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<div style="font-size:162%;border:none;margin: 0;padding:.1em;color:#000">Game Developer</div>
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<div style="background-color:#C8C8C8; text-align: right;"><small>'''FOLLOW GDRI ON [https://twitter.com/gdri TWITTER]''' :: [[Special:Recentchanges|Recent Changes]]&nbsp;&nbsp;&nbsp;&nbsp;</small></div>
<div style="top:+0.2em;font-size:162%">Research Institute</div>
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'''GDRI (Game Developer Research Institute)''' is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read [[About|our about page]]. Otherwise, please click one of the links on the menu to the left, or read our blog below. <small>(For increased enjoyment, go to a [[Special:Random|random page]].)</small>
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Contributors:<br>
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[[User:CRV|CRV]] (Admin)<br>
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[[User:NeoZeedeater|NeoZeedeater]]<br>
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<br>
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[[User:Dimitri|Dimitri]]<br>
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<br>
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<br>
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[[User:Idrougge|Idrougge]]<br>
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<br>
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! <h2 style="margin:0;background-color:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">A</h2>
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*[[Aicom]]
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==Blog==
*[[Aisystem Tokyo]]
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For the time being, new blog entries will be posted on [https://cohost.org/gdri our Cohost account]. Here are the ten latest posts:
*[[Another]]
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*[[Arc/Arc System Works]]
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*[https://cohost.org/gdri/post/5542274-xenon-2-megablast Xenon 2: Megablast (X68000/PC-98)]
*[[Aspect]]
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::Taking a look at the X68000 and PC-98 versions of the Amiga shooter ''Xenon 2'', ported by [[System Sacom]]
*[[Atelier Double]]
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*[https://cohost.org/gdri/post/4701254-one-theory-that-has Road Prosecutor (LaserActive)]
*[[Atod]]
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::Why are there all these people from ''GameFan'' magazine in the ending credits?
*[[Axlon]]
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*[https://cohost.org/gdri/post/4104045-it-s-the-35th-annive Space Harrier (Famicom)]
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::Yes, they made ''Space Harrier'' for the Famicom.
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">B</h2>
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*[https://cohost.org/gdri/post/4081961-hoashi-s-tweet-also SD Gundam Sangokushi Rainbow Tairiku Senki (Arcade)]
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::Kenji Eno's ''Contra'' clone
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*[https://cohost.org/gdri/post/3421681-the-hanshin-tigers-b Mouko Densetsu '95: Hanshin Tigers (Super Famicom)]
*[[Bear's/Shouei System]]
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::An unreleased Super Famicom baseball game, apparently developed by [[Arc System Works]]
*[[Beck-Tech]]
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*[https://cohost.org/gdri/post/2992433-fast-facts-about Fast (?) Facts About "The Legendary Axe"]
*[[Bell Corporation]]
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::Interesting things about the TurboGrafx barbarian action game
|-
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*[https://cohost.org/gdri/post/408489-enter-exerion Enter Exerion]
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">C</h2>
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::Some history on Jaleco's early arcade shooter
|-
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*[https://cohost.org/gdri/post/2671211-the-pc-98-version-of The PC-98 version of Karateka is a thing]
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::Looking at the rare PC-98 version of the classic ''Karateka''
*[[Cancel]]
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*[https://cohost.org/gdri/post/2540425-i-was-going-through B-17: The Flying Fortress and U-Boats: The Wolfpack (Windows)]
*[[Clockwork Tortoise]]
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::They're not games; they're videos on CD-ROM.
*[[Compile]]
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*[https://cohost.org/gdri/post/1770728-sonic-origins-plus Arc System Works and Sonic 1 for Game Gear]
|-
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::Why does Arc take credit for this?
! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">D</h2>
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|-
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You can still read older blog entries below:
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*[[Developer Resources]]
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|-
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! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">E</h2>
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|-
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*[[EIM]]
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*[[Eurocom Developments]]
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|-
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! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">G</h2>
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|-
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*[[GRC]] ''Graphic Research Co., Ltd.''
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|-
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! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">H</h2>
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|-
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*[[Hect Development Division 1/Axes Art Amuse]]
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*[[Hoei/Coreland]]
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*[[Home Data/Magical]]
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*[[Human]]
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|-
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! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">I</h2>
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|-
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*[[Imagineering]]
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*[[Infinity]]
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|-
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! <h2 style="margin:0;background:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">J</h2>
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|-
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*[[JSH/Biox]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">K</h2>
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|-
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*[[KID]]
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*[[Kuusou Kagaku]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">M</h2>
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|-
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*[[Marionette]]
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*[[M2]]
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*[[Minato Giken]]
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*[[Micronics/Khaos]]
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*[[Miki & Fujiwara Production/Opera House]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">N</h2>
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|-
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*[[Natsume]]
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*[[New Frontier/Bit Managers]]
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*[[Nexa]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">O</h2>
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|-
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*[[OeRSTED]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">S</h2>
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|-
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*[[Sankindo]]
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*[[Sanritsu/SIMS]]
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*[[SAS Sakata]]
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*[[Sega Midwest Studio]]
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*[[Soft Machine]]
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*[[System Sacom]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">T</h2>
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|-
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*[[TOSE]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">U</h2>
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|-
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|style="color:#000"|
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*[[Ukiyotei]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">W</h2>
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|-
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*[[Workss/Bits Laboratory]]
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|-
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">Z</h2>
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|-
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*[[Zippo Games]]
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|-
 
|-
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'''BLOG ARCHIVE''' (Newest-to-oldest) [[Blog:17|17]] | [[Blog:16|16]] | [[Blog:15|15]] | [[Blog:14|14]] | [[Blog:13|13]] | [[Blog:12|12]] | [[Blog:11|11]] | [[Blog:10|10]] | [[Blog:9|9]] | [[Blog:8|8]] | [[Blog:7|7]] | [[Blog:6|6]] | [[Blog:5|5]] | [[Blog:4|4]] | [[Blog:3|3]] | [[Blog:2|2]] | [[Blog:1|1]]
 
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! <h2 style="margin:0;background-color:#ddcef2;font-size:120%;font-weight:bold;border:1px solid #afa3bf;text-align:left;color:#000;padding:0.2em 0.4em;">Special features</h2>
 
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|style="color:#000;font-size:90%;"|[[In Their Words]] | [[Research Methods]] | [[From Here to Obscurity]] | [[Friends of GDRI]] | [[32X PWM Game List]] | [[Mega Drive/Genesis Sound Engine List]]
 
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__NOTOC__
 

Latest revision as of 05:37, 13 April 2024


FOLLOW GDRI ON TWITTER :: Recent Changes    

GDRI (Game Developer Research Institute) is a website dedicated to researching the companies and people involved with video game development, especially the hidden world of contract development. To find out more about who we are and what we do, read our about page. Otherwise, please click one of the links on the menu to the left, or read our blog below. (For increased enjoyment, go to a random page.)

Blog

For the time being, new blog entries will be posted on our Cohost account. Here are the ten latest posts:

Taking a look at the X68000 and PC-98 versions of the Amiga shooter Xenon 2, ported by System Sacom
Why are there all these people from GameFan magazine in the ending credits?
Yes, they made Space Harrier for the Famicom.
Kenji Eno's Contra clone
An unreleased Super Famicom baseball game, apparently developed by Arc System Works
Interesting things about the TurboGrafx barbarian action game
Some history on Jaleco's early arcade shooter
Looking at the rare PC-98 version of the classic Karateka
They're not games; they're videos on CD-ROM.
Why does Arc take credit for this?

You can still read older blog entries below:

BLOG ARCHIVE (Newest-to-oldest) 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1