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<div style="font-size:125%;">Welcome to '''Game Developer Research Institute''' (GDRI), an information resource dedicated to finding out more about game development companies, as well as the individuals behind the games. Anybody who has any useful information to add is invited to do so, but we suggest you [[Special:Userlogin|register and log in]] first. If you worked for one of our featured companies or would just like to share your story with us, we want to hear from you. Please contact us via e-mail at smsgenny [@] vgrebirth.org.</div>
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{| cellspacing="0" cellpadding="10" style="border:0px;" width="100%"
==Features==
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*[[Game Developer Research Institute:About|More About GDRI]] - Find out the whole GDRI story.
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|bgcolor="#F0F0F0" align="center" valign="top"|
*[[Research Methods]] - We have our ways of figuring out game development companies, even when they're not credited in-game.
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<div style="background-color:#C8C8C8; text-align: right;"><small>'''FOLLOW GDRI ON [https://twitter.com/gdri TWITTER]''' :: [[Special:Recentchanges|Recent Changes]]&nbsp;&nbsp;&nbsp;&nbsp;</small></div>
*[[In Their Words]] - GDRI talks to the people behind the games.
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*[http://www.youtube.com/gdrivideos The GDRI Channel] - GDRI's YouTube channel that's all things GDRI; from video profiles of developers to in-game footage of obscure games you've just got to see.
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*[[Friends of GDRI]] - Links to sites we recommend.
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*[[32X PWM Game List]] - A list of every Sega 32X game and whether it uses the 32X's 4-channel PWM sampler (sound).
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*[[Mega Drive/Genesis Sound Engine List]] - A list of every Sega Mega Drive/Genesis game and the sound engine used.
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==Company Directory==
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===Company by category===
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Search the Company Directory by one of the following categories:
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[http://gdri.smspower.org/wiki/index.php/Category:Sega Sega]
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&nbsp;&nbsp;&nbsp;
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[http://gdri.smspower.org/wiki/index.php/Category:WIP WIP]
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===Featured companies===
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The following is a list of all companies featured on GDRI. Click on a company name below for background information, as well as a list of games.<br>
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{{CompactTOC}}
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===A===
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*[[Aisystem Tokyo]]
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*[[Another]]
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*[[Arc]]
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*[[Aspect]]
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*[[Atelier Double]]
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*[[Atod]]
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*[[Axlon]]
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===B===
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*[[Bear's/Shouei System]]
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*[[Beck-Tech]]
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*[[Bell Corporation]]
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===C===
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*[[Cave Logic Studios/Recombinant Limited]]
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*[[Cancel]]
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*[[Clearwater Software]]
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*[[Clockwork Tortoise]]
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*[[Compile]]
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===D===
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*[[Developer Resources]]
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*[[Dice]]
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===E===
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*[[EIM]]
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*[[Eurocom Developments]]
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===F===
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*[[Foley Hi-Tech Systems]]
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===G===
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*[[GCC]]
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*[[GRC]]
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===H===
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*[[Hect Development Division 1/Axes Art Amuse]]
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*[[Hoei/Coreland]]
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*[[Home Data/Magical]]
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*[[Human]]
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===I===
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*[[Ikegami Tsushinki]]
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*[[Imagineering]]
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*[[Infinity]]
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===J===
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*[[JSH/Biox]]
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===K===
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*[[KID]]
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*[[Kuusou Kagaku]]
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===L===
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===M===
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*[[Marionette]]
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*[[M2]]
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*[[Minato Giken]]
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*[[Micronics/Khaos]]
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*[[Miki & Fujiwara Production/Opera House]]
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*[[MNM Software]]
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&nbsp;&nbsp;&nbsp;
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===N===
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*[[Natsu System]]
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*[[Natsume]]
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*[[New Frontier/Bit Managers]]
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*[[Nexa]]
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*[[NuFX]]
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===O===
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*[[OeRSTED]]
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===P===
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*[[Punk Development]]
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===Q===
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*[[Realtime Associates]]
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*[[Realtime Associates Seattle Division]]
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===R===
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===S===
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*[[Sankindo]]
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*[[Sanritsu/SIMS]]
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*[[SAS Sakata]]
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*[[Sega Midwest Studio]]
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*[[Soft Machine]]
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*[[System Sacom]]
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===T===
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*[[TOSE]]
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===U===
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*[[Ukiyotei]]
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*[[Unexpected Development]]
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===V===
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===W===
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*[[Workss/Bits Laboratory]]
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===X===
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===Y===
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'''GDRI (Game Developer Research Institute)''' is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read [[About|our about page]]. Otherwise, please click one of the links on the menu to the left, or read our blog below. <small>(For increased enjoyment, go to a [[Special:Random|random page]].)</small>
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==Blog==
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For the time being, new blog entries will be posted on [https://cohost.org/gdri our Cohost account]. Here are the ten latest posts:
  
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*[https://cohost.org/gdri/post/5542274-xenon-2-megablast Xenon 2: Megablast (X68000/PC-98)]
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::Taking a look at the X68000 and PC-98 versions of the Amiga shooter ''Xenon 2'', ported by [[System Sacom]]
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*[https://cohost.org/gdri/post/4701254-one-theory-that-has Road Prosecutor (LaserActive)]
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::Why are there all these people from ''GameFan'' magazine in the ending credits?
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*[https://cohost.org/gdri/post/4104045-it-s-the-35th-annive Space Harrier (Famicom)]
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::Yes, they made ''Space Harrier'' for the Famicom.
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*[https://cohost.org/gdri/post/4081961-hoashi-s-tweet-also SD Gundam Sangokushi Rainbow Tairiku Senki (Arcade)]
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::Kenji Eno's ''Contra'' clone
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*[https://cohost.org/gdri/post/3421681-the-hanshin-tigers-b Mouko Densetsu '95: Hanshin Tigers (Super Famicom)]
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::An unreleased Super Famicom baseball game, apparently developed by [[Arc System Works]]
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*[https://cohost.org/gdri/post/2992433-fast-facts-about Fast (?) Facts About "The Legendary Axe"]
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::Interesting things about the TurboGrafx barbarian action game
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*[https://cohost.org/gdri/post/408489-enter-exerion Enter Exerion]
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::Some history on Jaleco's early arcade shooter
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*[https://cohost.org/gdri/post/2671211-the-pc-98-version-of The PC-98 version of Karateka is a thing]
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::Looking at the rare PC-98 version of the classic ''Karateka''
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*[https://cohost.org/gdri/post/2540425-i-was-going-through B-17: The Flying Fortress and U-Boats: The Wolfpack (Windows)]
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::They're not games; they're videos on CD-ROM.
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*[https://cohost.org/gdri/post/1770728-sonic-origins-plus Arc System Works and Sonic 1 for Game Gear]
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::Why does Arc take credit for this?
  
===Z===
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You can still read older blog entries below:
*[[Zippo Games]]
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|-
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|bgcolor="#F0F0F0" align="center" valign="top"|
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'''BLOG ARCHIVE''' (Newest-to-oldest) [[Blog:17|17]] | [[Blog:16|16]] | [[Blog:15|15]] | [[Blog:14|14]] | [[Blog:13|13]] | [[Blog:12|12]] | [[Blog:11|11]] | [[Blog:10|10]] | [[Blog:9|9]] | [[Blog:8|8]] | [[Blog:7|7]] | [[Blog:6|6]] | [[Blog:5|5]] | [[Blog:4|4]] | [[Blog:3|3]] | [[Blog:2|2]] | [[Blog:1|1]]
 
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Latest revision as of 05:37, 13 April 2024


FOLLOW GDRI ON TWITTER :: Recent Changes    

GDRI (Game Developer Research Institute) is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read our about page. Otherwise, please click one of the links on the menu to the left, or read our blog below. (For increased enjoyment, go to a random page.)

Blog

For the time being, new blog entries will be posted on our Cohost account. Here are the ten latest posts:

Taking a look at the X68000 and PC-98 versions of the Amiga shooter Xenon 2, ported by System Sacom
Why are there all these people from GameFan magazine in the ending credits?
Yes, they made Space Harrier for the Famicom.
Kenji Eno's Contra clone
An unreleased Super Famicom baseball game, apparently developed by Arc System Works
Interesting things about the TurboGrafx barbarian action game
Some history on Jaleco's early arcade shooter
Looking at the rare PC-98 version of the classic Karateka
They're not games; they're videos on CD-ROM.
Why does Arc take credit for this?

You can still read older blog entries below:

BLOG ARCHIVE (Newest-to-oldest) 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1