Difference between revisions of "Aisystem Tokyo"
From Game Developer Research Institute
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__NOTOC__ | __NOTOC__ | ||
[[Image:Ast.gif|right|Aisystem Tokyo logo]] | [[Image:Ast.gif|right|Aisystem Tokyo logo]] | ||
− | Established on May 2, 1989, '''Aisystem Tokyo''' ( | + | Established on May 2, 1989, '''Aisystem Tokyo''' (or Ai System Tokyo) (株式会社アイシステム東京) was a group company/development studio of [http://www.ai-system.ne.jp/ Ai System]. [http://web.archive.org/web/*/http://www.go-net.ne.jp/jhomepage/kaisya.html] |
− | The following list came from a [http://web.archive.org/web/*/http://www.ai-town.co.jp/aisystem/company.html company overview]. We have attempted to corroborate it by running [[Research Methods#Code comparisons|code comparisons]] and looking at [http://gdri.smspower.org/credits/aisystemcredits.txt game credits]. Mobile games have been left off for the time being. | + | The following list came from a [http://web.archive.org/web/*/http://www.ai-town.co.jp/aisystem/company.html company overview]. We have attempted to corroborate it by running [[About:Research Methods#Code comparisons|code comparisons]] and looking at [http://gdri.smspower.org/credits/aisystemcredits.txt game credits]. Mobile games have been left off for the time being. |
===Arcade=== | ===Arcade=== | ||
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*''Honkakuha Igo: Gosei'' (JP Publisher: Taito) | *''Honkakuha Igo: Gosei'' (JP Publisher: Taito) | ||
*''Honke Hanafuda'' (JP Publisher: Imagineer) | *''Honke Hanafuda'' (JP Publisher: Imagineer) | ||
− | * | + | *''Jissen Kyoutei'' (programming, graphics) (JP Publisher: Imagineer) |
+ | :<small>Sound: Pure Sound</small> | ||
*''Operation Thunderbolt'' (US Publisher: Taito) | *''Operation Thunderbolt'' (US Publisher: Taito) | ||
− | *''Thunderbirds'' (JP Publisher: Bandai) | + | *''Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo!'' (some programming?) (JP Publisher: Bandai) |
===Virtual Boy=== | ===Virtual Boy=== | ||
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===WonderSwan=== | ===WonderSwan=== | ||
*''Lode Runner for WonderSwan'' (JP Publisher: Banpresto) | *''Lode Runner for WonderSwan'' (JP Publisher: Banpresto) | ||
− | :<small>Planning: Team N.G.X [http://review-site.net/dt/index.php/え#.E3.82.A8.E3.83.8C.E3.82.B8.E3.83.BC.E3.82.A8.E3.83.83.E3.82.AF.E3.82.B9.EF.BC.88Team_N.G.X.EF.BC.89]</small> | + | :<small>Planning: Team N.G.X [http://review-site.net/dt/index.php/え#.E3.82.A8.E3.83.8C.E3.82.B8.E3.83.BC.E3.82.A8.E3.83.83.E3.82.AF.E3.82.B9.EF.BC.88Team_N.G.X.EF.BC.89]; Stage Design: [[Fupac]]</small> |
*''Nice On'' (JP Publisher: Sammy) | *''Nice On'' (JP Publisher: Sammy) | ||
*"Under Development" | *"Under Development" |
Revision as of 13:54, 7 August 2010
Established on May 2, 1989, Aisystem Tokyo (or Ai System Tokyo) (株式会社アイシステム東京) was a group company/development studio of Ai System. [1]
The following list came from a company overview. We have attempted to corroborate it by running code comparisons and looking at game credits. Mobile games have been left off for the time being.
Arcade
- Change Air Blade (Manufacturer: Sammy)
- Go Go Cowboy (Manufacturer: Sammy)
- Kingyo Sukui
- "Under Development"
Famicom/NES
- Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (JP Publisher: Coconuts Japan)
- Perfect Bowling (JP Publisher: Tonkin House)
Game Boy
- "Insect Picture Book" (CG development)
- Pachi Slot Kids 2 (JP Publisher: Coconuts Japan)
- Pachi Slot Kids 3 (JP Publisher: Coconuts Japan)
- Pachio-kun 2 (JP Publisher: Coconuts Japan)
Game Boy Color
- Kandume Monster Parfait (JP Publisher: Starfish)
- Macross 7: Ginga no Heart o Furuwa Sero!! (JP Publisher: Epoch)
- ???: Gamates
- "Under Development"
Mark III/Master System
- Solomon no Kagi: Oujo Rihita no Namida (JP Publisher: Salio)
Mega Drive/Genesis
- Bad Omen / Devilish (JP Publisher: Hot-B; US Publisher: Sage's Creation)
- Hit the Ice (US Publisher: Taito)
- Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge (JP Publisher: Varie; US/EU Publisher: Flying Edge)
- Rainbow Islands Extra (JP Publisher: Taito)
- Thunder Fox (JP/US Publisher: Taito)
- Uchuu Senkan Gomora (JP Publisher: UPL)
Mega CD/Sega CD
- Genei Toshi: Illusion City (JP Publisher: Micro Cabin)
- Planning, Production: Arrow Soft
- Night Striker (JP Publisher: Taito)
- Ninja Warriors, The (JP Publisher: Taito)
MSX2
- Daisenryaku II: Campaign Version (JP Publisher: Micro Cabin)
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)
Nintendo 64
- Nushi Tsuri 64 (CG development) (JP Publisher: Pack-In-Video)
- Developer: DDL
PC Engine/TurboGrafx-16
- Final Blaster (programming) (JP Publisher: Namco)
- New Zealand Story, The (JP Publisher: Taito)
PC Engine CD/TurboGrafx-CD
- "Karaoke Game"
PlayStation
- G Darius (US Publisher: THQ; CN Publisher: Sony Computer Entertainment; JP Publisher: Taito)
- King of Bowling (JP Publisher: Coconuts Japan)
- Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan (JP Publisher: Bandai)
- Nishijin Pachinko Tengoku EX (CG development) (JP Publisher: KSS)
- "Pachinko Simulation"
- Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move '99 (JP Publisher: Taito; EU/US Publisher: Acclaim)
Saturn
- Darius Gaiden (JP Publisher: Taito, US Publisher: Acclaim)
- Skull Fang: Kuuga Gaiden (JP Publisher: Data East)
Super Famicom/Super NES
- Honkaku Shougi: Fuuunji Ryuuou (CG development) (JP Publisher: Virgin)
- Honkakuha Igo: Gosei (JP Publisher: Taito)
- Honke Hanafuda (JP Publisher: Imagineer)
- Jissen Kyoutei (programming, graphics) (JP Publisher: Imagineer)
- Sound: Pure Sound
- Operation Thunderbolt (US Publisher: Taito)
- Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo! (some programming?) (JP Publisher: Bandai)
Virtual Boy
- "Sports"
Windows
- "Common Adventure Development System"
- "Under Development"
WonderSwan
- Lode Runner for WonderSwan (JP Publisher: Banpresto)
- Nice On (JP Publisher: Sammy)
- "Under Development"
X68000
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)