Capcom Studio 8

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Capcom Studio 8, Inc. was a wholly owned subsidiary of Capcom U.S.A. and was Capcom's U.S. research and development division. [1]

Research Methods: Actual mentions, online resources

As Capcom Digital Studios

Arcade

  • Final Fight Revenge (Capcom)

DOS

  • Super Street Fighter II (US Publisher: Capcom) [2]

Game Boy Color

  • Ghosts 'n Goblins (production, direction, testing, cover art) (US Publisher: Capcom)

PlayStation

  • Iron Man Football (unreleased) (Capcom) [3]

Saturn

  • Final Fight Revenge (JP Publisher: Capcom)
  • Major Damage (unreleased) (Capcom)
  • Werewolf: The Apocalypse (unreleased) (Capcom)

?

  • Street Fighter Alpha 3 [4]

As Capcom Studio 8

PlayStation 2

  • deVargas (unreleased) (Capcom)
  • Final Fight: Seven Sons (unreleased) (Capcom)
  • Final Fight: Streetwise (US/EU Publisher: Capcom)
Sound: Soundelux; Cutscene Animation: SemoLogic; Arcade Game Emulation Programming: Ultrarcade
  • Makai Eiyuuki Maximo: Machine Monster no Yabou / Maximo vs Army of Zin (JP/KR/US/EU Publisher: Capcom)
Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios, Soundelux
  • Maximo / Maximo: Ghosts to Glory (JP/US/KR/EU Publisher: Capcom)
Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios
Originally started as an N64 title, then Dreamcast, then finally PS2
  • Maximo 3 (unreleased) (Capcom)