Difference between revisions of "Fukio Mitsuji"
From Game Developer Research Institute
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*<div style="color:red">''Omega Fighter'' (AC) (1989)</div> | *<div style="color:red">''Omega Fighter'' (AC) (1989)</div> | ||
+ | *''Sybubblun'' (X68) (director, graphic designer, map editor) (1990) | ||
*''Magical Castle Popils'' / ''Popils: The Blockbusting Challenge'' (GG, PCE) (game design) (1991) | *''Magical Castle Popils'' / ''Popils: The Blockbusting Challenge'' (GG, PCE) (game design) (1991) | ||
*''Star Trader'' (X68) (graphics, map design) (1992) | *''Star Trader'' (X68) (graphics, map design) (1992) |
Revision as of 22:19, 4 October 2014
Fukio Mitsuji (三辻富貴朗) (born 1960), also known as "MTJ," was a game designer and graphic designer best known for creating Bubble Bobble and Rainbow Islands. He later started his own game design school, MTJ Game Designer's School. [1] He died on December 11, 2008.
Game list
At Taito
- Super Dead Heat (AC) (1985)
- Bubble Bobble (AC) (game design, graphics) (1986)
- Halley's Comet (AC) (1986)
- Riku Kai Kuu Saizensen / Land Sea Air Squad / Storming Party (AC) (1986)
- Rainbow Islands: The Story of Bubble Bobble 2 (AC) (story/game design, graphics) (1987)
- Syvalion (AC) (game design, graphics) (1988)
- Volfied (AC) (game design, graphics) (1989)
Freelance
- Omega Fighter (AC) (1989)
- Sybubblun (X68) (director, graphic designer, map editor) (1990)
- Magical Castle Popils / Popils: The Blockbusting Challenge (GG, PCE) (game design) (1991)
- Star Trader (X68) (graphics, map design) (1992)
- Kyuukyoku!! PC Genjin / Bonk's Adventure / B.C. Kid (AC) (1994)