ARCHIVE (Newest-to-oldest) 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1