Difference between revisions of "Easy Computer System"

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[[File:Ecoslogo.gif|right|Easy Computer System logo]]
 
'''Easy Computer System Co., Ltd.''' (イージー・コンピュータ・システム株式会社), abbreviated as '''ECOS''', was a company established in October 10, 1983 [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/profel.htm]. Their main product was MyTool, a business-oriented software package which was released by Ricoh in July 1984. Their Amusement division, split between two offices in [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/tam_f.htm Tokyo] and [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/ham_f.htm Hamamatsu], was involved in largely edutainment software for game consoles and handhelds, and especially the Sega Pico for which they had worked on over 60 titles by 1997 [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/ashiato.htm].
 
'''Easy Computer System Co., Ltd.''' (イージー・コンピュータ・システム株式会社), abbreviated as '''ECOS''', was a company established in October 10, 1983 [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/profel.htm]. Their main product was MyTool, a business-oriented software package which was released by Ricoh in July 1984. Their Amusement division, split between two offices in [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/tam_f.htm Tokyo] and [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/ham_f.htm Hamamatsu], was involved in largely edutainment software for game consoles and handhelds, and especially the Sega Pico for which they had worked on over 60 titles by 1997 [https://web.archive.org/web/*/http://www.ecos.co.jp/syokai/ashiato.htm].
  

Revision as of 03:51, 25 November 2023

Easy Computer System logo

Easy Computer System Co., Ltd. (イージー・コンピュータ・システム株式会社), abbreviated as ECOS, was a company established in October 10, 1983 [1]. Their main product was MyTool, a business-oriented software package which was released by Ricoh in July 1984. Their Amusement division, split between two offices in Tokyo and Hamamatsu, was involved in largely edutainment software for game consoles and handhelds, and especially the Sega Pico for which they had worked on over 60 titles by 1997 [2].

Research Methods: Actual mentions, shared staff

Game Boy

  • MoguMogu Gombo: Harukanaru Chou Ryouri Densetsu (programming?) (JP Publisher: Bandai)
Developer: Layup; Sound: T's Music

Laseractive

  • Don Quixote: A Dream in Seven Crystals (computer program) (JP Publisher: Pioneer)

Pico

  • Anpanman no Hajimete Mouse Pico: Anpanman to PC Renshuu! (JP Publisher: Sega Toys)
Developer: Fupac
  • Anpanman Pico: Waku Waku Pan Koujou (JP Publisher: Bandai)
Developer: Fupac
  • Doraemon: Nobita to Maigo no Kyouryuu (JP Publisher: Sega)
Developer: Winds
  • Hajimete Asobu Pico Soft: Anpanman no Iro-Kazu-Katachi (JP Publisher: Sega Toys)
Developer: Fupac
  • Itsudemo Issho Doraemon (JP Publisher: Sega Toys)
Developer: Fupac
  • Kero Kero Keroppi no Harikiri Undoukai (JP Publisher: Sega)
Developer: Winds
  • Mo~tto! Ojamajo Doremi (JP Publisher: Bandai)
Developer: Fupac
  • Ojamajo Doremi # (JP Publisher: Bandai)
Developer: Fupac
  • Ojamajo Doremi Dokka~n! (JP Publisher: Bandai)
Developer: Fupac
  • Soreike! Anpanman: Anpanman to Tanoshii Drive! (JP Publisher: Sega)
  • Sylvanian Families Mori no Nakama to Tanoshii o-Tanjoubikai (JP Publisher: Epoch)

Playdia

  • Ienaki Ko: Suzu no Sentaku (cooperation) (JP Publisher: VAP)

Playstation

  • Asonde Kazu Suuji (production) (JP Publisher: Gakken)

Windows

  • Hashitte Asobou! Kikansha Thomas (cooperation) (JP Publisher: Bandai)

Links